I know your feelings...
since I know I am going to get hit with a BUNCH of stuff I set up a nice defense in depth on the OP map....
Did you have recon data of those enemy units? If not, AI does not know who's there.
... stupid retarded bmp1 platoon decides to jump in front of my lines and attack that massed mess of opposing forces, taking into his insane retarded battle my front 3 squares of btr60 platoons (6 I think).
...and so AI decided to do some recon? AI is just trying to be active.
All my anti tank stuff was with the rear ranks meaning they where SCREWED! Fyi, set to unlimited battle size.
Here lies the problem - i.e. discrete nature of operation. AI platoon doing recon can initiate combat and you may not have important weapon systems close enough. Always place those weapons systems near the front line, if they are really needed!
Fyi, set to unlimited battle size.
Setting battle size to moderate is the best option. This ensures that the defender generally gets less units than the attacker. So initiating recon battle or attacking is more favourable, because defender gets less units to counter attack for that selected battle.
But anyway, I do know what you mean and I do know what you're trying to explain. And I do know you knowing what you are doing.
It's especially stupid if AI uses motorized AT-platoon for recon, because it's the fastest unit.
AI has it's own logic, but for a reason.
I think interaction between AI and player should be developed more. Even in tactical battles the AI may sometimes fail, because there's no way to coordinate with allied AI commander.