Graviteam
May 23, 2019, 12:47:46 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: AI Pathing Issues  (Read 2112 times)
0 Members and 1 Guest are viewing this topic.
wodin
Generalmajor
*
Posts: 495


« on: March 25, 2016, 05:23:23 PM »

Definately seems to hbe a problem.Though only noticed it in the new user made Quick battles. I've seen both Infnatry and vehicles all drive into each other in a big pile up..and then they just carry on trying to push into each other or go stationary. The ones not detroyed in the screenshots just keep driving into each other, they never move away. Seen Inf  gather together and just run around each other aswell..same sort of behaviour. The Inf weren't being engaged either.





Logged
Krabb
Global Moderator
Generaloberst
*****
Posts: 868


Chekist with a Mauser


« Reply #1 on: March 25, 2016, 05:35:54 PM »

What was the order and modifiers? A screenshot of the radial menu would be helpful.
Logged

"(с Андреем) смысла спорить все равно нет" henrik
"по хамскому и неадекватному поведению Андрея ясно, что спорить тут бессмысленно" Fritz
wodin
Generalmajor
*
Posts: 495


« Reply #2 on: March 25, 2016, 07:22:32 PM »

Not sure because it was the AI..
Logged
wildman
Oberstleutnant
*****
Posts: 113



« Reply #3 on: March 25, 2016, 08:02:48 PM »

Not sure because it was the AI..

I have updated the latest mission, I did use some 'paths' in order to get the enemy units to attack the centre of the town, those paths have been removed, I just retried the updated version and there is no silly pathing.

Not sure if there is an issue with the path feature or my use of it.
Logged
Krabb
Global Moderator
Generaloberst
*****
Posts: 868


Chekist with a Mauser


« Reply #4 on: March 25, 2016, 08:24:52 PM »

Could you keep the "buggy" mission here for bug testing, please?
Logged

"(с Андреем) смысла спорить все равно нет" henrik
"по хамскому и неадекватному поведению Андрея ясно, что спорить тут бессмысленно" Fritz
wildman
Oberstleutnant
*****
Posts: 113



« Reply #5 on: March 25, 2016, 08:36:13 PM »

Could you keep the "buggy" mission here for bug testing, please?
Here it is, it's not the original, I deleted it so I put back the 'paths' that I removed earlier, it's exactly the same.
https://www.dropbox.com/s/gcbrvtg1sop4obn/Buggy%20mission.mispack?dl=0
Logged
Krabb
Global Moderator
Generaloberst
*****
Posts: 868


Chekist with a Mauser


« Reply #6 on: March 25, 2016, 08:42:00 PM »

Thanks!
Logged

"(с Андреем) смысла спорить все равно нет" henrik
"по хамскому и неадекватному поведению Андрея ясно, что спорить тут бессмысленно" Fritz
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Simple Audio Video Embedder
Valid XHTML 1.0! Valid CSS!