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Author Topic: Mission: Sieg oder Tod/Defend the Fatherland (part II)  (Read 32488 times)
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woofiedog
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« Reply #40 on: January 30, 2014, 09:49:12 PM »

Must give a big hand to all that have labored producing this Sieg oder Tod mission. Thank's!

This is a mission that has you looking around to see if your still here on planet earth afterwards, if you survive that long. But not to give away the endding to this mission, but bringing along a good kevlar helmet and flack jacket would be very handy!  Grin

A couple of screens...

« Last Edit: January 31, 2014, 04:14:08 AM by lockie » Logged
lockie
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« Reply #41 on: February 01, 2014, 08:56:10 PM »

A couple of screens...
I think smth. wrong with Panther gunsight. It should look like this.

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woofiedog
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« Reply #42 on: February 01, 2014, 09:50:52 PM »

I run with 1980x1080 aspect and have applied the widescreen fix, but still do not have the full sights as in your screenshot.
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woofiedog
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« Reply #43 on: February 01, 2014, 10:25:09 PM »

'I run with 1980x1080 aspect and have applied the widescreen fix, but still do not have the full sights as in your screenshot.'

Correction, found my problem, I did not add the fix. Now I'm back in business again.  Wink

« Last Edit: February 02, 2014, 08:58:14 AM by lockie » Logged
lockie
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« Reply #44 on: February 02, 2014, 09:03:57 AM »

Now I'm back in business again.  Wink
Now it looks much better!

And here is a screenshot before mission will start. On the picture all fort-buildings has a tactic mark as `pillbox`, but it looks a very strange. So, we decided to change it for smth. different, i.e. let it be `triangle`, some kind of the`observation point`.


PS
A big poster Cheesy

And some screenies.
         
« Last Edit: February 02, 2014, 11:32:33 AM by lockie » Logged

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will1973
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« Reply #45 on: February 03, 2014, 06:34:43 AM »

This is a new icon and tactic mark for the fort-house

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lockie
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« Reply #46 on: February 07, 2014, 03:53:59 PM »

Here is a testing mission, which is continue on a project `battle in town`.
We wanted the best and we got the best!
The hottest mission in SF - Sieg oder Tod!
You've to re-download the MP3.3c
Installation order:
1. Unofficial patch_SF_v0.1_(ENG) link #1, link #2
2. Sound Mod (NTA) 1.0 compilation of the sounds, which adjusted to the same format: 44kHz, 16bit, mono.
3. Missions pack v1.1(optional)
4. Missions pack v2.1(optional)
5. SPM (NTA) 1.8 full(beta) partI, partII Alternative links: partI, partII
6. Mission_Pack_3.3c (optional)
7. Febr_Upd_2014
8. Any weather mod (optional)


This mission is just for the testing purposes only. When it'll be ready, I'll upload it on the first page.
To be sure installation is correct, u've to see `FebUd2014`:


Testers: бампер, woofiedog, Edward1
Credits:
- Donken (3d models of the buildings and a housemodule)
- Frinik (great scenario)
- Maleshkin (3d models platform, new BIG pillbox)
- Woofiedog (excellent quotations)
- and the master of disaster, the king of the Universe and the great coder of all over the time - will1973!
- and to all SF Community!
My special thanks to Stone2009!

Finally, we got it, friends!
This project started ~two years ago and now we've finished it together!
         

PS
A couple words what's news:
February Update for the NTA 1.8 (SF eng. version)
This update was specially designed for the mission `Sieg oder tod`.

1. fixed artfire for the BM13 and Neb41
2. added destroyable `Haystack` with 3LODs
3. fixed texture of the caterpilar T-43-76
4. fixed double name "2x T-34/42"
5. fixed railroad collision
6. added MG to radist of Panther D
7. added railroad platform
8. added two types gas barrels
9. added new 3d models for the 75mm shells
10. all Panthers equalized to the one type of the shells, fixed rollers weight, center mass
11. added 8 fortified-buildings (german side)
12. added BIG housemodule(consist of 7 buildings) for the polygon
13. slightly increased size of the logo for IS-2, ISU-122
14. fixed gunsight and loader place for KV-1e
15. tweaked all KV-1 tanks(center mass, gunsight, cockpits, shells loading)
16. added a new marks for the fort-house, tower, hangar in the ME (mission editor) and for the map
17. adjusted model of the T-34/57
18. added new pillbox soviet/german side
Soviet pillbox equipped with:
- head-gun 76мм L-11, driver
- gun bunker 45mm 20K (only AP shells), gunner
- gun bunker 45mm 20K (only AP shells), commander
- MG 7.62mm DT, loader
- MG 7.62mm DT, radist
- 3x MG 7.62mm DT, АІ
- 3x PPSh 7.62mm, АІ
- created a new group `Pillboxes` for both sides Soviet, Germany
- Towers, Hangar moved to `Support group`, pantherturm to `Pillboxes`
« Last Edit: February 07, 2014, 07:51:44 PM by lockie » Logged

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Donken
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« Reply #47 on: February 07, 2014, 04:14:02 PM »

Good work everyone involved! And i just checked my 3dsmax backup, and the last change i made on the buildings was almost exactly two years ago (2012-02-24) Cheesy
Its soo very good to se my idea and prototype buildings finally get to life! I thank you so much!
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The real heroes are those that never came back.
lockie
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« Reply #48 on: February 07, 2014, 08:23:53 PM »

5 balance is tough enough.
          
