Flanker15
Generalmajor
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« on: April 15, 2014, 02:24:26 AM » |
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Without increasing its weight or velocity? I wanted to make the .50bmg have its historic anti armor capabilities since at the moment it skips off even the thinnest metal. I tried increasing its armor pen value and its reliability but it's no good.
Also does the free camera mod work at all? I can't get it to work (I press the assigned key and nothing happens).
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frinik
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« Reply #1 on: April 15, 2014, 06:21:13 AM » |
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You can always tweak the armour penetration value of the projectile in the shell entries in the common re .It's number 7 in the lines:
//.50BMG MG for M-36 BUL_50BMG,0x09,%SHELL_AP%,BUL_50BMG,890,90,0.7,0.3,0,1,0,0,0.0472,0,0.6,8,6,6,0.1,0,1,1,1
Increase the value from 0.7 to 0.8 perhaps?
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Flanker15
Generalmajor
Posts: 490
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« Reply #2 on: April 15, 2014, 06:22:42 AM » |
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Doesn't work, the shot seems to be limited by its light weight.
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lockie
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« Reply #3 on: April 15, 2014, 06:48:40 AM » |
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As I remember .50BMG MG for M-36 was adjusted by will1973. So, we need his help.
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Flanker15
Generalmajor
Posts: 490
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« Reply #4 on: April 15, 2014, 07:05:12 AM » |
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Actually it might not be broken after all lol. I've been testing it with the M3 halftrack and GMC as targets and well I had a look at their armor maps...... lol.
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frinik
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« Reply #5 on: April 15, 2014, 08:42:09 AM » |
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And their armour is too thick? ?
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Flanker15
Generalmajor
Posts: 490
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« Reply #6 on: April 15, 2014, 09:14:11 AM » |
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Well the GMC truck has 100mm of rha everywhere. The M3 has its thickest armor, 30mm, everywhere.
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lockie
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« Reply #7 on: April 15, 2014, 10:48:45 AM » |
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Well the GMC truck has 100mm of rha everywhere. It's a bug should be:
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frinik
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« Reply #8 on: April 15, 2014, 11:12:57 AM » |
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Well the GMC truck has 100mm of rha everywhere... Wow ! I just opened the tech_cfg file and lo and behold!: //armor thickness, mm armor_thick = 100; //?? arm_fwd = 2; arm_side = 2; arm_back = 2; arm_up = 2; //Visibility (high/low profile) vis_factor = 2; //armor map armor_map = armor_maps\gmc_armor.tga; //armor quality armor_qual = 1.0; //armor fragility armor_frail = 0.3; //armor strength ? armor_str = 2030;
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lockie
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« Reply #9 on: April 15, 2014, 11:26:47 AM » |
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It does that in SF the American quality of the armor is simply th best! 8)
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frinik
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« Reply #11 on: April 15, 2014, 02:16:27 PM » |
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I think 5 mm like for the Opel truck.
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lockie
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« Reply #13 on: April 17, 2014, 08:42:29 AM » |
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Both armor maps included into AprUpd.
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Lord_Haw-Haw
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« Reply #14 on: April 17, 2014, 04:18:04 PM » |
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Without increasing its weight or velocity? I wanted to make the .50bmg have its historic anti armor capabilities since at the moment it skips off even the thinnest metal. I tried increasing its armor pen value and its reliability but it's no good.
//.50BMG MG for M-36 BUL_50BMG,0x09,%SHELL_AP%,BUL_50BMG,890,90,0.7, 0.3,0,1,0,0,0.0472,0,0.6,8,6,6,0.1,0,1,1,1 Normal at which ricochet, try changing this value
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Flanker15
Generalmajor
Posts: 490
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« Reply #15 on: April 18, 2014, 12:24:56 AM » |
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Without increasing its weight or velocity? I wanted to make the .50bmg have its historic anti armor capabilities since at the moment it skips off even the thinnest metal. I tried increasing its armor pen value and its reliability but it's no good.
//.50BMG MG for M-36 BUL_50BMG,0x09,%SHELL_AP%,BUL_50BMG,890,90,0.7, 0.3,0,1,0,0,0.0472,0,0.6,8,6,6,0.1,0,1,1,1 Normal at which ricochet, try changing this value Nope the gun's fine, it was skipping off targets because my "soft" test target truck actually had the armor of a tiger!
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