frinik
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« Reply #106 on: August 02, 2011, 04:28:16 PM » |
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I have instalations with SP 1.4, Beta 1.5 NTA 1.3 and 1.4 and in all the KV-1 works normally.Seems like a bug.\\\\\\\\\\\\\\\open your tech_cfg for the KV-1 and countercheck your entries for the following under both heads and sight( if you see a line that starts with // like head or //sig commander etc then just remove the //(double backslash)before the line save and try the KV-1 commander in your game.:
//áàøíè heads() { //íàçâàíèå, ÷àíê áàøíè, ÷àíê ïóøêè //óãîë ïîâîðîòà âëåâî - âïðàâî, óãîë ïîâîðîòà ââåðõ - âíèç, //ñêîðîñòü ïîâîðîòà ïî ãîðèçîíòàëè - âåðòèêàëè, -//- äëÿ ýëåêòðî ïðèâîäà (ãðàä/ñåê) head1, db_head, db_mask, 180, 180, 15, 5, 15, 15, 25, 15; head2, s_mghead_02, d_mgun_02, 15, 15, 15, 5, 30, 10, 10, 10; head3, d_mghead_01, d_mgun_01, 15, 15, 15, 5, 30, 10, 10, 10; head4, s_pp_head, s_pp_gun, 12, 12, 10, 8, 40, 40, 0, 0; }
//ðàáî÷èå ìåñòà work_places() { #include "misc\kv_places.engcfg" }
//ïðèöåëû sights() { //íàçâàíèå ïðèöåëà, êàìåðà, îïèñàíèå ïðèöåëà, áîëòàíèå ãîëîâîé sig_driver, s_camera_driver, hole, 0.0, sig_driver, ; sig_driver, s_camera_driver_02, hole, 0.0, sig_driver, ;
sig_gunner, s_camera_gunner_01, pt4_kv_corr, 0.0, sig_gunner, d_comhead_01; sig_gunner, s_camera_gunner_02, tmfd_corr, 0.0, sig_gunner, ; sig_gunner, s_camera_gunner_03, hole, 0.0, sig_gunner, ; sig_gunner, s_camera_gunner_04, hole, 0.0, sig_gunner, ;
sig_loader, s_camera_loader_01, hole, 0.0, sig_loader, ; sig_loader, s_camera_loader_02, hole, 0.0, sig_loader, ; sig_loader, s_camera_loader_03, hole_bow_t34, 0.0, sig_loader, ;
sig_commander, s_camera_commander_01, pt4_kv_corr, 0.0, sig_commander, d_comhead_02; sig_commander, s_camera_commander_02, hole, 0.0, sig_commander, ; sig_commander, s_camera_commander_03, hole, 0.0, sig_commander, ;
sig_mgunner, s_camera_radist, hole_bow_t34, 0.0, sig_mgunner, ; }
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