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Author Topic: Mission: River of Doom (M36 `Jackson`)  (Read 40061 times)
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fabianfred
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« Reply #20 on: July 20, 2013, 11:56:07 PM »

What is Mission balance?
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lockie
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« Reply #21 on: July 21, 2013, 12:39:07 AM »

Maybe next time I'll try a ford...
It's a good idea to cross over the ford Wink There is always AI problem with bridge crossing Grin
 Recommended mission balance indicated in the history briefing, before mission downloading. It is `5-6`. Ally experience `3`, enemy `2`.

BTW
Firstly, I placed user spg randomly (one of the three places), but mission was too complicate and finally I decided to place user in front of the bridge (to avoid misunderstanding).

PS
Unfortunately, I got first bad report. Mission successfully started only 3 times from 10 Sad This is because of cockpit error of M36. Still can't figure out what the problem is Sad
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frinik
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« Reply #22 on: July 21, 2013, 04:12:51 AM »

LSM if the size of you NTA 1.6 download is only 351 kbs then you have a problem. It should be in megabytes not in kilobytes...Once unpacked the size of it increases to 955 mbs...

I use IZarc to unzip it. It's a free program and it's very easy to use.You just right click and chose where you want to place the unpacked file.
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LSM
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« Reply #23 on: July 21, 2013, 09:48:38 AM »

Thank frinik. The problem was that the file was in a strange resolution. Decided the issue after the post number 15 Thema.
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fabianfred
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« Reply #24 on: July 21, 2013, 09:59:40 AM »

after playing the mission twice....now it CTD and will not load!!??
Most CTD happen early in loading but this goes to 98% before CTD.
It loads in the editor OK..
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lockie
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« Reply #25 on: July 21, 2013, 12:09:34 PM »

after playing the mission twice....now it CTD and will not load!!??
Most CTD happen early in loading but this goes to 98% before CTD.
It loads in the editor OK..
The problem with a cockpit. I'm sorry for this bug  Cry
So far, I may suggest a temporally fix. There will be only M36 with gunbrake and 50% of lid appearance. It should decrease CTD. See first post to d/l.

Install it after `NTA 1.6`, i.e.
SPM 2.0
NTA 1.6
fix_M36_02
« Last Edit: July 30, 2013, 04:49:53 PM by lockie » Logged

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fabianfred
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« Reply #26 on: July 21, 2013, 10:31:12 PM »



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lockie
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« Reply #27 on: July 21, 2013, 11:44:19 PM »


Excellent!
Would be great to see M3 half-truck also.
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fabianfred
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« Reply #28 on: July 24, 2013, 08:34:07 AM »


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lockie
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« Reply #29 on: July 24, 2013, 08:56:09 AM »

THANKS!

PS
I've managed to get a victory on the balance `6`! It wasn't easy.
Ally - 4
Enemy - 2.

      

Suppose `Congressional Gold Medal` is my! Wink
« Last Edit: July 30, 2013, 04:54:25 PM by lockie » Logged

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fabianfred
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« Reply #30 on: July 24, 2013, 10:00:15 PM »

my last video was victory...on balance of 5.... allies 3 enemy 2
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lockie
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« Reply #31 on: July 24, 2013, 10:06:28 PM »

my last video was victory...on balance of 5.... allies 3 enemy 2
I've managed to get this result after ~50 times trying Wink
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fabianfred
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« Reply #32 on: July 25, 2013, 12:24:36 AM »

I go to the left and sit beside the road and hit the hull downs and tanks until they are gone then cross the river at the ford  and up into the village....now I know to watch out for Tank destroyers there  Grin
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lockie
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« Reply #33 on: July 27, 2013, 08:23:16 AM »

As it appeared, M36 is not guilty with a CTD problem in the mission Smiley I replaced all M36 on M4A3 and got CTD again. I'm getting close to idea that CTD happens because of the big number of the units.
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lockie
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« Reply #34 on: July 27, 2013, 08:47:00 PM »

Once again I've checked the mission and I may say that problem with a BIG quantity of the units. So, I'll think how to decrease them. Well, to say the truth  I don't want to do it Smiley Anyway, let's see what we can do.
And I've managed to get a victory on the `6` balance!
Some screenies:
               
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fabianfred
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« Reply #35 on: July 30, 2013, 10:39:16 AM »

   

I tried it the other way round...
« Last Edit: July 30, 2013, 07:20:46 PM by lockie » Logged
lockie
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« Reply #36 on: July 30, 2013, 05:01:07 PM »

I tried it the other way round...
Looks quite impressive! Wink
Did u change mission triggers or just put user in the panther?

PS
And there are a couple words abt my long story with a mission CTD Smiley
After painassed investigations, I found out that I made a terrible mistake. In readme to NTA 1.6 I wrote that all gunsights became unbreakable. Well, in fact - no. In fact, I removed all CAPs from all gunsights  Grin Roll Eyes Cheesy
That was a problem with a JP MGunner. A cap was attached to the hatch and AI sometimes tried to open it, but could not - CTD...
I made another quick fix to see how it does. See first page to d/l. So far, mission still under investigation.
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fabianfred
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« Reply #37 on: July 30, 2013, 09:09:53 PM »

I just put user in the Panther...those screenshots were from the first time...I haven't been as good since... lol

so do we redownload the patch or the mission?
« Last Edit: July 30, 2013, 09:13:36 PM by fabianfred » Logged
lockie
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« Reply #38 on: July 30, 2013, 09:25:52 PM »

I just put user in the Panther...those screenshots were from the first time...I haven't been as good since... lol
OK Smiley But then why in blazes aren't we getting action? I need ACTION! Let's do it! Wink
I'd be pleased to take part in a new mission!

PS
mission is still the same and ... with the same bugs Sad

PPS
That's what I call ACTION!
« Last Edit: July 30, 2013, 11:03:07 PM by lockie » Logged

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lockie
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« Reply #39 on: July 31, 2013, 08:15:12 PM »

Still digging a mission and found out that german helmet has ~15000 triangles and ~44000 vertexes! And of course, model has only one LOD. It looks good, but ~15000 triangles are too much for one soldier. I replaced it with original one, which has 3 LOD's, 480 triangles and 332 vertexes. I'm pretty much sure that my choice is obvious. Suppose, I need to make a detailed investigation of all `Dinky Toys`, which german soldiers were awarded Smiley
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