OK so now I am assembling the village of ‘Siivertsi’.
Lockie was thoughtful enough to place some sample objects on the map to help me learn. Using the editor has demonstrated that SFK42 is nowhere near as friendly as IL2 Sturmovik in this regard. In SFK42 it seems that to place an object, you have to:
1. Create a contour, as demonstrated by FabienFred
2. Select the type of object
3. Assign it characteristics, all of which seem to vary from object to object
This last part does not seem to be documented in any manuals for the game, which make the learning curve steep.
Here is a map I recently found of the battle site, prior to the war. It is certainly more helpful than the Google satellite image. Of course the map has been rotated 45deg or so to enable the tiling of the map.
From the plan view you can see I have made three dirt roads and placed three houses in Siivertsi. Perhaps you can see that after doing that, the grass remains high, similar to the general countryside. It looks too overgrown. How do I flatten the vegetation in the allotments and the centre of the road?

I attempted to add fences to separate the allotments. I created a fence contour running east to west from point ‘A’ to point ‘B’ and added the Landscape property of Fence4. Here is what happened – the panels are north to south!

Am I correct in assuming that I have to align each fence panel?
How hard can it be?