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Author Topic: A few general questions.....  (Read 5250 times)
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GBS
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Posts: 69


« on: March 12, 2012, 01:41:25 PM »

What is the difference in the red and green tracers?
What does -0.1 combatant and +3.0 combatant mean?
Does -12% weakness mean that that fatigue increased?
Is the only way to direct the 8cm mortar fire through the platoon commander and can it only direct fire at ground the the commander can see? If so what if the commander is killed?
« Last Edit: March 12, 2012, 01:54:57 PM by GBS » Logged
andrey12345
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Generalfeldmarschall
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Posts: 6642


Jerk developer


« Reply #1 on: March 13, 2012, 12:20:41 PM »

What is the difference in the red and green tracers?

Red tracers is most ammunition: guns, MGs and hand guns.
Green tracers - German SmKs bullets
Orange tracers for German aircraft cannons.

What does -0.1 combatant and +3.0 combatant mean?

Accrued score for maintaining combat-ready platoons (with +).
With minus - score for the enemy.
It is used in some operations.

Does -12% weakness mean that that fatigue increased?
No, fatigue is reduced (minus is a subtract)

Is the only way to direct the 8cm mortar fire through the platoon commander and can it only direct fire at ground the the commander can see?
Yes

If so what if the commander is killed?
If commander is killed only automatic direct fire available.

Spotter in platoon state may be replaces the commander too.
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
Schuck
Oberstleutnant
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Posts: 167


« Reply #2 on: March 23, 2012, 05:15:29 PM »

Hey Andrey,
Just a couple more questions:
Do the flares in game mean anything? I see 1or2 of each, but what do they stand for? (Maybe Green=attack, Red=retreat, white=marker/position flares)
Does having the hatches buttoned make any difference to Field of view and LOS. Especially with vehicles like the SdKfz 232. And is it any better for the Commanders Field of view to be in the cupolar or not?
Ive noticed the German flags have changed, but still have no Swastikas, but strangely the one in the Encyclopedia does! Shocked

Would it be possible for only Commanders and Spotters to have a binocular view? (ie people with binoculars!)
And could there be an option to turn off the enemy markers in the tactical map when 5.01 is enabled, in fact just like it was before the patch. I feel like im cheating when i can see the enemy disposition on a map before the battle!
Thank you.
 
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andrey12345
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Generalfeldmarschall
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Posts: 6642


Jerk developer


« Reply #3 on: March 23, 2012, 10:40:31 PM »

Do the flares in game mean anything? I see 1or2 of each, but what do they stand for? (Maybe Green=attack, Red=retreat, white=marker/position flares)
Yes, green - attack, red - retreat, purple - targets for airstrike
White is light flares for higlight area in night battles.

Does having the hatches buttoned make any difference to Field of view and LOS. Especially with vehicles like the SdKfz 232. And is it any better for the Commanders Field of view to be in the cupolar or not?
Yes. If crew is unbuttoned and out, it see separately in wide sector (but may be w/o magnification).
If crew buttoned it see through sights and periscopes with thin sectors (and sights may be broken).

Any mode has some advantages and disadvantages.

Ive noticed the German flags have changed, but still have no Swastikas, but strangely the one in the Encyclopedia does! Shocked
In English version any swasticas in game is disabled

Would it be possible for only Commanders and Spotters to have a binocular view? (ie people with binoculars!)
Yes, snipers, scouts, spotters and commanders has binoculars and spotted targets in longer distances.

And could there be an option to turn off the enemy markers in the tactical map when 5.01 is enabled, in fact just like it was before the patch. I feel like im cheating when i can see the enemy disposition on a map before the battle!
I don't understand what is need???
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
Schuck
Oberstleutnant
*****
Posts: 167


« Reply #4 on: March 24, 2012, 01:47:25 PM »

Ok,
When you enable option 5.01 you can see the enemy positions through the binoculars in game, ideal for setting up arty and airstrikes.
And working out the enemy disposition and strenght.
But you also "see" all the enemy positions on the tactical map, even those you havn't actually seen in game.

Would it be possible to have the option to turn enemy symbols/markers off on the tactical map when 5.01 is enabled.
Then you would see them in game but not on the map, just like before the latest patch in fact.

There is nothing worse  than looking at enemy units disappearing and reappearing as they move in and out of view when 5.01 is disabled.
The more options you can enable or disable, the more you can custom the game to your own requirements.
Thanks.

P.S. How do you insert a screen shot into a post?
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