Graviteam

English-speaking community => Graviteam Tactics: Operation Star => Topic started by: 33lima on November 12, 2016, 03:29:18 PM



Title: Bug? Player-side Chieftains will not move/attack.
Post by: 33lima on November 12, 2016, 03:29:18 PM
They look (and sound) great...

(http://combatace.com/index.php?app=gallery&module=images&section=img_ctrl&img=33764&file=max)

...but they won't move - see here (posting this as a bump and for a more explicit title):

http://graviteam.com/forum/index.php?topic=12411.0


Any ideas, anyone?



Title: Re: Bug? Player-side Chieftains will not move/attack.
Post by: Frenzi on November 13, 2016, 11:50:11 AM
I've just done two quick meeting engagements on Shilovo to test this, but I haven't noticed anything out of the ordinary. I managed to get my Chieftains where I wanted.

I'd make sure to have the game patched to the latest version, or maybe reinstall the game altogether. Other than that, I have no clue what the problem could be.


Title: Re: Bug? Player-side Chieftains will not move/attack.
Post by: 33lima on November 13, 2016, 01:11:30 PM
Thanks - I will have another go! So far the only time I have got Chieftains to move is the Afghan map with no enemies, so maybe I am missing something. Having got the game just a couple of days ago from Steam via Bundlestars, I think she's up-to-date; the last enabled item in the Game Updater table is 'Game Update 4.08' and I can't find a later patch for Steam versions.

Edit - checking the main menu screen, it says I'm on version 5.81, Jul 15, so I think that's up-to-date. Tried again on the Sokolovo map, mixed force of M113, M60 and Chieftain platoons; the US kit moves off smartly, but with identical order types, boththe Chieftain platoons creep forward a few yards then stop. Changing order type between attack and move does not get them going. Weird.

Edit - finally got the Chieftains moving in Shilovo...

(http://combatace.com/uploads/monthly_11_2016/post-66801-0-70054700-1479071825.jpg)

...but they were slow to make a start and very slow to move when they finally did decide to get cracking - slow even for Chieftains. Heck, the Chieftain in this clip at 6:32...

https://www.youtube.com/watch?v=3zo5f6l-ZP4

...is moving faster backwards! Also they moved very hesitantly. Checked that time compression was at/about 1.0. There is a BIG difference in speed and orders response time between M60s and Chieftains in the same terrain, in a similar tactical situation and with the same commands - is this what you are seeing. Frenzi?


Title: Re: Bug? Player-side Chieftains will not move/attack.
Post by: Frenzi on November 14, 2016, 12:43:12 AM
The only difference I see is that Chieftains move slower in reverse. No difference in forward movement speed or response time.


Title: Re: Bug? Player-side Chieftains will not move/attack.
Post by: 33lima on November 14, 2016, 01:24:21 AM
Thanks! The Chieftains still seem very slow to me. But I'm getting used to it!

(http://combatace.com/uploads/monthly_11_2016/post-66801-0-58305500-1479081526.jpg)


Title: Re: Bug? Player-side Chieftains will not move/attack.
Post by: Tanker on November 14, 2016, 04:16:08 AM
Thanks - I will have another go! So far the only time I have got Chieftains to move is the Afghan map with no enemies, so maybe I am missing something. Having got the game just a couple of days ago from Steam via Bundlestars, I think she's up-to-date; the last enabled item in the Game Updater table is 'Game Update 4.08' and I can't find a later patch for Steam versions.

Edit - checking the main menu screen, it says I'm on version 5.81, Jul 15, so I think that's up-to-date. Tried again on the Sokolovo map, mixed force of M113, M60 and Chieftain platoons; the US kit moves off smartly, but with identical order types, boththe Chieftain platoons creep forward a few yards then stop. Changing order type between attack and move does not get them going. Weird.

Edit - finally got the Chieftains moving in Shilovo...

(http://combatace.com/uploads/monthly_11_2016/post-66801-0-70054700-1479071825.jpg)

...but they were slow to make a start and very slow to move when they finally did decide to get cracking - slow even for Chieftains. Heck, the Chieftain in this clip at 6:32...

https://www.youtube.com/watch?v=3zo5f6l-ZP4

...is moving faster backwards! Also they moved very hesitantly. Checked that time compression was at/about 1.0. There is a BIG difference in speed and orders response time between M60s and Chieftains in the same terrain, in a similar tactical situation and with the same commands - is this what you are seeing. Frenzi?

I have 5.81 Sep 15 if you're talking about SABOW.


Title: Re: Bug? Player-side Chieftains will not move/attack.
Post by: 33lima on November 14, 2016, 07:03:48 PM
I mean GT:OS, Tanker, where I can see more closely what Chieftains can do, when I'm actually commanding platoons/troops of them, instead of working with or shooting them in SABOW!

Come to think of it, I seem to remember that Chieftains moved very slowly and hesitantly in SABOW, too; not surprising as they are likely the same model/data files. At the time I thought they were just moving cautiously as they crossed in front of my T-62, but in GT:OS, they seem to creep forward all the time. They do seem really too slow, the going can't be bad in all the maps I have tried them on.