I am only referring to off map artillery .
How do you distinguish the shells from offmap and onmap artillery?
Just by looking at the types of rounds ( incendiary for e.g ) , amount of incoming ( a lot of shells ) or just look at the enemy composition ( does he have mortars or guns ) . I ambushed a small group of 4x rifle and 1x LMG ..the group that ambushed them was wiped out by off board arty , the AI had no assets on board , just dead tanks and infantry . The squad was wiped , how did the enemy arty spotter get my position ?
What I have been saying , is that every soldier in the AI army seems to have the ability to call in pin point artillery .
On the odd occasion , I think I may have killed all the spotter units , and the blissful silence is golden .
I play with all units visible , because the option is there . I played a small game of hide and seek with 3 small squads on hold fire , the enemy has 12+ squads ... I hid my small force in a gully.... sshhh .
After scouting the map for a while , the AI just got bored and mounted a full assault on my concealed position , bee line straight for them . If I was playing a human , I might suspect foul play
. If you say the AI does not "cheat" by looking where my men are ... how do they know to head straight to my position ?
Just to say thanks for taking the time to reply , I am definitely not trying to bring the image of the game down with these remarks , just trying to work out what is going on in the game , been a long time fan of Graviteam and will be for as long as I can .