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Author Topic: SPM1.5 ultimate update released! - Discussion.  (Read 241391 times)
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #260 on: June 18, 2012, 04:57:14 PM »

Hem the problem Czarny_Plone is that my super mod is 4.5 gbs....Thus impossible to up,load because of the sheer size.It's self containing with more thna 53 maps and incorporates mods , missions and all the folders.You just paste i to your game data and bingo! No mods needs be enabled.However no file share upload site will accept such a huge quantity of data that's my problem...
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Littlebro
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« Reply #261 on: June 18, 2012, 05:14:48 PM »

Hi frink,you may be able to share it as a torrent
http://www.utorrent.com/help/guides/make-a-torrent
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Donken
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« Reply #262 on: June 18, 2012, 05:50:42 PM »

frinik: as Littlebro mentioned torrent is probably the best way to share files at that size. So throw up a torrent Cheesy
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The real heroes are those that never came back.
Boom
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« Reply #263 on: June 18, 2012, 08:26:22 PM »

It's self containing with more thna 53 maps and incorporates mods , missions and all the folders.You just paste i to your game data and bingo! No mods needs be enabled.

I really like the idea behind this. But could you provide more detail as to how you did it? Cheers.  Smiley
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whukid
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« Reply #264 on: June 18, 2012, 10:39:20 PM »

 Huh? Where the hell did you come across 53 maps!? I have, I think, 12..
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Czarny_PLone
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Posts: 34


« Reply #265 on: June 18, 2012, 11:09:13 PM »

Frinik and yours a super mod also includes the latest update patch from June 9 ?
installation method is ideal for cut and paste  Shocked
Zero conflicts, and that a large number of maps  Cheesy
In other words, it should look like the final version of the game  Grin

This torrent might actually resolve disputes  Huh?
« Last Edit: June 18, 2012, 11:21:27 PM by Czarny_PLone » Logged
frinik
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Posts: 3145


« Reply #266 on: June 19, 2012, 05:47:50 PM »

No Czarny it only includes the May patch as the June one does not interest me!
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Aces
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WWW
« Reply #267 on: June 20, 2012, 07:20:21 AM »

@lockie,

That "Rocks" Cheesy

Cheers

Aces
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Mistwalker
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« Reply #268 on: July 02, 2012, 10:52:06 PM »

Let me ask a question: I have noticed that in the Russian version of the patch you have included new sounds for the German and Russian infantry, but on the English version of the patch you have not included them... Why have you done it ?

I've included Russian infantry sounds in both versions. Didn't include German in the Eng. version because there could be the phrases that don't fit in the situations. The absolute majority of the russian players aren't so picky.

No Czarny it only includes the May patch as the June one does not interest me!

Keep in mind that June patch fixes a major problem with T-34-85 armor.
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frinik
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« Reply #269 on: July 03, 2012, 05:51:44 AM »

Actually I retract my comment I have downloaded and installed the June patch . I noticed too that the T34/85 seems a bit more resilient to German shells! Good! I still find the JS-2 too fragile.Is it because the armour frail value is set so high at 0.6?Huh??
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kapulA
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« Reply #270 on: July 03, 2012, 09:00:53 AM »

I've included Russian infantry sounds in both versions. Didn't include German in the Eng. version because there could be the phrases that don't fit in the situations. The absolute majority of the russian players aren't so picky.

Would you consider releasing it as an addon anyway?
It gets somewhat annoying to hear the Germans repeatedly shout about nothing other than FEUER FREI for the entire mission, especially when the Russian ones are such an improvement. Smiley
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frinik
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« Reply #271 on: July 03, 2012, 11:08:05 AM »

Personally I would do away with the infantry voices as they only keep screaming the wrong things at the wrong time or cliches......
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kapulA
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« Reply #272 on: July 03, 2012, 04:01:54 PM »

Well, I observed some pretty nice and fitting combat chatter on that SU-152 mission after I was knocked out and spectated a ZiS-3 crew and surrounding infantry. Iirc, they mostly barked orders about conserving ammo (watch every shot), approaching tanks and generic stuff like Davay granatu and take cover. Smiley
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Txema
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« Reply #273 on: July 03, 2012, 05:35:47 PM »

I admit that perhaps it is due to the fact that I don't understand german or russian, but for me the infantry voices add a lot of atmosphere to the sim !!

