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Author Topic: RELEASED - SdkFz 251, model, crew and texture mod v1  (Read 1341 times)
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Aces
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« on: April 22, 2012, 10:27:43 AM »

Hi chaps, "come and get it"!.









Download Link:

http://www.gamefront.com/files/21594485/Aces+SdkFz251+3D+Model%2C+Crew+and+Texture+Mod+v1.rar

Readme:

Aces' new Sdk.Fz.251/1C 3D model, crew and skins mod for Steel Fury v1 readme.

*** IMPORTANT *** If you have activated my earlier "Aces SDKFZ251 Crew - Radio Operator and Driver Cap and Headphone mod" in JSGME please de-activate it before activating this mod as all the files are inclu8ded in the new mod.

Installation, Unzip all of the eight folders included to your Steel Fury "Mods" folder and activate as shown below using JSGME.

Welcome,

This mod replaces the Sdk.Fz.251/1C halftrack vehicle in Graviteam's "Steel Fury" sim. with a new modified 3D model and textures.

I have made the following changes and additions to the basic 251/1C 3D model (which includes 3 LODs):

1. Added anti-aircraft MG-34 machine gun on the rear mounting (non-operational at the moment, eye-candy only).
2. Added two MG34 "patronenkasten" ammunition boxes and a stick grenade inside the vehicle.
3. Re-mapped and modified the model so as to enable a rear balkenkreuze and rear numberplates to be displayed.
4. Added a radio set in the co-driver/radio operator postion
5. Added a radio antenna on the hull.

I have made the following additions to the 251/1C skin texture.

1. Added new dashboard instruments.
2. Added new "WH" front and rear numberplates.
3. Added FuSpr “F” radio set.
4. Added front, side and rear balkenkreuze markings.
5. Added tactical (panzergrenadier company) and divisional (11th "Ghost" panzer division) markings rear and back.
6. Added appropriate stick grenade and ammo box textures.

The mod includes no fewer than 8 skin options in total which enable combinations of the following additional markings: air recognition flag on the engine cover, black and white balkenkreuzes (instead of white outlined balkenkreuzes) and an overall light snow covering to the vehicle. All the skins include new normal maps, new additions like the radio and number plates have been added to these "bump" maps.

When enabled WITHOUT one of these additional skin options enabled the default skin will display no air recognition flag, white outline balkenkreuzes and no snow covering. The seven additonal skin options are included as "optional" mods and should be enabled AFTER enabling the main mod using JSGME (Jonesoft Generic Mod Enabler). Note: Only apply one of the additional skin options at a time as only the last one enabled will be displayed.

Also please bare in mind that the air-recognition flag option/s is intended primarily for those who like a bit of variation as historically, not every vehicle in a a unit would most probably have displayed a flag and it is best-suited for early war scenarios when the Luftwaffe still had command of the skies but it does look different so I decided to include it in the options.

The mod also incorporates my earlier headphones and throat microphone plus grey/green army version "overseas" sidecap and re-position and re-scaled 3D cap model additions which changes the driver's headwear to the sidecap and the radio operator's headwear to the sidecap plus the headset.

This has been a very big project for me which has involved literally taking the existing model apart, making the model changes and additions and putting it together again piece-by-piece as well as the new textures and UV-mapping work. I have also spent some time historically researching equipment and textures from my collection of publications and also period photos. I have based my work on file versions included in the SPM1.5 ultimate update mod.

I hope you enjoy the results,please leave me your feedback on the Graviteam and/or SimHQ forums.

Credits:

Kyth and Donken for all their invaluable modelling advice and patience.
lajcak for his original sidecap texture.
Ranman68 for his original headset, ammo box and stick grenade models.
The Steel Fury community for their encouragement and enthusiam.

Best Regards

Aces

-------------
Permissions
-------------
NOT to be used in any payware\commercial addon
May be used in any freeware mod with credits.

