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Author Topic: SPM1.5 ultimate update released! - Discussion.  (Read 241387 times)
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kapulA
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« Reply #140 on: March 22, 2012, 07:34:45 PM »

Ah well. I'm sure someone will make blueprints for a playable Karl-Gerät soon enough, I'll keep quiet once that one is announced Tongue
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lockie
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« Reply #141 on: March 22, 2012, 09:39:54 PM »

I'm sure someone will make blueprints for a playable Karl-Gerät soon enough
Excellent idea! I'm ready to be a tester and suppose that would be fairly enough, if kapulA will become a boss of this the project! Boss, as a base I'd like to suggest to take a hi-polygon model. Here's a link Wink
http://depositfiles.com/files/z7yxm8fyt

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kapulA
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« Reply #142 on: March 22, 2012, 11:11:57 PM »

And as any good socialist foreman, I am also very informed of the ways of the delegation of duty. And in that spirit, I name lockie my main deputy-in-chief, who will handle all the practical matters of this no-doubt glorious undertaking of our great united forums!
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lockie
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« Reply #143 on: March 23, 2012, 11:06:54 AM »

And in that spirit, I name lockie my main deputy-in-chief
OK. Then I need your clothes, your boots and your motorcycle.
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hemisent
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« Reply #144 on: March 23, 2012, 11:54:15 AM »

And in that spirit, I name lockie my main deputy-in-chief
OK. Then I need your clothes, your boots and your motorcycle.

Lockie, Don't forget his false teeth.
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kapulA
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« Reply #145 on: March 23, 2012, 01:50:54 PM »

OK. Then I need your clothes, your boots and your motorcycle.

I shall put the request in writing and send it on its way through our highly efficient bureaucracy - you can expect a reply sometime in the next 5 years.
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frinik
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« Reply #146 on: March 23, 2012, 02:46:16 PM »

WoW!When are we getting Anzio Annie?Huh??


How about making some of the existing AT and AA guns playable???The Flak 36, PaK38 and 40 etc?Huh??
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lockie
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« Reply #147 on: March 23, 2012, 02:48:23 PM »

you can expect a reply sometime in the next 5 years.
I'm not in hurry Wink Oh and of course, don't forget about colt .45.

How about making some of the existing AT and AA guns playable???The Flak 36, PaK38 and 40 etc?Huh??
It's already done by SHUN.
« Last Edit: March 23, 2012, 02:51:57 PM by lockie » Logged

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frinik
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« Reply #148 on: March 24, 2012, 06:40:20 AM »

Well that'd be great if SHUN made it available to download!
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lockie
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« Reply #149 on: March 25, 2012, 11:42:22 AM »

Well that'd be great if SHUN made it available to download!
It's possible:
http://narod.ru/disk/33747175001/Пушки.7z.html

test mission:
http://narod.ru/disk/31707379001/Flak-36.7z.html


short video:
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norty72
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« Reply #150 on: March 25, 2012, 01:54:50 PM »

Hi. I downloaded this mission a while ago but was unable to use the sights on the flak36. Are there any sights on the model? There may be something else that needs to be activated for the sights to work. Not sure what it is. Perhaps the Trophy Mod SPM1.5??

The link to the Sukhoi forum page;

http://www.sukhoi.ru/forum/showthread.php?t=59500&page=4


This was the link to the flak36 trophy mod mission;

http://narod.ru/disk/31707379001/Flak-36.7z.html

Norty72 Smiley


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lockie
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« Reply #151 on: March 25, 2012, 02:11:06 PM »

Hi. I downloaded this mission a while ago but was unable to use the sights on the flak36.
I didn't install this mission. There's a link to the other gunsight, may be it'll help:
http://www.sukhoi.ru/forum/attachment.php?attachmentid=144847&d=1321391383
 
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norty72
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« Reply #152 on: March 25, 2012, 02:28:34 PM »

Hi. Yeah thanks for that. It seems to work by installing that patch and pressing the page down key when using the sights. Although I only last about 5 seconds before being blown up by tanks!!. Maybe I could stick some kind of barrier in front of the flak36, or build a deeper trench perhaps  Smiley

Cheers. Norty72 Smiley
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lockie
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« Reply #153 on: March 25, 2012, 03:12:55 PM »

Although I only last about 5 seconds before being blown up by tanks!!.
To say the truth, I don't understand what the reason to make guns under user control? It's more easy and comfortable to play for the tiger, jagdtiger, KV etc. Well, may by only sdkfz 7 has a reason - to shoot  the airplanes.
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frinik
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« Reply #154 on: March 26, 2012, 02:39:08 AM »

Most of tanks are limited to fire at a range of 1500 metres by default in the game.Your Flak36 is highly accurate at long range.Just put your Flak at one extreme of the map on a high but failr ywell cocnealed position and then take on the Soviet armour.You should lasy longer.Add some Stugs and other armoru to distract the enemy AI as well.
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Kyth
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« Reply #155 on: March 26, 2012, 12:20:09 PM »

AT guns don't last long, one-on-one against tanks  Smiley

That's why they were deployed as pak-fronts, many of them shooting together from ambush positions,
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Mistwalker
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« Reply #156 on: March 26, 2012, 12:37:44 PM »

Although I only last about 5 seconds before being blown up by tanks!!

It depends on position. Smiley
Here's an example of what AI-controlled  AA gun, placed in good position,  can do:

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whukid
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« Reply #157 on: March 29, 2012, 02:46:38 AM »

Although I only last about 5 seconds before being blown up by tanks!!

It depends on position. Smiley
Here's an example of what AI-controlled  AA gun, placed in good position,  can do:




0.0 Jesus...
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Kyth
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« Reply #158 on: April 07, 2012, 07:24:04 AM »

Hi,

I encountered a slight error that caused the Pz IVH to appear unintentionally under the ME entry "3x heavy tank Pz-IV Ausf. F2 (F1)"

The entry for the platoon in groups():
wer_platoon_htank1,0,0.5,wer_htank1,1,wer_htank,1,wer_htank2,1,,,,;

The red text is linked to the following entries in randoms():
wer_htank1,wer_pz4f2,,,,;
wer_htank2,wer_pz4f1,,,,;
wer_htank3,wer_pz4f1,wer_pz4f2,,,;
.
.
.
wer_htank5,wer_pz4h,,,,,;


This could be corrected by changing the entry in groups() to:

wer_platoon_htank1,0,0.5,wer_htank1,1,wer_htank3,1,wer_htank2,1,,,,;

I hope this will be corrected in the next update, thanks,
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"What am I, chopped liver..?"

"Yes."
kapulA
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« Reply #159 on: April 08, 2012, 03:21:24 PM »

Hmm, I've encountered a strange bug, probably localized as I haven't noticed anyone report it before - there seems to be something wrong with the Pz IV H's skin, as the model appears completely black; I noticed the same error on the early Tiger, but haven't got a screen of it. Should I do a reinstall or?

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