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Graviteam Tactics: Mius-Front
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Surprise me is a waste of time
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Topic: Surprise me is a waste of time (Read 4024 times)
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wodin
Generalleutnant
Posts: 500
Surprise me is a waste of time
«
on:
June 11, 2016, 09:21:01 PM »
Sometimes I just end up with one unit to fight with..haven't had more than two yet!
Some rules for the computer o follow when creating a random type game needs to implemented so at leas you know you'll have some units to play with.
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ppitm
Oberleutnant
Posts: 21
Re: Surprise me is a waste of time
«
Reply #1 on:
July 11, 2016, 03:23:14 PM »
Are there really only 3 battles included in Surprise Me? I keep clicking on it and I only get rotations of 3 fights.
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
Re: Surprise me is a waste of time
«
Reply #2 on:
July 11, 2016, 04:33:54 PM »
Yes, there are a few battle setups with variable side and conditions, which are replaced periodically. It made for beginners, which is difficult to use the Quick battle editor to arrange troops.
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
ppitm
Oberleutnant
Posts: 21
Re: Surprise me is a waste of time
«
Reply #3 on:
July 12, 2016, 01:12:00 AM »
Rats, I was hoping it was randomly generated.
Battles are much less fun when you know the exact composition of the enemy force, and the campaign is just too much work for a quick afternoon fight.
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andrey12345
Graviteam
Generalfeldmarschall
Posts: 6642
Jerk developer
Re: Surprise me is a waste of time
«
Reply #4 on:
July 12, 2016, 11:10:52 AM »
Quote from: ppitm on July 12, 2016, 01:12:00 AM
Rats, I was hoping it was randomly generated.
Randomly changing: side and conditions.
Quote from: ppitm on July 12, 2016, 01:12:00 AM
Battles are much less fun when you know the exact composition of the enemy force, and the campaign is just too much work for a quick afternoon fight.
Use QB editor with custom parameters on enemy platoons.
Logged
Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
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