Ultimaratio
Oberleutnant
Posts: 25
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« Reply #660 on: January 03, 2015, 03:36:46 PM » |
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Could you explain what the pictures exactly show? and will "Fall Blau" being included in Mius? How many operations will be included in the game?
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
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« Reply #661 on: January 03, 2015, 05:42:55 PM » |
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Could you explain what the pictures exactly show?
Pictures show the ability to place multiple platoons in one node in reserves area. Placed by operations designer, but uses this the player and the AI. How many operations will be included in the game?
I think exactly two.
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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Ultimaratio
Oberleutnant
Posts: 25
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« Reply #662 on: January 03, 2015, 05:58:06 PM » |
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Which are divided in how many campaigns?
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
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« Reply #663 on: January 03, 2015, 06:54:52 PM » |
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Which are divided in how many campaigns?
2 ops = 1 campaign, probably Red Army offensive at July 43
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
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« Reply #664 on: January 06, 2015, 11:43:10 PM » |
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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Ultimaratio
Oberleutnant
Posts: 25
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« Reply #665 on: January 09, 2015, 10:58:00 AM » |
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Looks good.Any idea when we can get our hands on it?
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bozo
Oberleutnant
Posts: 23
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« Reply #666 on: January 10, 2015, 11:44:13 PM » |
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Ok when? game looks fantastic as for the soldiers running around on fire.....stop drop and roll!
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Ultimaratio
Oberleutnant
Posts: 25
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« Reply #667 on: January 11, 2015, 01:14:42 PM » |
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Which new vehicles will be featured? (Panther please please please)
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stephsen
Leutnant
Posts: 1
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« Reply #668 on: January 15, 2015, 12:47:31 AM » |
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Hey Graviteam, im a new fan from your game series but a old stager with tactical games like combat mission or close combat,Achtung Panzer Operation Star with his addons is really incredible indeed it remind me on Combatmission or theatre of War but with a completely own dynamic. Centerpiece is definitely the tank conduct and his damage model,and the new mius project is absolut revolutionary with this love for details.Absolut Amazing ! keep it up Ps: i hope the new miusproject is good modify friendly,that holds the game alive
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SSPEIPER
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« Reply #669 on: January 27, 2015, 11:45:50 PM » |
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Is this game ever coming out....?
Have not heard much info in a long while, not even an estimate on release...?
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Krabb
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« Reply #670 on: January 28, 2015, 08:30:49 AM » |
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Main sources of info are facebook and twitter.
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"Please adopt a good faith attitude, Andrey. After 2+ years it's about time you did." "It is simply not necessary, it makes no sense"
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Mucka
Oberleutnant
Posts: 14
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« Reply #671 on: February 22, 2015, 04:52:36 PM » |
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The videos of weather and mud look great but missing one nice detail, weather, mud splatter etc on vehicles. Is it possible to have dynamic vehicle textures that react in some way to ground conditions even if it is at a basic level such ad muddy, dusty or dry? Obviously this can be done with damage textures but is it too costly in resources to just beautify the game and take realism to that extra level? Would it be possible to mod such dynamic textures into the game? (Dynamic meaning that react to weather/ground conditions) Edit: Just seen on Facebook dynamic mud effect pictures so fantastic that you have gone to that detail but my criticism would be it looks more like an ageing effect than mud and the tracks, which one would expect to most get muddied, appear to stay clean. Is there anyway to make the mud effect "muddier" so it is more noticeable and also looks more like mud (thick and splattered as in "caked in mud" and also add the effect to the tracks? (If it can't be done with animated parts then the textures as close to these as possible) Finally any news at all on possible release date?
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« Last Edit: February 22, 2015, 05:04:47 PM by Mucka »
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Nordland
Oberleutnant
Posts: 3
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« Reply #672 on: March 13, 2015, 10:42:16 PM » |
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I was wondering, will operations from the previous game be added later on throughout development? If not, will they be added later, after the games release?
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« Last Edit: March 15, 2015, 02:38:58 AM by Dinkelspiel »
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SSPEIPER
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« Reply #673 on: March 19, 2015, 02:35:42 AM » |
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I keep checking both and yet there seems to be no ETA on when this will be released. I expected it would have already been released by now. Very much looking forward to this one.
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Flanker15
Generalmajor
Posts: 490
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« Reply #674 on: March 19, 2015, 07:15:57 AM » |
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Any news for mius?
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hamrock
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« Reply #675 on: March 19, 2015, 02:19:25 PM » |
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Yes the waiting is awful.. I will certainly by this on release. I;m just desperate for news as well.
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unsobill
Oberleutnant
Posts: 3
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« Reply #676 on: April 15, 2015, 01:14:03 AM » |
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Hey guys any news on alpha/beta release on STEAM ? Thanks !
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wodin
Generalleutnant
Posts: 500
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« Reply #677 on: April 16, 2015, 10:34:55 AM » |
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I'm hoping this long painful wait means we get one awesome game!
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SSPEIPER
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« Reply #678 on: April 24, 2015, 05:49:41 AM » |
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I'm hoping this long painful wait means we get one awesome game!
Its getting to be a bit of a joke now.... It is over a year past when I expected it to be out!!! No recent news either....!!!
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
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« Reply #679 on: April 24, 2015, 06:20:02 PM » |
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At now lacks of resources to support 3 projects simultaneously.
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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