It's time to have a look at the new
honey-boney -
CHURCHILL MKIII and how this baby bites in battle
The mission made on the NTA 1.3. base. There're two variants of installation: light and full.
Light is completely manually installation, it has a small size 736kb and u almost don't need to change the next files:
common_res.engcfg, common_units.engcfg. It's a good choice if u've installed tank "Churchill" already.
Full is almost automatically installation by JSGME vs all features included. It has much bigger size 45,5Mb and files
common_res.engcfg, common_units.engcfg will be replaced.
ATTENTION! The full mission variant was made at the base as “INSTALL-PLAY-UNINSTALL”, because I had to add new units, new tank Churchill and made some fixes. Don’t forget to UNINSTALL the mission after the game over! Or use it at your risk. (This mission-mod as itself does as a kind of incomplete update to SPM 1.5 NTA1.3).
Features of the
full installation:
- mission created on the base of the polygon kh43_m01_sokolovo
- added a new tank Churchil MkIII
- added binoculars to gunner
- changed parameter “armor_str=2050”
- slightly fixed armor map and adjusted parameter “armor_thick=40”
- added an original gunsight reticle “№39 mkIIs”
- added new sound shell reloading
- added a completely new parameter “tank’s head deformation” to tanks config file
- added a new units “3xPzIV F2”, “2xPzIV F2”
- added cockpit SU-100
- a small changes were applied to polygon sokolovo(added new trenches)
Testing: SVN, Frinik
Credits:- SF authors
- SPM 1.5 team
- Maleshkin, Stone2009 (tank Churchill, cockpit SU-100)
- Iceman (polygon kh43_m01_sokolovo)
- Frinik (mission text)
- SHUN (tank’s turret deformation)