They are absolutely identical. The rest is the inherent susceptibility to anyone, but especially to the players
Really? I find that I have a much harder time dealing with AI tanks in SABOW than in APOS. I have yet to see anybody firing indirect with Tanks in APOS
Historically, that I was the AI (and other aspects of the game) in the both games. I am compile the and pack exactly the same executable files for AI to both game updates.
I suspect what you mean by the "AI" not the AI as such, but something else.
Players often mistaken with mission design, gameplay features, game controls and complexity with AI.