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Author Topic: Unit names in the Mission Editor and what they stand for  (Read 11892 times)
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Rends
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« on: June 02, 2011, 09:30:43 PM »

Can anyone explain following units you find in the ME:

   txt_med_mtank1.1_rkka()         { Medium Tank T-34 (183) ; }
   txt_med_mtank5_rkka()           { Medium Tank T-34 (FCZ) ; }

What does 183 and FCZ stand for?

   txt_med_platoon_mtank1.1_rkka() { 3x Medium tank T-34 (diff modes.) ; }

Diff modes?

   txt_med_matg2_rkka()           { 76.2mm divisional gun ZIS-3 ; }
        txt_med_atbat_med2_rkka()   { 3x 76.2mm divisional gun ZIS-3 ; }
        txt_med_matg_rkka()           { 76.2mm divisional gun ZIS-3 (F-22 SPM) ; }
        txt_med_atbat_med_rkka()   { 2x 76,2mm divisional gun ZIS-3 (F-22 SPM) ; }
        txt_med_atbat_med3_rkka()   { 3x 76,2mm divisional gun ZIS-3 (F-22 SPM) ; }

F-22 SPM?

        txt_mtann3_rkka()           { T-34 mod. 1943. (UTZM) ; }
   txt_med_platoon_mtann5_rkka()   { 3x T-34 mod. 1943. (UTZM) ; }
   txt_med_platoon_mtann6_rkka()   { 3x T-34 mod. 1943. (UTZM) + infantry platoon ; }

UTZM ?
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lockie
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« Reply #1 on: June 02, 2011, 10:00:54 PM »

What does 183 and FCZ stand for?
It means modifications T-34 from other plants.
183 - Kharkov
FCZ - Stalingrad
UTZM - Sverdlovsk(Ural)

Quote
F-22 SPM?
Another type of gun F-22.
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Kyth
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« Reply #2 on: June 02, 2011, 11:11:54 PM »

Can anyone explain following units you find in the ME:

   txt_med_mtank1.1_rkka()         { Medium Tank T-34 (183) ; }
   txt_med_mtank5_rkka()           { Medium Tank T-34 (FCZ) ; }

What does 183 and FCZ stand for?

   txt_med_platoon_mtank1.1_rkka() { 3x Medium tank T-34 (diff modes.) ; }

Diff modes?


        txt_mtann3_rkka()           { T-34 mod. 1943. (UTZM) ; }
   txt_med_platoon_mtann5_rkka()   { 3x T-34 mod. 1943. (UTZM) ; }
   txt_med_platoon_mtann6_rkka()   { 3x T-34 mod. 1943. (UTZM) + infantry platoon ; }

UTZM ?

The '183' and 'FCZ'(or 'STZ') are variants of the T-34/76 Model 1942, with slight differences in detail, produced at different locations.

The 'UZTM' is one of the variants for the T-34/76 Model 1943, there were actually several of them.

Main difference between Models 1942 and 1943 is the turret height and shape, but they're all considered as 'T-34/76',
in contrast with the later T-34/85, which mounted a larger turret and the 85mm gun.

Since the average 'lifespan' of a tank on the frontlines was just a few weeks, most of the T-34's deployed for the 1943 battles would be the 1943 model, with a few rare survivors of the earlier versions.
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Rends
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« Reply #3 on: June 03, 2011, 11:11:19 AM »

So it seems that there are no importand differences found on the T34 coming from 183 FCZ or UTZM

Just for historical reasons:
Kharkov was occupied summer 41 so i guess the production end at the time and was never back running?
When did the production end in Stalingrad? Winter 42? Was it back in production after liberating or was the plant destroyed?
I guess Sverdlovsk was build after germans ran over the western part in 41 and russians rebuild the plant in the east.When does the production start?
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Kyth
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« Reply #4 on: June 03, 2011, 11:47:27 AM »

So it seems that there are no importand differences found on the T34 coming from 183 FCZ or UTZM

There's a great visual difference between the Model 1942 and Model 1943, due to the different shape and height of the turret.


Just for historical reasons:
Kharkov was occupied summer 41 so i guess the production end at the time and was never back running?

The Kharkov factory was evacuated to Nizhny Tagil in the Urals in September '41 and production resumed in the winter. Output recovered to pre-evacuation levels in March '42 and kept on rising thereafter. This plant alone produced 35,000 T-34's of all types by the end of the war.

I guess Sverdlovsk was build after germans ran over the western part in 41 and russians rebuild the plant in the east.When does the production start?

I believe it was already an industrial city before the war. The UZTM plant started producing tanks in 1942, before that they were producing sub-assemblies for tanks.
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frinik
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« Reply #5 on: June 03, 2011, 03:13:45 PM »

 The 1943 T34/76 model was nicknamed Mickey Maus by the Germans because when both turrets hatches were open they reminded them of Mickey Mouse's ears.The turret was very different from both earlier models and an evolutive steps towards the T34/85.

