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Author Topic: Diary of a Campaign Maker (or How Hard Can It Be?)  (Read 102002 times)
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Kyth
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« Reply #160 on: October 03, 2012, 10:05:45 AM »

I decided to upload alpha version, which I sent to Estnische from the very beginning.
There're:
1. Mission
http://www.4shared.com/zip/AIhFzRfx/CariusFilesVolK.html?
2. Polygon + source files
http://www.4shared.com/rar/3oCvdaJH/siiver.html?
Feel free to adjust mission/polygon at er any convenience Smiley

Lockie, do you still have the 'Lilli Marlene' musical clip?
I might try to patch up the mission if I have the time. As I recall, the musical intro was one of his last wishes.  Cheesy
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lockie
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« Reply #161 on: October 03, 2012, 05:46:36 PM »

Lockie, do you still have the 'Lilli Marlene' musical clip?
Yes, I've. I always try to make a copy Wink
http://www.4shared.com/rar/dOXMNK7P/Lili_Marlene.html?
ps
a polygon needs adjustment badly, coz I just placed a primitive objects.
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Kyth
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« Reply #162 on: October 04, 2012, 01:26:28 AM »

Thanks,

I'll also try to reconstruct the mission from the screenshots we have here. And since this is intended to be educational, I'll also update whenever time permits (that is, irregularly),
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lockie
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« Reply #163 on: October 04, 2012, 08:29:13 AM »

I'll also try to reconstruct the mission from the screenshots we have here.
Sounds good. Are u going to include polygon with grave crosses and railroad?
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Kyth
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« Reply #164 on: October 04, 2012, 10:11:20 AM »

Are u going to include polygon with grave crosses and railroad?

Yes to the grave crosses, since that was one of his last wishes.  Cheesy

No to the railroad, because he wasn't particularly obsessed with those,
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lockie
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« Reply #165 on: October 04, 2012, 06:48:31 PM »

Yes to the grave crosses, since that was one of his last wishes.  Cheesy
OK)
Quote
No to the railroad, because he wasn't particularly obsessed with those,
Mind u if I play with railroad? I think it's a main part of the polygon. Well, it's a main object according to the Carius remembrances. And thanks to Donken efforts, we can implement this object to the game. Of course, er decision will be a final cut, coz u took responsibility for the mission creation.
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Littlebro
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« Reply #166 on: October 04, 2012, 07:09:19 PM »

If you can make this work i will be very happy as ive just read tigers in the mud again as my modding is on hold while i rebuild my main pc (thank god for backups !).Im afraid the tiger skin and multi skin mod will be a bit delayed  Undecided
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Kyth
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« Reply #167 on: October 05, 2012, 02:42:35 AM »

Of course, er decision will be a final cut, coz u took responsibility for the mission creation.

I'll focus on re-creating the mission. Thanks.
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lockie
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« Reply #168 on: July 19, 2013, 06:17:16 PM »

Suppose, it's time to re-create the mission Smiley
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Kyth
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« Reply #169 on: July 20, 2013, 12:27:44 AM »

I have to admit, I haven't done a thing with this mission   Embarrassed

The (lame) reasons are two-fold:
- Psychologically unable to make the effort and finish up someone else's mission
- The scenario just isn't that interesting to me, 

There must be something about the grim winter setting that saps the creativity.

You are most welcome to re-create the mission, if you wish.  Wink
« Last Edit: July 20, 2013, 12:32:16 AM by Kyth » Logged

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frinik
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« Reply #170 on: July 20, 2013, 03:51:33 AM »

I also admit that playing SF with the Winter mod on does not attract me. Probably because the maps are too small and it's easy to spot targets and the possibilities of making good ambushes are very much reduced.
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lockie
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« Reply #171 on: July 20, 2013, 04:18:07 AM »

Actually, mission is ready. There should be added some buildings and railroad.
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lockie
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« Reply #172 on: July 21, 2013, 12:01:44 PM »

So far, a polygon getting a life. All german positions and village recreated except railroad. I had to edit polygon in the summer weather-mod, coz white winter caused my eyes almost blinding after 10-15 min. I don't know how Estnische managed to edit in the winter-mod  Huh?
   
