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Author Topic: Screenshots  (Read 165955 times)
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whukid
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« Reply #140 on: December 14, 2012, 08:33:44 PM »

Great news about a US AT gun but please no aircraft!!!!
I promise with my bolshevik ticket - no more aircraft, well may be a very little bit of the tiny ones:
F4F Wildcat
F4U Corsair
F6F Hellcat

P-38 Lightning
P-39 Airacobra
P-40 Warhawk

P-47 Thunderbolt
P-51 Mustang
P-61 Black Widow

Fixed Tongue
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murkz
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WWW
« Reply #141 on: January 01, 2013, 09:10:50 AM »



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frinik
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« Reply #142 on: January 01, 2013, 11:22:47 AM »

 Murkz, these are pics from the new Mod 2.0 isn't it? I recognise the new orange flames which seem to have been borrowed from APOS or SABoW.BTW the mod works great!

Happy New Year and best wishes to All!!!!
« Last Edit: January 01, 2013, 12:56:12 PM by frinik » Logged
murkz
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« Reply #143 on: January 01, 2013, 11:40:59 AM »

Yes frinik, from mistwalkers V2 and very nice it is too...Happy New Year.
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Donken
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« Reply #144 on: January 01, 2013, 11:47:40 AM »

Oh, i have missed that. need to play it again to see the new flames Cheesy
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murkz
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« Reply #145 on: January 06, 2013, 10:13:39 AM »



SPM V2 Beta
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Kyth
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« Reply #146 on: April 10, 2013, 01:51:19 PM »

Good times with the Matilda campaign!

« Last Edit: April 19, 2013, 05:57:38 AM by Kyth » Logged

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kapulA
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« Reply #147 on: April 10, 2013, 06:26:38 PM »

You really do have a masochistic streak if you can refer to the Matilda campaign as 'good times' Cheesy
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Kyth
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« Reply #148 on: April 11, 2013, 04:26:02 AM »

You really do have a masochistic streak if you can refer to the Matilda campaign as 'good times' Cheesy

Not so!  You just need to remember, flank shots only when using the 2-pounder pop-gun.  Cheesy
I'll be trying the Valentine campaign next,
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frinik
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« Reply #149 on: April 11, 2013, 01:26:06 PM »

Kyth is not a masochist just non violent that's all. That's why he relishes using tanks that can cause no damage like the Panzer 38(t), the Mathilda, the Valentine, the Panzer II etc.... Grin
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Kyth
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« Reply #150 on: April 11, 2013, 03:02:55 PM »

Me likes the StuG III too. (the one with the short gun)  Grin
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KurtTank
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« Reply #151 on: April 18, 2013, 08:35:43 PM »

Just wondering how you uploaded the screenshot. Max limit is 128 KB? Yours is 338 KB? Did you resize them, and how did you get two to upload? Thanks!
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Kyth
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« Reply #152 on: April 19, 2013, 01:31:36 AM »


Just wondering how you uploaded the screenshot. Max limit is 128 KB? Yours is 338 KB? Did you resize them, and how did you get two to upload? Thanks!


Are you referring to the Panzer 38t campaign screenshots? Aren't they great!

http://graviteam.com/forum/index.php?topic=10624.msg26632#msg26632
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lockie
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« Reply #153 on: July 02, 2013, 08:24:31 PM »


During mission testing, I found a very funny bug Cheesy As u can see, here is a leg of the `tiger SS` driver. Perhaps, a driver wanted to get a bit of fresh air  Grin
Any HE shot near this side of the tiger and driver come into mode `chill out`:) Of course, it happens a very rare, mostly driver keeps a hatch closed, thus all body parts are inside of the hull.
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lockie
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« Reply #154 on: July 09, 2013, 01:02:05 AM »


It's a long way to the top,
if u wanna ride the jagdtiger! Smiley
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frinik
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« Reply #155 on: July 10, 2013, 02:06:34 AM »

Normally at that distance, the 90mm HVAP rounds should not have penetrated the front of a Jagdtiger....

Speaking a different topic .I have been playing with the i44 mod made by Murkz and others for Arma 2.The 4 or 5 maps are absolutely stunning; 40 sq kilometres of lovely Normandy villages ( one is of Omaha Beach0and countryside and the models are great too and the sounds are excellent. The Arma AI ain't much brighter than the one in SF though. But all in all I think SF does a better job at the modeling the physics and the ballistics. But immersion-wise i44 is much better and the maps are to dream for. Murkz and his fellow modders did a splendid job. For those who have Arma 2 or Arma Gold the mod is free and easy to download and you can make your own stuff through Arma's mission editor.
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lockie
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« Reply #156 on: July 10, 2013, 09:03:59 PM »

Normally at that distance, the 90mm HVAP rounds should not have penetrated the front of a Jagdtiger....
They didn't. All shells vectors has a faded color.


And here's another funny bug  Grin  Roll Eyes
A model of the `post-lamp` has a wrong scaling (suppose during import from 3d editor) and it effects a user tank. It stuck to the tank and drugged behind it or over it Cheesy
Though, in the town there are no problems with `post-lamp`. I.e. mission "go bike go" there are many `post-lamps` and all of them works good.
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frinik
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« Reply #157 on: July 11, 2013, 01:55:56 AM »

Fantastic work Lockie! You've turned a heavy tank into a 'light' one ;
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lockie
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« Reply #158 on: July 11, 2013, 05:03:11 PM »

Fantastic work Lockie! You've turned a heavy tank into a 'light' one Wink
Thank u  Grin I was laughed until my cries, when I saw this bug first time Wink
I've already fixed it. It was my mistake. I wanted to add a light to the `post-lamp` at the night and imported dummies `s_light` from the tank. But it didn't work, moreover it brought a ridiculous bug Smiley
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lockie
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« Reply #159 on: July 26, 2013, 02:10:59 AM »


Now US infantry has bazooka! There are original characteristics and sound.


M3 became drivebale and two MG's accessible for shooting. Thanks to 19will73 all new `candies` became available with my minor adjustments.


The secret of `square`wheels is exposed! Smiley Texture didn't has alpha-channel.
« Last Edit: July 26, 2013, 09:54:12 AM by lockie » Logged

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