fabianfred
|
|
« Reply #60 on: September 06, 2013, 09:28:52 PM » |
|
I remember working on that desert mod ... a hill 206 map and sollum or something?
|
|
|
Logged
|
|
|
|
lockie
|
|
« Reply #61 on: September 06, 2013, 10:44:50 PM » |
|
Excellent map and mission! I liked it! Desert 1?I it the one made by NSU? Don't have any ideas. I remember working on that desert mod ... a hill 206 map and sollum or something? I'm abt to finish a second mission and it's not easy. Hill 206 should be adjusted. PS I got answer from Stone2009 how to place infantry in the building! Stay on tuned
|
|
« Last Edit: September 06, 2013, 10:50:42 PM by lockie »
|
Logged
|
Provocative signature removed
|
|
|
lockie
|
|
« Reply #62 on: September 06, 2013, 10:49:47 PM » |
|
|
|
|
Logged
|
Provocative signature removed
|
|
|
frinik
|
|
« Reply #63 on: September 07, 2013, 06:28:09 AM » |
|
Too bad NSU didn't keep on working on SF .They made good stuff for TvsT. What the desert maps need are palm trees or even some constructions but I suspect they would need to be modelled first. With the small maps in SF the potential to make varied missions is limited.
|
|
|
Logged
|
|
|
|
lockie
|
|
« Reply #64 on: September 08, 2013, 12:47:29 PM » |
|
And now I put my hands on the missions made by Iceman There are couple and one is about to finish. I'll name it as "Road to Tobruk". I had to re-generate a polygon and add some units with randomizing. Also I have to add descriptions, map markers and tasks.
|
|
|
Logged
|
Provocative signature removed
|
|
|
Steiner
Oberleutnant
Posts: 25
|
|
« Reply #65 on: September 08, 2013, 06:46:40 PM » |
|
I have seen that you updated the mission pack 3.0 link adding the "Go to East" mission by Deviator
|
|
« Last Edit: September 08, 2013, 07:19:45 PM by Steiner »
|
Logged
|
|
|
|
lockie
|
|
« Reply #66 on: September 08, 2013, 08:28:08 PM » |
|
I have seen that you updated the mission pack 3.0 link adding the "Go to East" mission by Deviator U got me, partner
|
|
|
Logged
|
Provocative signature removed
|
|
|
lockie
|
|
« Reply #67 on: September 09, 2013, 01:26:54 AM » |
|
|
|
|
Logged
|
Provocative signature removed
|
|
|
Kyth
|
|
« Reply #68 on: September 09, 2013, 04:29:28 AM » |
|
In the original, there was a big contour with 'sand terrain', but it didn't cover the entire map. I had to increase the area of the contour cover the whole map,
|
|
|
Logged
|
"What am I, chopped liver..?"
"Yes."
|
|
|
frinik
|
|
« Reply #69 on: September 09, 2013, 05:06:38 AM » |
|
I have been to Libya about 10 times although I confess never to Tobruk. But the desert does not really become intensely arid and devoid of any vegetation until 60 kilometres South of the coast where the main cities are. There's a transition area where you have a mix of desert and patches of grass so the map as originally designed is not unrealistic.
|
|
|
Logged
|
|
|
|
lockie
|
|
« Reply #70 on: September 09, 2013, 05:52:21 AM » |
|
In the original, there was a big contour with 'sand terrain', but it didn't cover the entire map. It was! But polygon didn't want to be generated Don't know what was the reason. If u've a look now at the source files, u'd better to take a seat first And now tanks moves on the polygon a way toooo slooooow. BTW During mission adjusting I found out that original 3LOD's model of Pz III were replaced with a so-called `new` ones (dirt camo with 1LOD). I really don't understand why? So, I restored original Pz III. There's a transition area where you have a mix of desert and patches of grass so the map as originally designed is not unrealistic. It's just a game. Moreover, instead english soldiers there are a soviet May be it's time to create english units? I've all handweapons and there are three types of tanks: churchill, matilda, valentine. We need only one AT gun and english units mostly will be ready. Oh, and there's even one bomber!
|
|
|
Logged
|
Provocative signature removed
|
|
|
frinik
|
|
« Reply #71 on: September 09, 2013, 06:01:10 AM » |
|
It's just a game. I know! I wasn't trying to Mistwalk anybody! Just trying to educate and entertain the masses that's all
|
|
|
Logged
|
|
|
|
Kyth
|
|
« Reply #72 on: September 09, 2013, 06:13:21 AM » |
|
Just trying to educate and entertain the masses that's all I agree there's a gradual transition area from vegetation to desert, but the grass on the original map was of a lush, alpine green. In the original, there was a big contour with 'sand terrain', but it didn't cover the entire map. It was! But polygon didn't want to be generated Don't know what was the reason. If u've a look now at the source files, u'd better to take a seat first And now tanks moves on the polygon a way toooo slooooow. I remember it took me about 1 hour to regenerate the map. If I understand correctly, the 'sand terrain' is equivalent to 'mud terrain'.
|
|
|
Logged
|
"What am I, chopped liver..?"
"Yes."
|
|
|
lockie
|
|
« Reply #73 on: September 09, 2013, 01:31:43 PM » |
|
I remember it took me about 1 hour to regenerate the map.
One hour it's too much Normally, generation of the polygon takes nomore than ~6min.
|
|
|
Logged
|
Provocative signature removed
|
|
|
lockie
|
|
« Reply #74 on: September 12, 2013, 08:14:15 AM » |
|
|
|
|
Logged
|
Provocative signature removed
|
|
|
lockie
|
|
« Reply #75 on: September 12, 2013, 03:47:16 PM » |
|
Thanks to Kyth, now we've a video(~4min), which will start each time when u play the `desert` mission
|
|
|
Logged
|
Provocative signature removed
|
|
|
Lord_Haw-Haw
|
|
« Reply #76 on: September 12, 2013, 05:54:42 PM » |
|
The desert, I wish there was a M3 Lee/Grant in this game ...is the M3 modeled in any game (1st person type)? ...the use all of 1 thru 5 position keys would be fun Thanks for all your work!
|
|
|
Logged
|
|
|
|
frinik
|
|
« Reply #77 on: September 12, 2013, 06:06:59 PM » |
|
Yes it's modeled in i44, a WW2 mod made for Arma II, in Panzer Elite, in Forgotten Hope a WW2 mod made for Battlefield 2 and a couple other WW2 made for the same game. Not sure about Iron front Liberation 1944 ...
|
|
|
Logged
|
|
|
|
lockie
|
|
« Reply #78 on: September 12, 2013, 07:39:50 PM » |
|
I wish there was a M3 Lee/Grant in this game Stone2008 made this model, but for some reasons this unit never saw the light. And here's a new updated MP3.1 with 5 new missions added. It's time to test As usually, re-d/l MP3.1 or wait until final version will be released. Thanks to Txema for the great additional quotations!
|
|
|
Logged
|
Provocative signature removed
|
|
|
Txema
Generalmajor
Posts: 371
|
|
« Reply #79 on: September 12, 2013, 11:10:05 PM » |
|
It seems they arrived just in time !!
|
|
|
Logged
|
|
|
|
|