This is the shell(AP M79) parameter which I edited.
AP_M79,0x01,%SHELL_AP%,76mm_M1,792,55,0.9,0.2,0,1,1,0,6.8,0.1,0.1,7,1,1,0.1,0,1,1,1,expl_gndl*,expl_techl*,expl_buildl*,expl_water*,expl_human*,fly1,0,1500,1,txt_shell_76mm_m1,ap_expl_pat,rico_pat,piece_pat,0,1,1,1,1,0xffff4040,3,1,SHELL_MED,SHELLC_MED
Perhaps like this looks like more direct-viewing.
1 Title AP_M79
2 Flags 0x01
3 Type %SHELL_AP%
4 Marker gun 76mm_M1
5 Muzzle velocity, m / s 792
6 Length of the barrel which is valid for the initial velocity, cal 55
7 ArmorPiercing action 0.9
8 Normal at which ricochet 0.2
9 Kummulyativnoe action (for piercing the core dimeter) 0
10 explosive action 1
11 fragmentation 1
12 incendiary 0
13 Projectile weight kg 6.8
14 Weight of explosives, kg 0.1
15 Air resistance k1 0.1
16 The influence of gravity m / s ^ 2 7
17 CWE in x 1
18 CWE on a 1
19 The tendency to fracture 0.1
20 Length of engine (gas generator), with 0
21 The effect of wind 1
22 Air resistance k2 1
23 Air resistance k3 1
24 Sound of contact with the ground expl_gndl*
26 The sound of falling armor expl_techl*
27 Sound entering the building expl_buildl*
28 The sound of falling water expl_water*
29 Sound of contact with human expl_human*
30 Sound of projectile fly1
31 Type the goals of AI 0
32 Effective range, m 1500
33 Penalty for shot AI 1
34 Textual name txt_shell_76mm_m1
35 The pattern of the explosion ap_expl_pat
36 Pattern rebound rico_pat
37 The pattern of fragments piece_pat
38 Modes of the projectile 0
39 Time of detonation, ms 1
40 The minimum delay time, ms 1
41 The maximum delay time, ms 1
42 Number of steps 1
43 color tracer 0xffff4040
44 Time of burning tracer, with 3
45 The reliability of operation of the projectile (for broneprobitie) 1
46 Number of rounds for the sprite interface 17
47 Name of the object shell SHELL_MED
48 Title cartridge shells SHELLC_MED
Is it all OK?