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Author Topic: In APOS Anyone please give me brief info or Reserves and where to find them  (Read 3926 times)
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MrSquiggless
Oberleutnant
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Posts: 13


« on: May 13, 2012, 12:45:41 AM »

Just wondering if the more experienced players could give me tips on how to
check if reserves / resupply are available and how to activate them.

Also can only the spotter (or commander) call in artillery strikes. How do you
target these strikes? They are not where I want them. I seem to see
red and blue target circles appear on map. Can I shift these blue and red target circles
and what are they?

Enemy off map artillery getting closer to me that I am to them.

Does this targeting artillery apply to my artillery on map or off map artillery?

Also why does battle end early and what do you do if other side offers a truce?

Thanks all.

P.S. Does anyone have any text notes they have made on the game play. I usually keep such notes as
I learn a game.
« Last Edit: May 13, 2012, 02:15:40 AM by MrSquiggless » Logged
andrey12345
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Generalfeldmarschall
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Posts: 6642


Jerk developer


« Reply #1 on: May 13, 2012, 05:35:15 PM »

Just wondering if the more experienced players could give me tips on how to
check if reserves / resupply are available and how to activate them.

Automatically if your platoons be in reserve/resupply range.
Page 18-19 in manual - icons for reserves/resupply.
If you place mouse cursor over the platoon you can see the range.

One resupply/reserve squad can be resupply/recruit one platoon at one turn.
If you lost some of resupply/reserve squads in battle then resupply abilities is decreased.


Also can only the spotter (or commander) call in artillery strikes.
Yes, spotters or some commanders.

How do you target these strikes?
Select spotter/commander alone and place areas to targets then call support. If you do it on initial orders phase - support will be accuratelly and faster.
Manual, Pages 64-70 covers Absolutely all aspects of indirect fire in game (with pics).


Does this targeting artillery apply to my artillery on map or off map artillery?
Huh?

Also why does battle end early and what do you do if other side offers a truce?
Immediately agree  Grin
There are no consequences.

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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
Redmarkus4
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Posts: 157


« Reply #2 on: June 07, 2012, 06:50:11 AM »

Checkout my thread here for an alternative explanation of Artillery operations for new players: http://www.matrixgames.com/forums/tm.asp?m=3118335
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andrey12345
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Generalfeldmarschall
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Posts: 6642


Jerk developer


« Reply #3 on: June 07, 2012, 07:34:44 AM »

Checkout my thread here for an alternative explanation of Artillery operations for new players: http://www.matrixgames.com/forums/tm.asp?m=3118335
Thank you very much for these explanations! Smiley
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Пользовательский интерфейс будет неуместен на сегодняшних широкоэкранных экранах, а оригинальные карты неопределенного метра и моделирование чисел с низкими лицами заставляют людей действительно не хотеть играть.
Redmarkus4
Oberstleutnant
*****
Posts: 157


« Reply #4 on: June 08, 2012, 08:18:41 AM »


Thank you very much for these explanations! Smiley

[/quote]

You are very welcome Andrey. 

I did these guides because I think your game is the best military SIM ever developed.  However, some of the English/US players are finding the UI and the manual difficult and it stops them playing and maybe stops others from buying, so I try to help them.

Feel free to link to the walk-throughs here in your forum if you think they will help you to promote the game and its great features.  I am hoping that you get lots of success so that you keep building better and better games for us!
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