« Last Edit: July 21, 2013, 12:03:53 PM by lockie » Logged

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lockie
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« Reply #173 on: July 21, 2013, 11:56:31 PM »

And now we've come to the winter!


This is a small village Siivertsy.


A brave german soldiers doesn't scare abt hard frost. D`u know why? Because they have a helmets painted in white!


The most famous place of the map Smiley Thanks to this mission scenario - a many small objects were created, including crosses. (Credits to Donken).


In spite of the winter, the football pitch is always at er service Cheesy


A beautiful sunflowers under snow (Credits to Maleshkin and for the whole winter-mod!)


And finally - a railroad!

« Last Edit: July 22, 2013, 12:10:07 AM by lockie » Logged

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frinik
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« Reply #174 on: July 22, 2013, 12:46:50 PM »

Great work Lockie and Maleskin's Winter mod is really stunning!
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lockie
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« Reply #175 on: July 22, 2013, 12:57:26 PM »

Great work Lockie and Maleskin's Winter mod is really stunning!
THANKS!

And here is a first alpha-test. Balance 5, ally 3/enemy 2.
I wasn't lucky Smiley But some tanks I've managed to hit.
May be I should replace on the higher level SU-122 on SU-85?
I used weather-mod "scorching-summer" to see how it looks.


Too close to the soviet tanks, a distance was ~500m and my tank came apart in a hurry Smiley


Almost all members of crew died except one, he still shoot from MG.


There are some trophies.

PS
I modified a first post of this topic to see the link on the "Winter-mod".
« Last Edit: July 22, 2013, 02:41:25 PM by lockie » Logged

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frinik
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« Reply #176 on: July 22, 2013, 03:33:10 PM »

Why are the Soviets using 1941 tanks in a 1944 February battle?According to reports from Carius the Soviets used SU-85s. I would recommend using T34-1943 or the 85mm models to make it a bit more accurate....
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lockie
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« Reply #177 on: July 22, 2013, 05:30:08 PM »

Why are the Soviets using 1941 tanks in a 1944 February battle? According to reports from Carius the Soviets used SU-85s. I would recommend using T34-1943 or the 85mm models to make it a bit more accurate....
Of course, u're right...
But, there is always "but". OK, I may put in the mission T-34/43 and SU-85, BUT all these models HAS ONLY ONE LOD   Angry Angry Angry
There should be some kind of compromise, i.e.
- 30% models with ONE LOD
- 70% with 3 LOD`s
Or we will get a terrible slow-mo.
I may say that: 10 tanks T-34 for the Tiger - it's a normal at the game core.
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lockie
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« Reply #178 on: July 22, 2013, 08:32:10 PM »


German tankmen are not surrender, we're still fighting and keep going Smiley


That's why Otto Carius was more scared abt 76 mm anti-gun then ordinary T-34.

Great mission! I promise that on the balance "5" u'll feel what does the soviet assault attack!
I highly recommend to install "Winter mod" by Maleshkin before this mission playing!
Now mission is ready and has a beta status. I need some citations and text corrections.
Also I'd be pleased to all ppl who has german as a native. There are two phrases, which I want to hear in the real air.
= Radiomessage =
The enemy is approaching to Siivertsi from the river near village. Engage the defensive positions and wipe out all his attacking forces.
= Radiomessage =
The enemy is approaching to Siivertsi from the cemetery. Engage the defensive positions and smash the enemy troops out!.

PM me who can help.
« Last Edit: July 22, 2013, 10:44:00 PM by lockie » Logged

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fabianfred
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« Reply #179 on: July 22, 2013, 11:56:06 PM »

Why are the Soviets using 1941 tanks in a 1944 February battle? According to reports from Carius the Soviets used SU-85s. I would recommend using T34-1943 or the 85mm models to make it a bit more accurate....
Of course, u're right...
But, there is always "but". OK, I may put in the mission T-34/43 and SU-85, BUT all these models HAS ONLY ONE LOD   Angry Angry Angry
There should be some kind of compromise, i.e.
- 30% models with ONE LOD
- 70% with 3 LOD`s
Or we will get a terrible slow-mo.
I may say that: 10 tanks T-34 for the Tiger - it's a normal at the game core.

Which vehicles in the game have only one LOD? It would be good to know so that i do not have my missions slowing up.
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