WallysWorld
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« Reply #380 on: May 09, 2013, 08:28:07 PM » |
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Aces,
I had that exact same error until I did the following:
1) Move the Hopper and Prophet entries above the other DLC entries (above Sokolovo). 2) Move the District Update to the very bottom. 3) Move the Game Update to the second last position from the bottom.
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Tanker
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« Reply #381 on: May 10, 2013, 03:26:00 AM » |
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Why do we have to play musical chairs with these items? Can't GT ensure the compatability between new and old content when a new dlc is produced without having the users switch around the order?
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Bring back 3D markers!
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Flanker15
Generalmajor
Posts: 490
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« Reply #382 on: May 10, 2013, 04:35:41 AM » |
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I don't think there's any clash between the too but I put the game update right at the bottom then the district update just in case.
I think why this happens is because Graviteam is a small company so the DLCs install like mods not integrated installs which would be harder, so you get clashes sometimes.
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Aces
Generalleutnant
Posts: 583
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« Reply #383 on: May 10, 2013, 07:36:55 AM » |
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Thanks for the helpful info chaps,
I will try this tonight, felt rough yesterday evening as I'm suffering from ym third bout of Bronchitis this year so turned in early as have a busy day again at work today.
Cheers
Aces
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Dane49
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« Reply #384 on: May 10, 2013, 08:01:25 PM » |
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Game seems to run OK,haven't played much yet though. Still having a problem advancing my build number from 2167 to 2170. Otherwise it seems like everything is there and working.
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Aces
Generalleutnant
Posts: 583
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« Reply #385 on: May 10, 2013, 08:44:02 PM » |
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This is my new install order and all seems to work but not sure if the order of all mods, patches and DLCs are correct, maybe Andrey would be kind enough to confirm? Regards Aces
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Dane49
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« Reply #386 on: May 10, 2013, 08:49:25 PM » |
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Operation Hooper is up to version 1.01,so you may want to re-download it to bring you up to current version. Also from what I understand the Hi resolution texture DLC only works if it is above the game update.
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« Last Edit: May 10, 2013, 09:09:01 PM by Dane49 »
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Flanker15
Generalmajor
Posts: 490
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« Reply #387 on: May 11, 2013, 10:38:22 AM » |
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And the bloodmod should be above the game files too, anything that replaces something has to be above the thing that contains what it's replacing on the list.
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Tanker
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« Reply #388 on: May 11, 2013, 03:22:24 PM » |
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Operation Hooper is up to version 1.01,so you may want to re-download it to bring you up to current version. Also from what I understand the Hi resolution texture DLC only works if it is above the game update.
How do you keep up with the version changes to the dlc content Dane?
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Dane49
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« Reply #389 on: May 11, 2013, 03:31:10 PM » |
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How do you keep up with the version changes to the dlc content Dane? The version isn't written on the DLC before you download If that's what your asking. Basically how I do it is if someone posts pics of their updater after downloading the current DLC version and my updater doesn't have that version,I go back to my GG library and re-download it. or If I have some spare time and not doing any other downloading,I just re-download my DLCs and see if anything changed.
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Tanker
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« Reply #390 on: May 11, 2013, 05:12:18 PM » |
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Yeah, I just wondered if there was some way to tell from the download page and I guess there is not. I need a dl manager I guess because the GG site is so blasted slow and it quits in the middle of a dl sometimes. I was impressed with GG at first. Now I'm not so sure.
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
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« Reply #391 on: May 11, 2013, 05:23:11 PM » |
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Yeah, I just wondered if there was some way to tell from the download page and I guess there is not. I need a dl manager I guess because the GG site is so blasted slow and it quits in the middle of a dl sometimes. I was impressed with GG at first. Now I'm not so sure.
Miracles do not happen. If the game (DLC) is popular, as result buy and download them, then inevitably falls download speed, if do not use a torrent. Moreover, this process - an avalanche. The more downloads, the lower speed, the longer the download time and the more likely that added a new player who wants to download and so on.
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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Tanker
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« Reply #392 on: May 11, 2013, 06:06:06 PM » |
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Lucky for you, unlucky for me. For that reason these should all be torrents then. It doesn't require a miracle to increase bandwidth when you see demand spike. GG is in the business of transferring data for pay. That's something they should manage a little better.
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
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« Reply #393 on: May 11, 2013, 06:36:06 PM » |
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Lucky for you, unlucky for me. For that reason these should all be torrents then. It doesn't require a miracle to increase bandwidth when you see demand spike. GG is in the business of transferring data for pay. That's something they should manage a little better. It's an age-old problem of all systems in which the peak load is very different from the average load. If large stores due to large volumes, on average it is not so noticeable, then for GG is not very good. Or another variant is a reduced speed on some protocols (for example ftp).
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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Santini
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« Reply #394 on: May 18, 2013, 08:46:56 PM » |
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Hey Andrey, is it okay if I post the c1 patch up to gamefront or something?
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Dane49
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« Reply #395 on: May 22, 2013, 11:50:35 PM » |
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After seeing that some players here had their build # for this game at (2170) and mine wouldn't go any higher than (2167) eventhough I downloaded and installed the latest "c" patch and engine,I decided to try a different approach that finally got me up to (2170).
What I did was open up the control panel and go to programs and uninstall the old 581 engine then reinstall the new 581c engine and now my game reads (2170).
Don't have a clue what difference it makes in the game but at least I don't have to wonder anymore as to why I wasn't able to get my game to display the current build number.
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« Last Edit: May 22, 2013, 11:52:41 PM by Dane49 »
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
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« Reply #396 on: May 23, 2013, 06:19:51 AM » |
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Please wait for C4, it have some major bugfixes.
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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lavish
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« Reply #397 on: May 31, 2013, 11:23:16 AM » |
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Thank you for updates!
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Tanker
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« Reply #398 on: June 10, 2013, 09:29:04 PM » |
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I downloaded and installed gtos mar13c4 patch. However when I save and play I see 581(2170) Mar13c2 as the version number in the upper right corner. Shouldn't I have Mar13c4? I already have gtos cu 581.c1 eng.exe installed.
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« Last Edit: June 10, 2013, 10:04:25 PM by Tanker »
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Flanker15
Generalmajor
Posts: 490
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« Reply #399 on: June 11, 2013, 11:52:42 AM » |
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No you're fine.
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