Graviteam

English-speaking community => Graviteam Tactics: Operation Star => Topic started by: ole on August 05, 2014, 04:47:26 PM



Title: How to convert MESH, for files compatible with Autodesk 3ds Max ?
Post by: ole on August 05, 2014, 04:47:26 PM
I want to work on some of the buildings available on the map, but I can not open files MESH in Autodesk 3ds Max. Can anyone suggest to me a free converter that I will be able to convert files to a format 3ds, OBJ, or otherwise supported by 3ds Max.


Title: Re: How to convert MESH, for files compatible with Autodesk 3ds Max ?
Post by: Krabb on August 05, 2014, 05:11:57 PM
There is none, it's internal format of Graviteam.


Title: Re: How to convert MESH, for files compatible with Autodesk 3ds Max ?
Post by: ole on August 05, 2014, 05:18:14 PM
 :'(
So you can not work on these files .


Title: Re: How to convert MESH, for files compatible with Autodesk 3ds Max ?
Post by: Krabb on August 05, 2014, 05:32:28 PM
But what do you want specifically? I hope not just to rip Graviteam stuff. :D


Title: Re: How to convert MESH, for files compatible with Autodesk 3ds Max ?
Post by: ole on August 07, 2014, 12:12:45 PM
I wanted to redo several buildings. I dream of a small town so you can make modification in an urban area. I did a few scenarios on maps of existing ones. Now I'd something more.


Title: Re: How to convert MESH, for files compatible with Autodesk 3ds Max ?
Post by: Dane49 on August 08, 2014, 09:33:06 PM
I wanted to redo several buildings. I dream of a small town so you can make modification in an urban area. I did a few scenarios on maps of existing ones. Now I'd something more.

I think this is a great idea.
More 2 storey and 1 storey stone buildings on some of the existing maps like Taranovka could be very interesting for some urban type combat and lend itself to some very interesting battles using the modern forces too.