Hey, here's a collection of bugs and suggestions,or ideas for future development of the game(s):
BugsAchievement: Terror of tanks (25 tanks destroyed)
- I only destroyed 5 and got this achievement
Suggestions for APOS (and SABOW)1. Force player to play battles in a certain order on the operational map
- It's a disadvantage for AI if a player can deside the order and area of a battle
2. Add smoke grenades for infantry
- Gives slightly more time for infantry to survive under heavy fire
3. Show vehicle damage text only for player
- Add an option to show inflicted damage only above player's vehicles
4. Urban assault / clear houses
- Units attack and clear all nearby houses as they advance (not just run past them and get shot in the back

)
- Maybe include this as a modifier(?)
5. Movement modifier: Vehicles on roads only
- Add an option for movement modifier that only vehicles of selected units drive on a road
- Infantry don't use roads with this modifier
- Infantry can assault villages and forests while vehicles stay / advance along the roads giving fire support. Very handy for player and AI too!
6. Show or visualize number of units + casualties of platoons and squads on the unit panel (= right top corner of the screen ).
- Easy and fast way to check strength of your platoons and squads!
7. Add / modify artillery control panel
- Give an option to show artillery panel without selecting a spotter
- Show all the spotters and corresponding artillery batteries on that panel
- Show both on map and off map artillery units there
- Give possibility to adjust the number of shots for on map mortars per fire mission
-> 8. Ground fire: Only for units / mgs near their squad leader
-> 9. Possibility to make a squad leader automatically guide indirect fire of platoon's mortar
- Would be especially handy for SABOW and when there's lots of units
- No need to micromanage fire of several single mortars
