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Author Topic: Steel Panzer Mod 2.0  (Read 271777 times)
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #100 on: September 07, 2013, 11:20:05 AM »

In the upcoming beta NTA 1.7  there are fixes for many of then guns including adjusting the penetration values of some which are understated, tweaking some of the explosions( the HE particularly), correcting some values and the shells & bullets complements which are incorrect for many of the tanks/spgs. You'll have lots new testing to do!So how do you find the game after 3 years of absence???
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wodin
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« Reply #101 on: September 07, 2013, 05:18:12 PM »

damn thing timed out sorry..uploading again now..takes forever...yawn.
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Antipov
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Posts: 66


« Reply #102 on: September 07, 2013, 05:23:38 PM »

What do I think of it? The other day I played one of the PzJgrI missions, the one where the platoon is supporting L/24 PzIVs and Hanomags on an advance. Suddenly, a single T-34 shot out of the mist. It blasted one IV. Chaos! The other IVs, Hanomags, and a PzJgrI were circling it at point-blank range firing away. I got off three rounds at its frontal armor. All of this happened so fast I wasn't thinking. The The T-34 was knocked out, the crew jumped out. I think they got away. All I can say is that I wish the game supported video because I would have really liked to have had a video of that action. It played out exactly like accounts from 1941 of German units confronting the T-34. The way the short barrel IVs circled the T-34 shooting it---it was like having been there before but you hadn't. Somebody really did their homework. The other thing I like is the the way the infantry works with the tanks. If you use the system right, the infantry is right along with you, watching your flanks. The other things I like are snipers killing you if you stay exposed too long, AT rifle kills (they really ruin my day), and giving and receiving smashed optics. The detail in Steel Fury is superb. Who else but Russians can do tanks so well?
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Antipov
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« Reply #103 on: September 07, 2013, 05:27:43 PM »

We are patient, wodin. Thanks for doing this for us.
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frinik
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Posts: 3145


« Reply #104 on: September 07, 2013, 07:21:33 PM »

I know which mission you're talking about. Smiley

There' a way to take videos in game but I have never understood how it works nor have I been able to make it work.

One thing I like is after you're killed or disabled you can still tab and see how the surviving units are doing in battle. I like following the tank that killed mine or took me out of action until he's killed and then following what the victorious tank will do and how it will survive etc. Sometimes it's fun watching how the AI goofs...
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Antipov
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Posts: 66


« Reply #105 on: September 07, 2013, 07:54:55 PM »

I should do that and see how it goes. How do you do it?

The situations are usually pretty interesting. Chepel---man, is it nasty. Germans lurking and waiting all over. If you can get across the river, you can dish it out to them. The early T-34 does all right if it can stand on defense, but having to move against strong defenders it really takes a pounding.
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frinik
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Posts: 3145


« Reply #106 on: September 07, 2013, 07:59:24 PM »

You mean how do I tab??? It's easy once you are taken out of the game and you get the statistics just press the right of left arrow key or the tab key and they'll take you from unit to until including those already destroyed.

The newest missions with the mid to late war tanks are very good but if you prefer early war tanks I strongly recommend that you play Kyth's Panzer 38(t) and Panzer III campaign a well a Rends Barbarossa campaign. Nobody is wilier than Kyth when it comes to mission making Grin
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Antipov
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Posts: 66


« Reply #107 on: September 08, 2013, 05:51:12 AM »

Thanks for the Tab info.

Yes, I would  be very interested in 1941 campaigns and missions (PzIII, great). Where do I find them?






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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #108 on: September 08, 2013, 06:59:55 AM »

They are included in both Steel Panzer Mod 2.0 and NTA 1.6 .Start your game and check the campaigns and missions menu you will see them just above the user-made missions line.
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Antipov
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Posts: 66


« Reply #109 on: September 08, 2013, 10:00:44 AM »

Right, great, do you know where we can download Steel Panzer 2.0 without getting our browsers corrupted by the Mail.ru browser? We came to this site looking to download Steel Panzer 2.0 without being poisoned!
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frinik
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Posts: 3145


« Reply #110 on: September 08, 2013, 10:47:55 AM »

The only Steel panzer Mod 2.0 download link that I have and which worked well for me is:

https://disk.yandex.com/public/?hash=I/fpfTZcfE%2BWTipsgCMZpYxXrAqBrEpHlJqX15i6xms%3D&locale=ru

I have been downloading stuff from the Sukhoi.ru/Avia Steel Fury forum and from the tanksim.org.ru webpages sicne 2009 and I have never had any issues.
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Antipov
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Posts: 66


« Reply #111 on: September 08, 2013, 11:30:59 AM »

Many thanks! I don't read Russian. How do I use the page?
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #112 on: September 08, 2013, 01:50:51 PM »

Neither do I but I simply sort of figured out how to download it. You can translate the page using Babelfish or Google translate. Or do like me : I clicked on what appeared to be the download button and then right clicked to have the file open in a new window and simply got it done.
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wodin
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Posts: 500


« Reply #113 on: September 08, 2013, 01:53:03 PM »

https://skydrive.live.com/redir?resid=C4BFD59463A5DFCE!186&authkey=!APZSopFPO3FmYTM

Here you go!!
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Antipov
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Posts: 66


« Reply #114 on: September 08, 2013, 03:24:38 PM »

I GOT IT. Thanks everybody, and the guy in the UK thanks you, too!

Can't wait to dig into all this stuff.
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #115 on: September 08, 2013, 03:49:18 PM »

My advice is to take downers cause I am afraid that once you see all the changes in the past4 years from Steel Panzer 1.4 to Steel Panzer Mod 2.0 you might have an epileptic shock! Grin Grin
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Steiner
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Posts: 25


« Reply #116 on: September 08, 2013, 07:24:08 PM »

Frinik ,Have Spm 2.0 the same stability than the Spm 1.5 beta old sequence of mods? 8)
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #117 on: September 08, 2013, 08:37:59 PM »

As far as I know yes. There have been no issues with mods being enabled on top of SP Mod 2.0.I personally don't use any mods other than the weather mods as I merge all various mods ( beta 1.5, Ultimate, SP 2.0 and NTA 1.6) into one.
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Antipov
Major
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Posts: 66


« Reply #118 on: September 09, 2013, 09:09:50 PM »

Pretty amazing. Steel  Fury is a whole new ballgame. The Tiger II is Murder Inc the way they cut through all those Soviet SUs.
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #119 on: September 09, 2013, 09:34:30 PM »

Wait until you have the final release of NTA 1.7 , new sounds and other improvements...
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