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Txema
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« Reply #90 on: March 20, 2012, 03:18:54 PM » |
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Let me ask another question:
Is it possible to install these missions on top of SPM 1.5 Ultimate Update?
Will they work properly?
And of course, thank you very much for the missions. I really appreciate them !!
Txema
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Kyth
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« Reply #91 on: March 20, 2012, 04:02:25 PM » |
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Let me ask another question:
Is it possible to install these missions on top of SPM 1.5 Ultimate Update?
Will they work properly?
And of course, thank you very much for the missions. I really appreciate them !!
Txema
They work satisfactorily with the "Ultimate" update. Just a word of caution, there's something random about the "Ultimate" settings that throws the balance out of kilter every once in a while, and the shells start bouncing off light tanks again. The constant updates are also not helping with pinpointing the cause. So I can only really vouch for satisfactory results with SPM 1.5 + NTA 1.4 + PopgunsV2.
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"What am I, chopped liver..?"
"Yes."
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Kyth
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« Reply #92 on: March 20, 2012, 04:04:12 PM » |
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End of monologue  You've picked my curiosity.What will it feature? Okay! Okay,  we'll discuss further about Mission 5, when you're done with Mission 4. Deal?
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"What am I, chopped liver..?"
"Yes."
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Mistwalker
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« Reply #93 on: March 20, 2012, 10:24:15 PM » |
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Just a word of caution, there's something random about the "Ultimate" settings that throws the balance out of kilter every once in a while, and the shells start bouncing off light tanks again. The constant updates are also not helping with pinpointing the cause. That is not random, and has nothing to do with NTA 1.3 or 1.4. I just forgot to increase AP value for 38(t) AP shell. It's somewhat low now and should be set at 0.75 at least. You should report earlier about it in the UU topic.  I'll fix it in the new patch, for now I can recommend to update Popguns mod.
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« Last Edit: March 20, 2012, 10:26:13 PM by Mistwalker »
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Kyth
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« Reply #94 on: March 21, 2012, 01:07:41 AM » |
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Just a word of caution, there's something random about the "Ultimate" settings that throws the balance out of kilter every once in a while, and the shells start bouncing off light tanks again. The constant updates are also not helping with pinpointing the cause. That is not random, and has nothing to do with NTA 1.3 or 1.4. I just forgot to increase AP value for 38(t) AP shell. It's somewhat low now and should be set at 0.75 at least. You should report earlier about it in the UU topic.  I'll fix it in the new patch, for now I can recommend to update Popguns mod. Okay, thanks! I'd appreciate that,
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"What am I, chopped liver..?"
"Yes."
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Kyth
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« Reply #95 on: March 25, 2012, 05:24:07 AM » |
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Hi, it's me again!
Is everyone ready for the next mission...? Doesn't matter, you shall now have your regular dose of adrenaline. Kyth Mission 2_05The unsightly, yet strategic mound that guards the route to the coast. You shall now persuade the equally unsightly occupants to leave their premises - mainly through the use of your 75mm!  Get the mission here: http://www.4shared.com/rar/rbADEus0/file.htmlRemember to add this line to the 'user_camp.engcfg' file: KY2_05, txt_mc_mymission2_5, 1, 0, Back_KY205.jpg, txt_cit_02, 20, txt_history_ky2, trappenjagd, levels\levels\cm_users\KY2_05.level;Other Installation requirements:
The following mods are required to run these missions:
i. Steel Panzer Mod v1.5 (beta) ii. SPM1.5 beta fix iii. Unofficial Patch SF v0.1 iv. SPM1.5 NTA 1.3 or SPM1.5 NTA1.4 (choose either one) v. Popgunsv2 (highly recommended)
The “Popguns mod” can be downloaded here: http://www.4shared.com/rar/l6Qps8i1/Popgunsv2.html and activated / deactivated separately using JSGME. It's a modified common_res.engcfg file, based on 'NTA 1.4'. Good luck, you will need it!
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"What am I, chopped liver..?"
"Yes."
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Kyth
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« Reply #96 on: March 29, 2012, 07:33:25 AM » |
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Hello! Half time. The halfway mark. Only 5 more missions to go. The point of no return! Now its downhill all the way. Your verdict, please: - Too easy!
- Too tough!
- Just right.Any other comments are welcome, 
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"What am I, chopped liver..?"
"Yes."
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whukid
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« Reply #97 on: March 29, 2012, 11:16:12 PM » |
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Hello! Half time. The halfway mark. Only 5 more missions to go. The point of no return! Now its downhill all the way. Your verdict, please: - Too easy!
- Too tough!
- Just right.Any other comments are welcome,  Just right! More ambushes!
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Kyth
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« Reply #98 on: March 30, 2012, 01:31:05 AM » |
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Just right! More ambushes! High-five! 
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"What am I, chopped liver..?"
"Yes."
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hemisent
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« Reply #99 on: March 30, 2012, 03:20:47 AM » |
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Must be just right Kyth...I keep getting killed.
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Kyth
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« Reply #100 on: March 30, 2012, 05:26:49 AM » |
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Must be just right Kyth...I keep getting killed.
?? Which mission is that, and at which difficulty level?
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"What am I, chopped liver..?"
"Yes."
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hemisent
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« Reply #101 on: March 31, 2012, 03:09:07 AM » |
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Kyth The most recent...I think it's number 5 and the level was 10.
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Kyth
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« Reply #102 on: March 31, 2012, 03:18:33 AM » |
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Kyth The most recent...I think it's number 5 and the level was 10.
Yeah! That's good! By the way, I've only ever beaten this one at level 5, so you're in good company. 
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"What am I, chopped liver..?"
"Yes."
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Kyth
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« Reply #103 on: April 05, 2012, 02:15:41 AM » |
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Hi everyone, I suddenly realised that aside from this latest mission, there aren't a lot of other missions for the Panzer IVF1!  Just to refresh my memory, which ones are the others? (Not including those converted from the F2 by 'mistake')
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"What am I, chopped liver..?"
"Yes."
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frinik
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« Reply #104 on: April 05, 2012, 10:11:55 AM » |
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Kyth I fmemory serves me right there's only one available in the single missions menu Barkenkovo or something.Yep the PZIVF1 is abandoned....
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