There are no great technical differences between the various 1941-1942 models mostly the shape of the turrets differ a little depending where they were produced.Most of the improvements were mechnical in nature( new air and oil filters as the eary models were notoriously prone to accidental fires and damaged engines due inadequate filtration and faulty filters that would clog easily. improvements.

Also it's better not to refer to the Soviets as Russians.The Great Russians made up only 55% of the population of the S.U. even though they were certainly the dominant group politically speaking.And while Slavic groups made up 75 % of the pop many non Slavic groups like Balts, Armenians, Georgians,Turkic-Tatars, Jews and others were very well represented amongst the Soviet Red Army and Communist party. Stalin and Beria were Georgians even through they they were heavily russified.Many prominent leaders were non Russians including Vladimir Illytch himself, Kruschov, Trotsky.Not trying to be fussy or pedantic just accurate.It would be like referring to the British as English instead.
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Rends
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« Reply #6 on: June 03, 2011, 07:32:45 PM »

Hm not sure if the Nickname Micky Mouse was common . I never heard or read about it before.

But thx for your answers guys.

BTW: Is there an english translated version out for  SPM1.5 NTA1.3 ?

It seems that in ME it translate the units to russian language when i install it.
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lockie
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« Reply #7 on: June 03, 2011, 08:27:01 PM »

BTW: Is there an english translated version out for  SPM1.5 NTA1.3 ?
It seems that in ME it translate the units to russian language when i install it.
There's english translation by Txema.
http://www.4shared.com/file/ymCpWKid/english_version_NTA13.html

BTW
For er missions "Prokhorovka" T-34-42(UTZM) will suit more better, coz it's later model "gaika" to compare vs early "pirozhok". BUT if u replace all early T-34-76(183, STZ) om UTZM the game will get a good chance to freeze Cheesy
No wonder, coz UTZM has only one lod.
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Rends
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« Reply #8 on: June 03, 2011, 08:48:37 PM »

Thx for the link and the warning about the unfinished UTZM model.
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lockie
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« Reply #9 on: June 03, 2011, 08:59:13 PM »

Actually, all new models has only one lod Wink
That's why mission creator should be warned, as for fps highly decreasing in case of new models using.
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« Reply #10 on: June 03, 2011, 10:12:37 PM »

Actually, all new models has only one lod Wink
That's why mission creator should be warned, as for fps highly decreasing in case of new models using.

Well i have had enough trouble with new units and CTDs. I´m always carefull when adding units. Even a few of the 1.5 patch mission crashed my Mac.
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frinik
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« Reply #11 on: June 04, 2011, 03:14:22 AM »

Rends just google T34/76 Mickey Mouse and you'll get dozens of different links which all say that it was the nickname given by the Germans to the 1943 model and indeed both twin hatches remind with the shape of the turret of Mickey's head shape with ears. Here's such a link with the various T34 variants:




T-34/76:
T-34/76A, T-34/76 Model 1940:
T-34/76B, T-34/76 Model 1941:
T-34/76C, T-34/76 Model 1942:
T-34/76D, T-34/76 Model 1943: Hexagonal turret and wider mantlet, plus external jettisonable fuel tanks. Thicker armor up to 70 mm. 30.9 tons. Two hatch covers in top of turret, that when open, led to it being nicknamed "Mickey Mouse" by German soldiers.
T-34/76E: Cupola added to turret and all welded construction.1
T-34/76F: Cast turret with no cupola, 5 speed gear.1 Only 100 built as production switched to T-34/85.
T-34M1: Prototype.1 Was to use torsion bar suspension that was found on the KV-1.1 Was cancelled when realized this would disrupt production.1
ATO-411,13: Hull MG was replaced by a flame-thrower.1 Based on the T-34/76B.1,13
ATO-42, OT-34 19432: Hull MG was replaced by an AT-41 or ATO-42 flame-thrower.2 Based on the T-34/76D. Flame fuel was doubled to 100 liters of oil.2 Weighed 30.9 tons.2
TT-34: Turret replaced by a boom and winch to be used as tank recovery vehicle. Reached troops in 1944. 30 tons.
T-34-MTU: Bridgelayer with rigid bridge that was deployed by pivoting about a roller attached to the front. Some had A or scissors type, wooden, or fascines.
T-34-PT34: PT-3 mine rollers attached to front.2 Removal speed was 10 - 18 kph.2
T-34-STU: Had dozer blade attached to front.
SU-122: Self propelled gun on a T-34 chassis.2
Usage
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Kyth
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« Reply #12 on: June 04, 2011, 04:59:37 AM »

Did that make them... Mouseketeers?

