So I am looking at the German BK-1H or BK-2h. This thing is basically a noxious gas smoke grenade. Idea is to force crew out of the vehicle by getting gas inside. But no idea how you could get that behavior to work. I mean there is the crews bailing out thing. But would need this thing to do that and/or forcing the tank to bugger away from the cloud of smoke. Over 5 million of these things where made so its not that uncommon. No idea when exactly in 1943 they made it to troops either.
These things should have already been in GTOS, as RKKA has captured a lot near Kharkov in February 1943. Devs know about it and maybe someday...
Then we have the RPG-43 anti tank grenade. But again, no idea when it got into the hands of troops other than latter 43.
In production since Summer 1943, in troops in sufficient quantities since october - november 1943. Generally speaking, it could be in late August Mius operations, but this thing needs complex animation during its flight to the target.
And lastly we have the German Panzerwurfmine. But seems only Luftwaffe ground troops used the thing?
Are you sure that there is a Panzerwurfmine in the game?
Also where are the bunkers and pill boxes on the map?
Sorry thinking of small mod projects... that is all...
This is a good question. Actually, there were dozens per a kilometer or couple and different, from simple wooden to so called "MG-Panzernest" (in Russian "Crabs"). Russian sources state that on the top of 277.0 (Saur-Mogila) there were a concrete one.
PS. I understand that it is not me who has the right to call for someting
, but anyway, 2cm and 8.8 cm FLAK and soviet 25/37mm AA guns are more required.