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Author Topic: Sound Request  (Read 2747 times)
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JamesX
Hauptmann
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Posts: 34


« on: September 21, 2013, 12:18:23 PM »

It would excellent if ballistic sounds were added - the zip of bullets....the rush of a passing shell.  They would need to be heard from the dynamic point of view of the camera position.  I know this would take a lot of work and cpu power to do, but it would add even more emersion.
« Last Edit: September 21, 2013, 01:28:38 PM by JamesX » Logged
andrey12345
Graviteam
Generalfeldmarschall
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Posts: 6642


Jerk developer


« Reply #1 on: September 21, 2013, 12:35:57 PM »

It would excellent if ballistic sounds were added - the zip of bullets....the rush of a passing shell.  They would need to be heard from dynamic the point of view of the camera position.  I know this would take a lot of work and cpu power to do, but it would add even more emersion.
GT:Mius-Front will have a different sound computing engine with sound wave modelling from subsonic and supersonics items.
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
JamesX
Hauptmann
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Posts: 34


« Reply #2 on: September 21, 2013, 01:27:45 PM »

That is fantastic!
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