-------------



Dedicated to my "modding widow" of a wife for all her patience listening to more than two weeks of mumbled curses about s-fragment, d-fragments, bump maps, spectral lightin. LODs etc. etc. Smiley

PS. @Kyth: I will have a look at tac marks for a future version.


« Last Edit: April 22, 2012, 11:02:57 AM by Aces » Logged


"IL-2 MAT Manager" co-dev.,Silent Hunter III "Super Turms","Super Pens","Crew on Deck" ,Multi-Skin Bombers dev. Wings of Victory v2.10.
Gamefront: http://tinyurl.com/bpbaeyl
Mediafire: http://tinyurl.com/bn2aoqt
Estnische
Oberstleutnant
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Posts: 111


« Reply #1 on: April 22, 2012, 11:00:38 AM »

(Homer Simpsom style:)  Whoo Hoo!

Now can you get RvP to score again - please?
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Aces
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« Reply #2 on: April 22, 2012, 11:03:35 AM »

Hi mate,

I'll have a word with him Smiley

Cheers

Aces

Oh and a colour pic showing the new dashboard instruments, radio, sidecaps and headset etc:

« Last Edit: April 22, 2012, 11:41:54 AM by Aces » Logged


"IL-2 MAT Manager" co-dev.,Silent Hunter III "Super Turms","Super Pens","Crew on Deck" ,Multi-Skin Bombers dev. Wings of Victory v2.10.
Gamefront: http://tinyurl.com/bpbaeyl
Mediafire: http://tinyurl.com/bn2aoqt
Panzerfaust
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« Reply #3 on: April 22, 2012, 01:15:09 PM »

Excellent news Aces, a most welcome enhancement to SFK42.
Cheers
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Aces
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Posts: 417



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« Reply #4 on: April 22, 2012, 05:17:17 PM »

Thanks mate,

Hope you enjoy the mod, I'm taking a short break before I see where to go next.

I did a new 1920x1080 wallpaper for the computer.



http://www.gamefront.com/files/21596029/ACES+SDKFZ251+FOR+STEEL+FURY+1920X1080+WALLPAPER.rar

Cheers

Aces
« Last Edit: April 22, 2012, 05:21:58 PM by Aces » Logged


"IL-2 MAT Manager" co-dev.,Silent Hunter III "Super Turms","Super Pens","Crew on Deck" ,Multi-Skin Bombers dev. Wings of Victory v2.10.
Gamefront: http://tinyurl.com/bpbaeyl
Mediafire: http://tinyurl.com/bn2aoqt
norm
Oberstleutnant
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Posts: 160


« Reply #5 on: April 22, 2012, 07:10:07 PM »

now, if someone would consider doing an Ausf. D version for late war scenarios... [nudge nudge, wink wink]
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Aces
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« Reply #6 on: April 24, 2012, 07:51:16 PM »

Hi folks,

Some new screenshots for version 2 of the mod, see what you can spot, there are six new features in this version (7 if you count one new feature is contains two new parts):











Cheers

Aces
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"IL-2 MAT Manager" co-dev.,Silent Hunter III "Super Turms","Super Pens","Crew on Deck" ,Multi-Skin Bombers dev. Wings of Victory v2.10.
Gamefront: http://tinyurl.com/bpbaeyl
Mediafire: http://tinyurl.com/bn2aoqt
Estnische
Oberstleutnant
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Posts: 111


« Reply #7 on: April 24, 2012, 09:52:45 PM »

Uhh..

Axes, antennae, sidearms, markings?
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whukid
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« Reply #8 on: April 24, 2012, 11:33:06 PM »

wow. this has to be one of the better aesthetic mods created for SF
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Aces
Generalmajor
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Posts: 417



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« Reply #9 on: April 25, 2012, 08:07:37 AM »

Hi chaps,

Yup, you got most of 'em, new stuff for v2: 2 x MP-38's in the driver/radio operators compartments on the sidewalls, new gaskmask cannister to the left of the driver, added cable for the new antenna, axe and shovel with mountings, changed rear MG-34 ammunition drum to "Patronentrommel 34" 75-round saddle drum type better suited for AA use, added "Kreiskorn" Anti Aircraft gunsight to rear MG-34 and removed the tripod.

