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Author Topic: Steel Armor returns :)  (Read 176484 times)
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chaudard
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« Reply #260 on: April 19, 2015, 09:32:38 PM »

Fixed update is uploading. While you are waiting, you could "manually" fix this by "removing" duplicate loc_eng folder in data\mtc80\dev_updates, i.e. the folder structure right now is data\mtc80\dev_updates\loc_eng\loc_eng, but should be data\mtc80\dev_updates\loc_eng.
Many thanks. The "?" are gone  Smiley

However, the crews are still silent/muted.
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Krabb
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« Reply #261 on: April 19, 2015, 10:42:06 PM »

Fixed patch uploaded.

Hmm, not sure about missing crew voices. It's the English version? Try resetting the game settings to the defaults (10.01 in particular). Also, could you search and tell me the path to various speech_cocpits*.flatdata files, please?
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"Please adopt a good faith attitude, Andrey. After 2+ years it's about time you did."
"It is simply not necessary, it makes no sense"
chaudard
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« Reply #262 on: April 20, 2015, 05:54:56 AM »

Try resetting the game settings to the defaults (10.01 in particular).
Works! I disabled the setting 10.01

Thanks Krabb, you fixed all the problems Smiley

The game is very nice with the new release. Maps are better, I have a better FPS, the smoke is beautiful, the GUI is more easy to use. Really a nice work!
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chaudard
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« Reply #263 on: April 20, 2015, 06:27:31 AM »

The crew is still silent/mute in the new quick battles mode, but he is ok in the old mission editor mode. Does the new quick battles force the 10.01 setting to "enabled"?
I will don't use the new battle mode, so it's not a problem for me, but I report the issue nonetheless to help you  Wink
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andrey12345
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« Reply #264 on: April 20, 2015, 01:38:35 PM »

The crew is still silent/mute in the new quick battles mode, but he is ok in the old mission editor mode.
Commands that you give is not sounded? Or what?
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
chaudard
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« Reply #265 on: April 20, 2015, 01:54:41 PM »

The voices of the crew are missing in the instant action battles. In the mission editor battles, the voices are sounded after disabling the 10.01 setting.
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Krabb
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« Reply #266 on: April 26, 2015, 09:01:25 PM »

April15 Feat Vid
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"Please adopt a good faith attitude, Andrey. After 2+ years it's about time you did."
"It is simply not necessary, it makes no sense"
chaudard
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« Reply #267 on: April 26, 2015, 09:15:51 PM »

Awesome! Which version?
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chaudard
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« Reply #268 on: April 26, 2015, 09:20:15 PM »

The voices of the crew are missing in the instant action battles. In the mission editor battles, the voices are sounded after disabling the 10.01 setting.
In fact, the problem is still present in editor battles. The problem is aleatory. Sometimes, when the battle start, the voices are sounded. Sometimes, the voices are not sounded.
 Cry
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Krabb
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« Reply #269 on: April 26, 2015, 09:31:32 PM »

Awesome! Which version?
In development.

In fact, the problem is still present in editor battles. The problem is aleatory. Sometimes, when the battle start, the voices are sounded. Sometimes, the voices are not sounded.
 Cry
What voices for example? Keep in mind that voices were not made for new texts, therefore they have only silent subtitles.
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"Please adopt a good faith attitude, Andrey. After 2+ years it's about time you did."
"It is simply not necessary, it makes no sense"
chaudard
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Posts: 311


« Reply #270 on: April 27, 2015, 05:55:18 AM »

In fact, the problem is still present in editor battles. The problem is aleatory. Sometimes, when the battle start, the voices are sounded. Sometimes, the voices are not sounded.
 Cry
What voices for example? Keep in mind that voices were not made for new texts, therefore they have only silent subtitles.
All voices of the crew are silent. I will make a video if you want. Sometimes, the battle start like before the patch, the crew tells "HEAT", "Loading" for example. Sometimes, the voices are sounded, sometimes I play all the battle without the gunner, the commander's voices and other voices. Sometimes, I click "restart battle" and after one or two try the voices are sounded (but it is annoying because I have to deploy the units a new time for each try).
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Krabb
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Chekist with a Mauser


« Reply #271 on: April 28, 2015, 06:37:22 PM »

April15 Knock Outs
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"It is simply not necessary, it makes no sense"
33lima
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« Reply #272 on: April 28, 2015, 07:17:23 PM »

Really nice damage modelling...music, not so good  Grin

Is this with the April 2015a patch? I think yes - in my first mission report I described hearing these BANGS! to my right rear after one of my T-62s had been knocked out and was on fire, and I believe it was the ammo 'cooking off'.
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For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!
'Tommy', Rudyard Kipling, 1892
andrey12345
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« Reply #273 on: April 28, 2015, 07:39:47 PM »

Really nice damage modelling...music, not so good  Grin

Is this with the April 2015a patch? I think yes - in my first mission report I described hearing these BANGS! to my right rear after one of my T-62s had been knocked out and was on fire, and I believe it was the ammo 'cooking off'.

April 2015b. But yes, somthing introduced in Apr15a too as lite version Smiley
« Last Edit: April 29, 2015, 03:29:31 PM by andrey12345 » Logged

Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
Flanker15
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« Reply #274 on: April 29, 2015, 08:23:29 AM »

Gamersgate patch soon? Smiley
What was added in april15a?
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chaudard
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Posts: 311


« Reply #275 on: April 29, 2015, 10:58:38 AM »

What was added in april15a?
You can see the patchlog here in the first post: http://graviteam.com/forum/index.php?topic=10223.0
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andrey12345
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« Reply #276 on: April 29, 2015, 03:27:51 PM »






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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
Flanker15
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« Reply #277 on: April 30, 2015, 04:45:02 AM »

More bits falling off?
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chaudard
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« Reply #278 on: April 30, 2015, 10:48:11 AM »

And damaged tracks and smokescreen details Wink
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andrey12345
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« Reply #279 on: April 30, 2015, 10:02:31 PM »



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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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