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Author Topic: NTA Mod (English version)  (Read 519730 times)
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frinik
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« Reply #80 on: December 04, 2012, 03:09:45 PM »

MMMMMMMMMMMMMMM is Lockie responsible for the greenhouse effect after all?Huh? Grin
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Anddy
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« Reply #81 on: December 04, 2012, 03:38:58 PM »


Delete the next folder:


 It really helped. Thank you!
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lockie
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« Reply #82 on: December 04, 2012, 03:44:40 PM »

It really helped. Thank you!
Glad, that it helped Smiley But it's a temporally decision, coz u won't see a sunflowers. I think the problem with file:
...Steel Fury - Kharkov 1942\data\k42\loc_rus\cd\polygon.datapack

BTW
Did u generate a polygon, at least one time?
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frinik
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« Reply #83 on: December 04, 2012, 04:13:45 PM »


A couple of suggestions; what not have missions pack 1.0C and 2.0 C combined into one pack called in all originality 3.0 C ?
I've report that d/l time of MP 2.0 is 6-7 hours 


Quote
That would mean 60 missions....
Actually, ~70

At least once all the missions are in the same pack once downloaded you can make copies of the downloaded files which you install at will without having to download them over and over again.
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Anddy
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« Reply #84 on: December 04, 2012, 04:19:12 PM »


Glad, that it helped Smiley But it's a temporally decision, coz u won't see a sunflowers.
I survive without daisies and sunflowers under my tracks ... Wink

Quote
Did u generate a polygon, at least one time?
No. This problem (big trees after installing update) is also evident with several other users.

Just a couple of questions:
Why the D-5T Tiger can not punch at such close distances?


What is this weapon?
« Last Edit: December 04, 2012, 04:30:05 PM by lockie » Logged
lockie
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« Reply #85 on: December 04, 2012, 04:29:23 PM »

I survive without daisies and sunflowers under my tracks ... Wink
I believe u Smiley But I'd be pleased, if u can help me to resolve this question.

Quote
No. This problem (big trees after installing update) is also evident with several other users.
I remember that smth. similar happened in "sukhoi" forum.

Quote
Just a couple of questions:
Why the D-5T Tiger can not punch at such close distances?
May be he was lucky? Wink
Or may be somebody once again changed parameters shells "to improve" realism Grin

Quote
What is this weapon?
I don't have any ideas. There's no readme in SPM UU, so it's a player problem Grin
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Mistwalker
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« Reply #86 on: December 04, 2012, 05:27:45 PM »

I've already answered. I recommend u to use PM.

No need, I've made up my mind about reuploading entire update. Then there will be no need for any large patches.

Why the D-5T Tiger can not punch at such close distances?
Because it isn't able to penetrate 100 mm of high quality face-hardened armor at near 30 degree angle.

Quote
What is this weapon?
Infantry grenade rifle. It existed even in vanilla version of the game.

PS: Tiger should be slowed down by the way. There's a mistake in the line
engine_m   =   1700.0;

should be:

engine_m   =   700.0;

« Last Edit: December 04, 2012, 05:31:56 PM by Mistwalker » Logged
lockie
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« Reply #87 on: December 04, 2012, 05:57:14 PM »

I hope, that soon we'll see a new AT(from yl collection) for the USA side Wink
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frinik
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« Reply #88 on: December 05, 2012, 02:00:22 AM »

USA! USA! Ok ok just trying to cheer Whukid! Wink

LOckie could we have the playable Flak36 please?Huh?
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lockie
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« Reply #89 on: December 05, 2012, 08:35:51 AM »

USA! USA! Ok ok just trying to cheer Whukid! Wink
And that will be usa soldier Grin



Quote
LOckie could we have the playable Flak36 please?Huh?
Oh, it's not a good idea as for me. GUNs can't stop on the one place and a it's gunsight always goes.
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frinik
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« Reply #90 on: December 05, 2012, 12:25:52 PM »

LOckie could we have the playable Flak36 please?

Ok that was just a wild Christmas present dream... Roll Eyes
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lockie
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« Reply #91 on: December 05, 2012, 02:05:43 PM »

LOckie could we have the playable Flak36 please?
I've sent u PM Wink
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frinik
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« Reply #92 on: December 05, 2012, 04:34:18 PM »

 Being able to control guns in SF would be cool a bit like you see in sims like Red Orchestra or Iron front Liberation etc... But the game is not designed to allow it .Still one wish I'd love to see materialise is having the  Flakpanzer playable... It'd be great to use it against light vehicles and infantry attacks.

BTW Lockie who made the Ultimate Combat Episode missions?They are pretty good!
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Anddy
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« Reply #93 on: December 06, 2012, 10:03:02 PM »


Why the D-5T Tiger can not punch at such close distances?
Because it isn't able to penetrate 100 mm of high quality face-hardened armor at near 30 degree angle.
Angle very close to normal.
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lockie
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« Reply #94 on: December 07, 2012, 10:58:20 AM »

First attempt to make usa officer Smiley


At this moment usa infantry has two types of handweapon:
rifle "garand", auto-gun "tompson".
« Last Edit: December 07, 2012, 11:05:04 AM by lockie » Logged

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frinik
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« Reply #95 on: December 07, 2012, 04:01:58 PM »

Cool! Any chance we will see yl9961027 's M-36 and other US tank models he was working on???
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lockie
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« Reply #96 on: December 07, 2012, 04:07:59 PM »

Cool! Any chance we will see yl9961027 's M-36 and other US tank models he was working on???
In fact, all weapons came from yl Wink
I don't no abt M-36, but I've a plans abt M26 Pershing  Tongue
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frinik
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« Reply #97 on: December 07, 2012, 05:51:23 PM »

Yeah !That'd be cool to pit the Pershing against the Tiger II Grin
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Tanker
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BRING BACK MARKERS


« Reply #98 on: December 08, 2012, 05:45:00 PM »

The down load link for Fix 03 on page 1 is broken.
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Bring back 3D markers!
lockie
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« Reply #99 on: December 08, 2012, 07:50:43 PM »

The down load link for Fix 03 on page 1 is broken.
Checked and now it should work.
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