Graviteam

English-speaking community => Graviteam Tactics: Operation Star => Topic started by: Peace_Frog on April 02, 2015, 10:47:33 AM



Title: Help with creating a mod
Post by: Peace_Frog on April 02, 2015, 10:47:33 AM
Hello and a good day,

i'm really new to this game and modding it, so i would be glad if someone can help me out:

I managed to unpack the desired textures and edit them. After transforming them back to atf. format there's the problem:

I just can't repack the 2 textures back to the .flatdata format. I read the tutorial several times but i haven't figured out how it works.

Maybe someone can do this for me and i provide him the textures ?

Thanks !


Title: Re: Help with creating a mod
Post by: Flashburn on April 02, 2015, 12:44:42 PM
To repack..

Make a !flatlist file.  It was created when you unpacked it. 

Then go to the mod tool files.  In flatwork is makeflat.  copy the little batch file thing.  PAste it next to the other one.  Right click and hit edit on it.  THen make the path to where ever you have your files with the !flatlist file.  Should look something like,  starter.exe  root\programs\mkflat.progpack, users\modwork\ISABOW_FOR_GTOS\ISABOW_FOR_GTOS.flatdata,  users\modwork\ISABOW_FOR_GTOS\ISABOW_FOR_GTOS.!flatlist .   


THis bit...

root\programs\mkflat.progpack, users\modwork\ISABOW_FOR_GTOS\ISABOW_FOR_GTOS.flatdata,   

Tells it where to out put the new packed data and what to call it.

users\modwork\ISABOW_FOR_GTOS\ISABOW_FOR_GTOS.!flatlist

This one is the path to the flatlist file. 

ONce done hit save.  the click the new batch file and if all is well will pack everything up.

For textures dont forget to use .DDS to .atf.