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Author Topic: 'user_camp.engcfg'. ????  (Read 10997 times)
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TANKACE
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Posts: 38


« on: June 05, 2012, 06:58:57 PM »

hi all i am trying to install some new mission in the sim with the mods installer but were do i find the 'user_camp.engcfg'. file   to change? Huh? so the new mission show up in the game menu?
« Last Edit: June 05, 2012, 07:01:01 PM by TANKACE » Logged
whukid
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« Reply #1 on: June 05, 2012, 07:05:42 PM »

data/ k42/loc_rus/levels/levels Smiley
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Kyth
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« Reply #2 on: June 06, 2012, 01:49:48 AM »

The 'user_camp.engcfg' file only appears when you've created your first mission using the Mission Editor.  Cheesy

Never mind, in my mission downloads I'm helpful enough to include 'user_camp.engcfg' and 'user_camp_list' in text format (user_camp.txt and user_camp_list.txt).
Just change the file extensions to 'engcfg'. I trust you can manage that simple task.

By the way, you can find them under <SF installed folder>\data\k42\loc_rus\levels\LEVELS\camp\.
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frinik
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« Reply #3 on: June 06, 2012, 01:50:59 AM »

E:\SP beta 1.5 v2\sf beta 1,5 v2\data\k42\loc_rus\levels\LEVELS\camp\user_camp
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whukid
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« Reply #4 on: June 06, 2012, 02:11:25 AM »

meh Tongue I was close!
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frinik
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« Reply #5 on: June 06, 2012, 10:58:25 AM »

BTW Whukid sent you an email.And I love your new camos!!!Greaaat work.

Can you tell me if SABoW has common res file slike SF?Huh?
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whukid
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« Reply #6 on: June 06, 2012, 08:17:54 PM »

I know! I really like it! The common res file in SABOW is kind've the same. there are alot of differences, but if you look through them you might be able to shed some light on it.
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frinik
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« Reply #7 on: June 07, 2012, 01:31:58 AM »

I don't have the game yet.Could you email thme to me please.I could try tweaking them based on things oyu'd like to see enhanced in the game.All you'd need to do is test! Grin
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Tanker
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« Reply #8 on: December 11, 2012, 11:50:19 PM »

So what happens if you've never created a mission in the ME, and the scenario maker has not provided a user_camp.txt file?  Can you just make your own txt file, put in the appropriate lines, and change the suffix to engcfg?
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lockie
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« Reply #9 on: December 11, 2012, 11:58:28 PM »

So what happens if you've never created a mission in the ME
It's a best way to get user_camp.engcfg
U've to start shortcut "create new mission" and type smth. like my mission etc.
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Kyth
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« Reply #10 on: December 12, 2012, 01:23:55 AM »

So what happens if you've never created a mission in the ME, and the scenario maker has not provided a user_camp.txt file?  Can you just make your own txt file, put in the appropriate lines, and change the suffix to engcfg?

That's right, it can be done. Just create something like this, replacing the text in red with the required mission entry:

Quote
user1()
{

Hetzer_01, Hetzer_01, 1, 0, hetzer_01.tga, txt_cit_01, 30, txt_hist_intro, hist_map_teach, levels\levels\cm_users\Hetzer_01.level;
} //end of user1



And save it as user_camp.engcfg.

All of this can be done quickly and simply in 'Notepad'.
It pains me to note that many people aren't familiar with 'Notepad'.

Incidentally, the 'user_camp.engcfg' should appear automatically once you've started creating your own missions.
The catch is making your own shortcut to the Mission Editor. Many people haven't figured it out yet and it pains me greatly also.  Sad

« Last Edit: December 12, 2012, 01:29:37 AM by Kyth » Logged

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frinik
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« Reply #11 on: December 12, 2012, 01:53:38 AM »

Notepad is great much  better and easier to use than Microsoft Word.!!
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Tanker
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« Reply #12 on: December 12, 2012, 03:20:04 AM »

Where do I find the ME to make a short cut to?  I checked my game folder and didn't see an editor.
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Tanker
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« Reply #13 on: December 12, 2012, 03:36:43 AM »

Hmm, I put user_camp.engcfg with the correct line for Wencks army but no new mission shows up in the menu.  I enabled it in jsgme also.
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frinik
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« Reply #14 on: December 12, 2012, 04:14:52 AM »

Where do I find the ME to make a short cut to?  I checked my game folder and didn't see an editor.

Ok Tanker just do the following;

1)Open notepad

2) Copy the following line into it and save it  ( call it editor_mission):
"bin\rel\shell.exe" root\programs\newmis.program

3)Click on the file tab of the notepad and click on save as and save your file as "editor_mission.bat"

4) you should get  a working batch file which you only need to paste into your game main folder and your ME will be up and running.Just click on it and an editor_mission screen will open .You are in business.
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Tanker
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« Reply #15 on: December 12, 2012, 05:55:16 AM »

That's cool.  I got that working.  Thanks.
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