And I would like to have more variety of them.  Smiley

Txema
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frinik
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« Reply #274 on: July 03, 2012, 05:46:44 PM »

Yeah somehow the Russian chatter has improved somewhat with the ultimate release but I hate the " We are under fire" or " I am hit "screaming into my ears every 3 minutes even after the action has ended. The only immersion it brings is the irresistible urge to stick my head into a basin full of water not to hear them!!!
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kapulA
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« Reply #275 on: July 03, 2012, 05:49:31 PM »

Do you mean the voice comms that your tank crew periodically emits after you first enter combat frinik? I find those really annoying as well, but I guess a really easy fix would be to replace the respective voice lines with blank audio files; just a matter of locating them, I assume?
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Mistwalker
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Posts: 266


« Reply #276 on: July 04, 2012, 01:40:57 PM »

Would you consider releasing it as an addon anyway?
Here:
 
http://rghost.ru/38176916

But it doesn't remove many of the old phrases, it just adds some.

Yeah somehow the Russian chatter has improved somewhat with the ultimate release but I hate the " We are under fire" or " I am hit "screaming into my ears every 3 minutes even after the action has ended.

You can remove that by removing according lines in snd_list_ger.engcfg and snd_list_ger.engcfg. Or I can upload edited versions here.
Personally I've removed move commands, distance information (only directions left) and hit screams.

I still find the JS-2 too fragile.Is it because the armour frail value is set so high at 0.6?Huh??

Maybe because you're using your own AP values for the shells?  Wink
According to the latest UU patch AP value for 75mm/L43 should be 0.87;AP value for 75mm/L70 should be 0.89;AP value for 88mm/L56 should be 0.91;AP value for 88mm/L71 should be 0.93.
« Last Edit: July 04, 2012, 02:34:52 PM by Mistwalker » Logged
kapulA
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Posts: 202



« Reply #277 on: July 04, 2012, 02:47:05 PM »

Here:
 
http://rghost.ru/38176916

But it doesn't remove many of the old phrases, it just adds some.

Thanks Mistwalker. I'll see if I can track down the particularly annoying ones and replace them with something not as hair-tearingly vexing :x
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #278 on: July 04, 2012, 04:38:41 PM »

Thanks for the tip Mistwalker! I will rmeove some of the German voices.Just the commands will do...I will try the Russian voices you are proposing.

Re shell values; I haven't touched the value of the Kwk40/L43 but the 0.87 I find a little too much imo.I can kill JS-2s at 1250 metres. It should be set lower probably close to the value of the 85 mm of T34/85 at 0.81.The kwk42 I have set at 0.92, the Kwk36 likewise at 0.92 and the kwk43 the original value when the Tiger 1.0 mod came out was 0.97 which is what I have left it at.The JS-2 I have at 1.10 otherwise with the default value of 0.97 it takes me sometimes 3 shots to kill a Panzer IVH?Huh?
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Mistwalker
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Posts: 266


« Reply #279 on: July 04, 2012, 05:18:23 PM »

I haven't touched the value of the Kwk40/L43 but the 0.87 I find a little too much imo.I can kill JS-2s at 1250 metres.

This is possible. Depends on where the hit lands and the angle between the shell and armor.
It also can be like this:



More than 10 hits by 88 mm shells from multiple directions and only the driver is killed. The tank destroyed 3 Tigers, including player.  Grin
Quote
and the kwk43 the original value when the Tiger 1.0 mod came out was 0.97 which is what I have left it at.

This is a little too much as the recent tests revealed.
Quote
The JS-2 I have at 1.10 otherwise with the default value of 0.97 it takes me sometimes 3 shots to kill a Panzer IVH?Huh?

Then maybe you didn't shoot well at  Panzer IVH? Smiley
Here's tiger 2 turret front, penetrated from 900 m and Panther front hull, penetrated from 1100 m. Value is 0.97.

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