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English-speaking community => Steel Armor: Blaze of War => Topic started by: whukid on February 19, 2013, 04:24:22 AM



Title: Return to Africa: A mod for Steel Armor
Post by: whukid on February 19, 2013, 04:24:22 AM
Hello :)

I've unfortunately been delayed, and now am leaving in May for the Marines instead of January. As such, I've decided to begin work on a new mod, this time devoted to the African Continent as a thank you for the community's continued support of my sub-par releases. The premise is simple; create a mod that allows the player to entertain visions of warfare on the African continent, reliving horrible tales of cruelty and slaughter in the name of an unknown leader for an unknown cause.

In the end, I hope to release a complete UN faction, complete with both NATO and Warsaw-Pact equipment as well as complete African factions.

Though my limited knowledge is expanding, any and all information on the subject would be greatly appreciated ;D

And now for our Feature Presentation

new weapons, men, and uniforms
AFRICA: RED
- G3 rifles
- Flashburn's wonderful helmets
- New uniform colors (not showing up in game for some reason)

AFRICA: BLUE
- AK-47's
- More of those helmets
- Bush hats and minor tweaks to the uniform (same as above)

New editions to the Quick Battles menu
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_23_17_48_0000_zps3598b18c.jpg)

Can you spot them all? ;)

So far, only 4 new textures for the BTR 60 (Sudan and Kenya), T-55(Sudan), and the T-62(Sudan, but more of a stolen Nigerian camo scheme. Don't think about it and it'll make more sense.)

Sudan
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_22_50_14_0000_zpsee695059.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_22_51_35_0002_zpsc3a981a4.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_23_05_11_0001_zps152bbfc0.jpg)

Kenya
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_23_18_49_0000_zps8c8d6d9c.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_23_18_57_0001_zps74eb1e40.jpg)
(NOTICE THE NEW FLAGS, NAMES, ECT.)

And now for some in-game shots :)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_22_57_13_0000_zpsef5a5a2d.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_22_57_26_0001_zpsf0af2549.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_23_01_27_0000_zps6876513a.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_18_23_05_07_0000_zps9ed545be.jpg)


Unfortunately, there seems to be a terrible bug with the tanks for some reason. It seems that turning out as the TC or starting a QB without infantry doesn't sit well with the engine.




Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 19, 2013, 12:34:21 PM
Cool, I really like the camo patterns on the BTR and 62


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 19, 2013, 07:06:17 PM
The Sudanese scheme is very ugly but surprisingly accurate. I haven't decided whether or not to keep it though, seeing as the Sudanese only own 60 BTR's of all types.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 20, 2013, 12:59:55 AM
Keep it, makes for some variety.

I only wish SABOW would allow for the camera to be attached to units other than player controlled tanks, it's a shame that a lot of the paint schemes can't be seen other than if the vehicles are close to the player units.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 20, 2013, 05:10:33 AM
Finally past the "30 second" Bug, as I call it. Something in the UNITA and Angola config files.

First full battle! Now to begin adding more skins

(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_19_23_11_34_0003_zpse324e1c1.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_19_23_26_45_0006_zps3d41d0e0.jpg)

EDIT:
Ratel trio in UN whitewash (attempt 1)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_01_08_04_0000_zps25e010a1.jpg)

(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_01_20_51_0001_zps3c527bcd.jpg)


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 20, 2013, 08:59:16 AM
Updated UN vehicles (fixes to the Ratel, 1st attempt at M113)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_04_12_53_0003_zps9cf4e5e6.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_04_13_02_0004_zps25c9e1e9.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_04_13_17_0005_zps3101ba4f.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_04_13_56_0006_zps4be564fb.jpg)

Updated Kenya
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_04_15_28_0000_zps70016cce.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_04_15_40_0001_zpsf84bf4d6.jpg)

On to Uganda and Nigeria, and then to see if the uniforms swap out the same way skins do.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 20, 2013, 12:21:25 PM
Very cool, thanks for the effort, hope to see them uploaded when you finish.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 21, 2013, 03:38:28 AM
More progress; new uniforms

Not quite sure where the helmets went... ???
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_22_29_00_0000_zps85311968.jpg)

(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_20_52_26_0000_zpsbbad9fff.jpg)

(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_02_20_20_39_06_0001_zps9f1ce586.jpg)


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 21, 2013, 08:17:57 AM
Absolutely massive problems editing files for the "Rebel" nation. No idea why


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 21, 2013, 07:24:59 PM
Did you get the problems sorted out?


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 21, 2013, 07:52:54 PM
Did you get the problems sorted out?

No. It's very, very picky at the moment. Maybe a uniform bug, I haven't figured it out yet. I'm going to host what I have tonight, as I'm moving to Texas with my family this weekend. Should my computer take a dump somewhere along the way, I'll be able to continue progress


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 21, 2013, 08:34:27 PM
Cool, I really would like to try the camo vehicles, they look great.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 22, 2013, 03:00:13 PM
Well, Im' not sure I'll have a computer at the end of the day, so here's the first release. This is merely a beta, if you will, and only has 2 complete nations. The Rebels (formerly mujahadeen) have been disabled due to the fact that I can't figure out what the hell is wrong with the config file and no time to fix it. :)

http://www.mediafire.com/?ayil415e26o6zef


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 22, 2013, 06:02:16 PM
Thanks for sharing your work with us.

I'm a bit confused by what you mean by only 2 nations, does that mean only 2 will be playable and the others non playable? Also if I install this mod can it also be un-done through the updater program? sorry I'm not familiar with what happens when you disable a mod and want to be clear on it.



Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 22, 2013, 06:10:27 PM
I meant there's only two complete skin packs; Sudan and Kenya. The others are stock, as I haven't edited them yet.

The updater undoes everything the same way you install it :) very handy.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 22, 2013, 06:44:16 PM
Installed and the camo shows up in the encyclopedia but when I tried a quick battle I got a 001 error crash. Also in the quick battle editor I've got text that is overlaying the buttons on the setup pages.

Ok the 001 crash was just a random one, other than the text overlaying the buttons everything looks good. I really like the wavy pattern camo on the T-62.

Thanks again for the work.

Have you ever thought of giving the M-60's some USMC camo?



Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 22, 2013, 07:10:34 PM
Getting a lot of 001 crashes now :(


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 22, 2013, 08:50:28 PM
Hmm. When, and with what settings? Try enabling flashburns ISABOW mod and then the Africa mod. This mod requires the august patch, too

I haven't come to a conclusion on the US idea yet. If i get the chance, id need to add and change a ton of things to get the US accurately represented. Lots more air support, of course :) I find that doing just a visual makeover isn't very immersive. You need weapons, speech, and vehicles as well


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on February 22, 2013, 09:56:50 PM
I believe I had NATO vs One of the African nations. 4 M60's vs 4 T-62's. Everything was fine until the M60's start firing and then it was a consistent 001 error.

I'll try the ISABOW mod with this one and see if it helps.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on February 22, 2013, 10:10:38 PM
Hmm. that's odd. I haven't edited anything with the M60's, or the Iranians in general. Their file wasn't even included in the mod  ???


well, back to the drawing board. Apparently something with the config files again. They seem to be so temperamental after the August update.  >:(


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on March 06, 2013, 11:30:29 PM
Finally back up and running. Will begin work tomorrow on going over the config files; I'm fairly sure I've narrowed down the problem to one of the uniforms. No clue whatsoever WHY it's bugged, but whatever.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on March 08, 2013, 01:09:28 AM
The UN skins for the M60, T-62, and T-55. Still having the 30 second crash when using Cuban, Angolan, or UNITA units. my guess is one or all of the files are glitching, once again. :( This seems to be an ever-growing problem...

The lighting plays a significant role in the coloring displayed. This may have been the issue for the acid-green colored panzers in my 1943 mod for APOS;

during battle
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_03_07_18_55_02_0003_zpsb0384877.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_03_07_19_07_42_0000_zps1fa574e0.jpg)


After battle
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_03_07_18_58_23_0005_zps9be4ac00.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_03_07_19_13_51_0003_zps75913c78.jpg)
(http://i1291.photobucket.com/albums/b546/TheIndividualAndHisRights/shot_2013_03_07_19_13_17_0002_zpsa301f1d4.jpg)


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on March 13, 2013, 12:14:07 AM
Welp, I found the problem; my whole game is effed up :( I'll release the skins later tonight and a tutorial on how to get the tankers/soldiers replaced for the Cubans and Rebels.

I don't think the problem is going to be solved by a re-install, unfortunately. For some time now, each successive game I've put hours into has become corrupt and unusable, starting with IL-2 1946 and finishing, most recently, with Red Orchestra 2. until I get a new computer, I don't really think I'll be able to do any more modding, unfortunately.


Title: Re: Return to Africa: A mod for Steel Armor
Post by: monkie on March 15, 2013, 01:33:49 PM
Sorry to hear that, I suppose that modding has it's limitations and so do computers.

 Many times I've put the computer off to the side and went and pulled some old Avalon Hill wargames off the shelf and started playing them. Boardgames never crash and if something seems "inaccurate" simply change the rules to your taste :)

oldschool



Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on March 16, 2013, 02:34:34 AM
Sorry to hear that, I suppose that modding has it's limitations and so do computers.

 Many times I've put the computer off to the side and went and pulled some old Avalon Hill wargames off the shelf and started playing them. Boardgames never crash and if something seems "inaccurate" simply change the rules to your taste :)

oldschool



Lol, I totally forgot to release the skins  ;D I apologize;

http://www.mediafire.com/?ayil415e26o6zef

Directions on how to get african uniforms are in the readme. Reading the tutorial I posted is highly recommended. :)

Board games are fun. I've always been an Axis and Allies fan, but I generally get to play alone because no one else understands the game  :P I've decided to start modelling tanks and such until I find a way to rectify the problem. In the mean time, I'm working on my brand new M41 Walker Bulldog model. The gun got soggy in the middle, so I was forced to decapitate it until it dries out.

(http://i1141.photobucket.com/albums/n585/whukid/photobucket-13744-1363399348123_zpsdb10b650.jpg)

(http://i1141.photobucket.com/albums/n585/whukid/photobucket-19108-1363399220618_zps84bce297.jpg)

(http://i1141.photobucket.com/albums/n585/whukid/photobucket-25708-1363399205929_zps373ea636.jpg)


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on December 05, 2013, 03:39:35 AM
Working on this again, and applying the lessons learned during the rather successful German mod. Depending on how well this goes, I may well get around to an IDF mod redux as well, but that's a way off


Title: Re: Return to Africa: A mod for Steel Armor
Post by: Fritz on December 14, 2013, 02:25:11 PM
Whukid comrade SHUN from Sukhoi asks, can he use your mod in his work (playable BMP-1)?

here topic on sukhoi: http://www.sukhoi.ru/forum/showthread.php?t=73621&page=10&p=2041049#post2041049


Title: Re: Return to Africa: A mod for Steel Armor
Post by: whukid on December 15, 2013, 04:41:02 AM
Only if I get to drive it ;D