Might be a few more things before release, I'll keep you posted.

Kind regards

Aces

PS. Here's my reference picture I used to base my work on Cheesy

http://flic.kr/p/aZaVva

Actually my LOD looks a lot like this Smiley

Features list v1 plus v2 WIP.

251/1c and crew 3D model changes and additions:

1. Added anti-aircraft MG-34 machine gun on the rear mounting (non-operational at the moment, eye-candy only).
3. Removed bipod from anti-aircraft MG-34 machine gun.
4. Changed rear MG-34 ammunition drum to "Patronentrommel 34" 75-round saddle drum type better suited for AA use.
5. Added "Kreiskorn" Anti Aircraft gunsight to rear MG-34
6. Added gasmask cannister near the driver's position.
7. Added 2xMP-38 machine guns to the driver/radio operator's compartment side walls.
8. Added Axe, shovel and their mountings to the hull in the appropriate postions.
9. Added two MG34 "Patronenkasten" ammunition boxes and a stick grenade inside the vehicle.
10. Re-mapped and modified the model so as to enable a rear balkenkreuze and rear numberplates to be displayed.
11. Added a radio set in the co-driver/radio operator postion
12. Added a radio antenna and cable on the hull.
13. Changed driver and radio operator headger to sidecaps and added heeadphones and throat mic to radio operator.

251/1C and sidecap texture additions:

1. Added new dashboard instruments.
2. Added new "WH" front and rear numberplates.
3. Added FuSpr “F” radio set.
4. Added front, side and rear balkenkreuze markings.
5. Added tactical (panzergrenadier company) and divisional (11th "Ghost" panzer division) markings rear and back.
6. Added appropriate stick grenade and ammo box textures.
7. Added Shovel and Axe.
8. Added MG-34 saddle ammo drum.
9. Added MP-38.
10. Added A-A gunsight.
11. Added Gasmask canister.
12. Re-coloured sidecap to match uniform colour.
« Last Edit: April 25, 2012, 08:38:40 AM by Aces » Logged


"IL-2 MAT Manager" co-dev.,Silent Hunter III "Super Turms","Super Pens","Crew on Deck" ,Multi-Skin Bombers dev. Wings of Victory v2.10.
Gamefront: http://tinyurl.com/bpbaeyl
Mediafire: http://tinyurl.com/bn2aoqt
lajcak
Hauptmann
***
Posts: 49


« Reply #10 on: April 25, 2012, 12:49:51 PM »

Amazing!!!
Aces, do you think that it would be possible to replace gass masks that I assigned to german infantry (empty shell originally) with the gass mask you(ve put into sdkfz 251???
Regards,
lajcak 
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Aces
Generalmajor
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Posts: 417



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« Reply #11 on: April 25, 2012, 01:07:15 PM »

Hi mate,

Good to hear from you, yes, I can do that, I have a few more things to finish on the 251 and then I'll do it.

Cheers

Aces

PS. Oh and here's something that I've been working on this morning, 2 water-filled "Jerry cans":



So your Panzergrenadiers won't die of thirst, can communicate with the outside world, at least look like they're taking AA defense seriously and won't be easily mistaken for the enemy Smiley
« Last Edit: April 25, 2012, 01:23:59 PM by Aces » Logged


"IL-2 MAT Manager" co-dev.,Silent Hunter III "Super Turms","Super Pens","Crew on Deck" ,Multi-Skin Bombers dev. Wings of Victory v2.10.
Gamefront: http://tinyurl.com/bpbaeyl
Mediafire: http://tinyurl.com/bn2aoqt
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