Just kidding,
 Grin
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frinik
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« Reply #13 on: June 04, 2011, 07:12:54 AM »

  No!Just Pluto-34!!! Grin
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Kyth
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« Reply #14 on: June 06, 2011, 06:45:46 AM »


For er missions "Prokhorovka" T-34-42(UTZM) will suit more better, coz it's later model "gaika" to compare vs early "pirozhok". BUT if u replace all early T-34-76(183, STZ) om UTZM the game will get a good chance to freeze Cheesy
No wonder, coz UTZM has only one lod.

Actually, all new models has only one lod Wink
That's why mission creator should be warned, as for fps highly decreasing in case of new models using.

Lockie,
I checked out the model for the T-34 1943, and it has fewer triangles / polygons (16518) than the SU-100 (21904) and KV-1e (36613) that you like.
The SU-100 and KV-1e also have only one LOD, and so do all the tanks introduced with SPM 1.5.

Well i have had enough trouble with new units and CTDs. I´m always carefull when adding units. Even a few of the 1.5 patch mission crashed my Mac.

Rends,
Do give it a try and see whether crashing problems actually happen, if you change the T-34,
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lockie
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« Reply #15 on: June 06, 2011, 10:23:26 AM »


Actually, all new models has only one lod Wink
That's why mission creator should be warned, as for fps highly decreasing in case of new models using.

Lockie,
I checked out the model for the T-34 1943, and it has fewer triangles / polygons (16518) than the SU-100 (21904) and KV-1e (36613) that you like.
The SU-100 and KV-1e also have only one LOD, and so do all the tanks introduced with SPM 1.5.
Kyth,
as I told before all new models have only one lod. KV-1e and SU-100 also new models, as T-34-42, T-70, SU-85, ZIS-2, Brumbar..... It does that they decrease fps in same manner as other. It's up mission creator include them or not. Well, only T-35 will decrease fps more than other models vs one lod.
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Kyth
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« Reply #16 on: June 06, 2011, 11:32:16 AM »

Kyth,
as I told before all new models have only one lod. KV-1e and SU-100 also new models, as T-34-42, T-70, SU-85, ZIS-2, Brumbar..... It does that they decrease fps in same manner as other. It's up mission creator include them or not. Well, only T-35 will decrease fps more than other models vs one lod.

I would also prefer if those models were optimized. But, this is a point I wish to emphasize: Decreasing fps does not equate to the game "freezing" or "crashing". Big difference.

BTW
For er missions "Prokhorovka" T-34-42(UTZM) will suit more better, coz it's later model "gaika" to compare vs early "pirozhok". BUT if u replace all early T-34-76(183, STZ) om UTZM the game will get a good chance to freeze Cheesy
No wonder, coz UTZM has only one lod.
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lockie
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« Reply #17 on: June 06, 2011, 11:56:49 AM »

I would also prefer if those models were optimized.
Me also.
Quote
But, this is a point I wish to emphasize: Decreasing fps does not equate to the game "freezing" or "crashing". Big difference.
As my point - decreasing fps to 2-3 fps is EXACTLY equate to freezing. And also, there's a big difference between "game freezing" and "game crashing". In my note I told about "good CHANCE to freeze", but not crash.
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Kyth
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« Reply #18 on: June 06, 2011, 12:12:27 PM »

As my point - decreasing fps to 2-3 fps is EXACTLY equate to freezing. And also, there's a big difference between "game freezing" and "game crashing". In my note I told about "good CHANCE to freeze", but not crash.

Okay, as long as it's clear that it's about the game slowing down from time to time, and not coming to a dead stop. 
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frinik
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« Reply #19 on: June 06, 2011, 02:04:20 PM »

  I think it's a matter of semantics and specs.If your pc/laptop has low specs - cpu/gpu and RAM-wise -then 2 to 3 fps will indeed matter and lead your game to slow don to slow motion if not downright freeze.However if your specs are mid to high range then instead of playing a mission with 40 fps you'll have to be contented with 20 to 30; not dramatic but slower nonetheless.I have had occasion when the fps will plummet, without apparent reason, to between 3 to 6 and never recover.It's not a freeze but defintely frame-by-frame play like in pro sports on TV!

The new models mean that now you need specs like a processor with at least 2.5 gigahertz a graphic card with 512 mb to 1 gb of DDR3 and preferably DDR5 and 128 bits in memory bus to get constant and decent framerates.I can tell the difference when I play SF on my Toshiba laptop with a mid range Hd3650 512 mb and a rather slow processor.Before Beta I would get average of 25 fps.Now I am lucky to get 12 to 15.Only on my pc woith a more performing 1 gb ddr5 HD5670 can I get fps above 25 up to 60 depending on the mission.

That being said I agree with Kyth this is a concerns that all new models are not optimised.Quantity is fine but quality is equally important because an fps hungry model will mean small scale missions and people less inclined to use models that strain their pc.
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