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will1973
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« Reply #49 on: February 08, 2014, 06:11:58 PM »

I've held on successfully mission at the balance 5 from the 10th attempt. I had to reduce the firing angle for IL-2, because it shoot at me almost at 45 degrees

First I go through the station to the left flank and hit all the tanks of the opponent and then killing those who got through the right flank.
« Last Edit: February 08, 2014, 07:47:49 PM by will1973 » Logged
lockie
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Posts: 2348



« Reply #50 on: February 09, 2014, 11:31:58 AM »

Finally, I've managed to finish mission successfully at the balance `5`:)
It's a very interesting, coz each times a new situation. Suppose this is because of the big area where battle has a place. Bat there is a VERY HUGE minus - my FPS was no more then 12 Sad  Undecided  Cry
Well, it's possible to play however, but lugs doesn't bring a pleasure. Anyway, it works and a new feelings of the game are guaranteed  8)
               

PS
And that was a first-time when I managed to play as commander! As it appeared, there was a magic key "~", by pressing it - the barrel goes to the course of the tank(center of the commander's view).
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lockie
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Posts: 2348



« Reply #51 on: February 09, 2014, 05:54:51 PM »

Today, friends, let's start with a new mission for the soviet side! This is from the T-34/85 views.
      

PS
Well, actually when I see on these pictures (which I made by myself during testing), I think to myself - this is a great game! (inspite it has more then six years). So, what the reason - do not continue on work with this game - I just don't understand. There are so much potential, so much innovations, so much abilities to play with a map and... nothing to be continued  Undecided

PPS
Slade - Hear Me Calling
« Last Edit: February 10, 2014, 05:41:07 AM by lockie » Logged

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woofiedog
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« Reply #52 on: February 14, 2014, 12:22:45 PM »

Game play FPS of the Sieg oder Tod have been right around 20-23 during the heavy fighting, with the lowest FPS in between 17-19.

Still have not survived a full mission quite yet... but was real close to gunning down one of those IL-2.  Grin

 





« Last Edit: February 14, 2014, 12:44:16 PM by woofiedog » Logged
LSM
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« Reply #53 on: February 14, 2014, 03:37:39 PM »

Lockie! I sight the Panthers as a comrade Woofiedog, and you have another. Why so?
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lockie
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Posts: 2348



« Reply #54 on: February 14, 2014, 04:09:22 PM »

Lockie! I sight the Panthers as a comrade Woofiedog, and you have another. Why so?
Because he is out of business ... again  Grin
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LSM
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« Reply #55 on: February 14, 2014, 08:33:02 PM »

Loсkiе sight "Panther"
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woofiedog
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« Reply #56 on: February 15, 2014, 06:27:00 AM »

Hope no one is expecting a going out of business sale... as my trusty Panther crew has made proper adjustments and we are back into the fight and in business. LoL  Grin



Aerosmith - Back In The Saddle: 
« Last Edit: February 15, 2014, 07:04:00 AM by woofiedog » Logged
lockie
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Posts: 2348



« Reply #57 on: February 15, 2014, 07:19:08 AM »

Hope no one is expecting a going out of business sale...
Cheesy
Do u still try alpha version of the mission? If so, then I recommend u a final variant from the MP3.3c. It's more easy and variable.

was real close to gunning down one of those IL-2.  Grin
Still can't figure out how to get rid off the IL-2. They makes me crazy and really got me by their barking sound of the shooting Grin
BTW
U've a choice to shot the planes, but if u replace a default ones on the other with 1LOD.

PS

It wasn't a lucky day for me Smiley
The game didn't define, which tank hited me. As we can see it was undercaliber shell and it didn't even  penetrate through the armour, but killed 4 members of the crew.
Perhaps, this happened, coz I added 50gramm of explosive to the Panther`s undercaliber shell Grin
And that was balance "3", enemy 2 exp., allies 4 exp.
Pay attention to the FPS (During mission it was 7-10). I've Athlon 6000+(3.1Ghz)
And here's a backimage for the mission: Destroy the Fatherland!(T-34/85)

For thouse who wants to test the mission d/l Destroy Fatherland.

Installation:
1. Unofficial patch_SF_v0.1_(ENG)
2. Sound Mod (NTA) 1.1
3. Missions pack v1.1(optional)
4. Missions pack v2.1(optional)
5. SPM (NTA) 1.8 full(beta)
6. Mission_Pack_3.3c
7. Febr_Upd_2014
8. Destroy_town


PPS
Great song!
« Last Edit: February 15, 2014, 10:17:48 AM by lockie » Logged

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woofiedog
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« Reply #58 on: February 15, 2014, 02:53:38 PM »

Do u still try alpha version of the mission?

Yes, still using alpha mission, really want to survive at least one full mission. Almost did... but a T-34 worked in behind me at the last minute and that was it, game over.  LoL  Grin

They makes me crazy and really got me by their barking sound of the shooting.

They are very persistent bugger's, wish our wing men in IL-2 FB were so dedicated! LoL

Will give "Destroy the Fatherland!(T-34/85)" a try, look's like another pressing and desperate mission. Wicked!  8)
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