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Author Topic: Any update on Mius front?  (Read 321743 times)
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andrey12345
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« Reply #560 on: July 29, 2014, 08:02:00 AM »

I think this is not end with Pz III
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Единственная рабочая тактика - ходить толпой от одной точки обороны к другой. То, что между ними, на линию фронта и результаты боя не влияет.
hamrock
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« Reply #561 on: July 29, 2014, 11:14:00 AM »

For all that is holy please release this game! Smiley Smiley
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andrey12345
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« Reply #562 on: July 30, 2014, 12:01:09 PM »

Early N

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FB_AGA
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« Reply #563 on: July 30, 2014, 01:44:52 PM »

Early N

Nice!

But it does not look like early... for instance a Pz3N of the 6th PzD Dec42 - Jan43.  Undecided
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andrey12345
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« Reply #564 on: July 30, 2014, 03:12:19 PM »

But it does not look like early... for instance a Pz3N of the 6th PzD Dec42 - Jan43.  Undecided

This looks like first series w/o screens at all.

next this



and at end this


« Last Edit: July 30, 2014, 03:17:04 PM by andrey12345 » Logged

Единственная рабочая тактика - ходить толпой от одной точки обороны к другой. То, что между ними, на линию фронта и результаты боя не влияет.
FB_AGA
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« Reply #565 on: July 30, 2014, 03:32:14 PM »

So, it is not early but middle  Wink
I doubt I've seen a Pz3N with any screens before late spring 43 while they were in service since atleast aug 42.
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andrey12345
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« Reply #566 on: July 30, 2014, 04:59:47 PM »

So, it is not early but middle  Wink

With ausf N this is really hard question.
Both with turret screens and w/o screens at all are 1942 prod, ie early  Grin.
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Единственная рабочая тактика - ходить толпой от одной точки обороны к другой. То, что между ними, на линию фронта и результаты боя не влияет.
FB_AGA
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« Reply #567 on: July 30, 2014, 08:26:47 PM »

So, it is not early but middle  Wink

With ausf N this is really hard question.
Both with turret screens and w/o screens at all are 1942 prod, ie early  Grin.

I am not that sure  Sad

I can't find many pictures with only turret spaced armour.

There are some with a full complect but most of them summer 43 or late. Like this two
aug 43

july 43
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FB_AGA
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« Reply #568 on: July 30, 2014, 08:30:19 PM »

At the same time prior summer goes with out any:

Tunis, late 42

Sinyavino wint 42/43

Spring 43

Stalingrag trophies
« Last Edit: July 30, 2014, 08:32:04 PM by FB_AGA » Logged
FB_AGA
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« Reply #569 on: July 30, 2014, 08:38:30 PM »

Ok, maybe Pz3N with turret spaced armour have escaped a camera. You do a great job  8)

It is a vast field for creativity  Grin , so some provocations

Pz3J (lg) Late (summer 43)


Pz3J (lg) Mega Late (aug 43)


Pz3M (Fl) Late (1945)
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andrey12345
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« Reply #570 on: July 30, 2014, 08:43:11 PM »

I can't find many pictures with only turret spaced armour.

Early N with only turret screens


Late N with only turret screens


 Cheesy
« Last Edit: July 30, 2014, 08:46:57 PM by andrey12345 » Logged

Единственная рабочая тактика - ходить толпой от одной точки обороны к другой. То, что между ними, на линию фронта и результаты боя не влияет.
andrey12345
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« Reply #571 on: July 30, 2014, 08:52:17 PM »

Early again


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FB_AGA
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« Reply #572 on: July 30, 2014, 08:58:53 PM »

 Ok, ok. Grin Grin

However it looks like after spring 43  Wink  Especially with the Zimmerit.
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andrey12345
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« Reply #573 on: July 30, 2014, 09:21:52 PM »

Ok, ok. Grin Grin

However it looks like after spring 43  Wink  Especially with the Zimmerit.

1 and 3 photo is an early N, see on commanders cupola
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Единственная рабочая тактика - ходить толпой от одной точки обороны к другой. То, что между ними, на линию фронта и результаты боя не влияет.
FB_AGA
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« Reply #574 on: July 30, 2014, 09:45:41 PM »

Ok, ok. Grin Grin

However it looks like after spring 43  Wink  Especially with the Zimmerit.

1 and 3 photo is an early N, see on commanders cupola

Ok, I named them as late or early according to the spaced armour. I was not right. But about amount of screens I won't give up  Grin
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andrey12345
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« Reply #575 on: July 30, 2014, 10:03:52 PM »

Ok, I named them as late or early according to the spaced armour. I was not right. But about amount of screens I won't give up  Grin

N is a hard tank, too many variants  Grin

Yes "turret only screens" is somthing like transit series, not decribed carefully in books  Roll Eyes
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andrey12345
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« Reply #576 on: July 31, 2014, 12:49:29 PM »

ausf N w/o screens
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« Reply #577 on: July 31, 2014, 12:50:53 PM »

Any new gameplay stuff?
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andrey12345
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« Reply #578 on: July 31, 2014, 01:01:54 PM »

Any new gameplay stuff?
Yes but is mostly hidden in code and hard to show.

-right simulation for constant and variative delayed detonators.
-bullets and shells physically modelled as convex objects with real sizes, not as material points.
-new paths tracing system for shell fragments -> now near to real counts of fragments is used
-more broken parts and more randomness in vehicles

and lot of other staff in modelling and game-data organisations
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Единственная рабочая тактика - ходить толпой от одной точки обороны к другой. То, что между ними, на линию фронта и результаты боя не влияет.
andrey12345
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« Reply #579 on: July 31, 2014, 02:34:51 PM »

Long time since I published a "plans"  Grin

+1) Remake all interface
+2) Add new game features
#3) Add new UI tools
*4) Readjustment necessary equipment and weapons
*5) Make rosters 
*6) Remake some simulation basics
7) Polishing pass
8 ) Make ops and missions
9) MP mode in tac battle
10) New graphics features
11) Work hard on AI

*- now at work
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Единственная рабочая тактика - ходить толпой от одной точки обороны к другой. То, что между ними, на линию фронта и результаты боя не влияет.
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