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Author Topic: Mission: "The Panther's last Roar"(Panther F)  (Read 56842 times)
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lockie
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Posts: 2348



« Reply #80 on: June 14, 2014, 08:04:44 PM »

Mission delayed.
In my country Ukraine there is mourning.
Sorry...
« Last Edit: June 14, 2014, 09:07:10 PM by lockie » Logged

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frinik
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Posts: 3145


« Reply #81 on: June 15, 2014, 05:32:52 AM »

Yes I read about the Ukrainian aircraft downed by the so-called pro-Russian militia ( more likely to be mercenaries hired by Moscow to sow chaos and death).

Tragic day of mourning for the Ukraine.... Sad
« Last Edit: June 15, 2014, 05:38:37 AM by frinik » Logged
Tanker
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« Reply #82 on: June 15, 2014, 04:57:28 PM »

Don't forget the Russian "volunteers".
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lockie
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Posts: 2348



« Reply #83 on: June 18, 2014, 07:11:00 PM »

Mission and MayUpd are ready.
Here's installation order of the standalone mod for the MP3.61:
 1. Sound Mod (NTA) 1.1
 2. Missions pack v1.x(optional)
 3. Missions pack v2.x(optional)
 4. SPM (NTA) 1.8 full
 5. Missions Pack 3.61
 6. 051_MayUpd_2014
 7. 01_Pz5_M3s (two missions Panther F and M3s)
 8. Any weather mod (optional)

U may re-download Mission Pack 3.62 also. Two new missions already included plus "Dust in the wind".
Installation order "all included"
 1. Sound Mod (NTA) 1.1
 2. Missions pack v1.x(optional)
 3. Missions pack v2.x(optional)
 4. SPM (NTA) 1.8 full
 5. Mission Pack 3.62
 6. 051_MayUpd_2014
 7. Any weather mod (optional)
« Last Edit: June 19, 2014, 11:35:02 AM by lockie » Logged

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frinik
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Posts: 3145


« Reply #84 on: June 20, 2014, 04:52:41 AM »

Ok finally got the latest mission pack. Downloaded it 2 days ago and it mysteriously disappeared from my computer... Shocked
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33lima
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« Reply #85 on: June 20, 2014, 11:00:23 PM »

after uploading and enabling the latest files, I have a problem with the Panther F gunsight. It will traverse with the turret, but it will not elevate or depress with the gun. If I elevate the gun the muzzle brake rises up and hovers in the middle of the gunsight, with no barrel visible. anyone else getting this?

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For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!
'Tommy', Rudyard Kipling, 1892
33lima
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Posts: 273



« Reply #86 on: June 20, 2014, 11:13:39 PM »

PS I'm now disabling and re-enabling mods, as I see from the NTA thread that the install order has changed with the last update - so I had the unofficial patch enabled first, then applied again with the latest update; maybe it will be ok when I have re-enabled the latest mods only, in the latest order.
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For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!
'Tommy', Rudyard Kipling, 1892
lockie
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Posts: 2348



« Reply #87 on: June 20, 2014, 11:59:42 PM »

PS I'm now disabling and re-enabling mods, as I see from the NTA thread that the install order has changed with the last update - so I had the unofficial patch enabled first, then applied again with the latest update; maybe it will be ok when I have re-enabled the latest mods only, in the latest order.
Sorry for inconvenience, but during testing the final release subject to be changed.
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frinik
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« Reply #88 on: June 21, 2014, 04:44:47 AM »

I had the same issue. Turned out there were a couple of lines that needed changing in the tech_cfg file.

I love that Panther F it's a beast! The Halbe map is excellent as well! Tremendous work Lockie! I love the new trees. Actually enabled the Autumn and Late Autumn mods to see what the trees look like! Grin
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lockie
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Posts: 2348



« Reply #89 on: June 22, 2014, 12:43:07 PM »

Thanks! The main problem was bridge and new type of roads.
I think the next mission should be devoted to JS-3 with name "Protect the allies".
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frinik
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Posts: 3145


« Reply #90 on: June 22, 2014, 06:36:47 PM »

I would see the JS-3 attacking and taking the bridge and establishing a bridgehead..
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lockie
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Posts: 2348



« Reply #91 on: June 23, 2014, 09:11:17 PM »

I would see the JS-3 attacking and taking the bridge and establishing a bridgehead..
Good idea. There is already prepared position, which consist of one trench for infantry and AT gun.

BTW

That was the road type, which I wanted to implement. Unfortunately, I don't know how to put the center line (white) on the road.
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frinik
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Posts: 3145


« Reply #92 on: June 24, 2014, 05:11:17 AM »

Lockie after a bottle of vodka or 2 nobody pays attention to the lines in the middle of the road... Grin

Using the same nta_halbe map, I would suggest creating a Western front scenario featuring the new Sherman and British 25 pdr gun defending the brideghead against German counterattacks. A sort of Remagen bridge scenario with the new Sherman, the other US tanks taking the bridge from the Germans and then the German counterattack to destroy the bridgehead defended by British 25 pdrs with infantry armed with bazookas and assisted by M36 and Shermans against the later Tiger I model + Pz grenadiere backed by Panzer IV H and spgs...
« Last Edit: June 24, 2014, 06:52:45 PM by frinik » Logged
bidounegger
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Posts: 61


« Reply #93 on: June 24, 2014, 05:54:44 PM »

Hello everybody !
I would like too so !!!! Wink
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Treetop
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Posts: 18


« Reply #94 on: June 25, 2014, 08:11:36 PM »

I would see the JS-3 attacking and taking the bridge and establishing a bridgehead..
Good idea. There is already prepared position, which consist of one trench for infantry and AT gun.

BTW

That was the road type, which I wanted to implement. Unfortunately, I don't know how to put the center line (white) on the road.

Personally, I think that Ford F-150 needs to be implemented into the game...   Grin
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #95 on: June 26, 2014, 05:32:39 AM »

Personally, I think that Ford F-150 needs to be implemented into the game...   

If Tanker gets the Ford 150 Then I want the Porsche Cayenne in the game as well Wink
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lockie
Generalfeldmarschall
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Posts: 2348



« Reply #96 on: June 26, 2014, 06:36:17 PM »

I highly recommend to test mission `Go, bike, go` MP2.1. It is BMW-R12. Of course, it's nor Ford-150 neither Porsche Cayenne, but I guarantee a huge portion of adrenaline!
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Tanker
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BRING BACK MARKERS


« Reply #97 on: June 26, 2014, 07:10:04 PM »

Personally, I think that Ford F-150 needs to be implemented into the game...   

If Tanker gets the Ford 150 Then I want the Porsche Cayenne in the game as well Wink

That was Treetop that wanted the pick up truck.
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бампер
Guest
« Reply #98 on: July 17, 2014, 12:10:46 AM »

Mission: Last Panthers roar at me 10%  Cry.
« Last Edit: July 17, 2014, 12:13:45 AM by бампер » Logged
lockie
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Posts: 2348



« Reply #99 on: July 17, 2014, 11:20:47 AM »

I'd like to clear up the situation with Hauptman Erich Schulze.
Quote from: 33lima
Schulze isn't telling his platoon commanders much about what they are to do, in this mission.
So you can't be Schulze, who will have made the plan for the mission, whatever it is, and who commands the whole force.
Hauptman Schulze was in this car.
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