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Author Topic: Screenshots  (Read 165955 times)
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lockie
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« Reply #180 on: September 03, 2013, 09:15:18 PM »

Looks great, but unfortunately it's unavailable Sad

Sd.Kfz.251/9 Ausf.D Kanonenwagen with short barrelled 7.5cm KwK37 L/24 cannon.
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frinik
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« Reply #181 on: September 04, 2013, 05:14:42 AM »

I 'd rather have the Puma Cry or the Churchill Mark IV...
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lockie
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« Reply #182 on: September 05, 2013, 01:40:36 PM »

Do somebody have these `white trees`also? Or this is a glitch of my videocard?
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frinik
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« Reply #183 on: September 05, 2013, 03:29:25 PM »

Yup! I have them all the time but mostly when I enable or chose misty weather , early morning with haze, mist or fog. I looks ghostly but not unrealistic.
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lockie
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« Reply #184 on: September 05, 2013, 06:03:04 PM »

So, it's a glitch of the game, not my videocard.
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frinik
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« Reply #185 on: September 05, 2013, 07:08:41 PM »

Unlikely since I have the same on 4 different laptops/desktop with different video cards. Wink
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lockie
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« Reply #186 on: September 10, 2013, 01:25:00 AM »

There are a several screens from Maleshkin. Hope to see a units in the game.
            

Thanks to yl9961027 and Maleshkin the US units will get a `colt`.
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lockie
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« Reply #187 on: September 10, 2013, 01:12:17 PM »

So, now US lieutenant (tank) has a pistol `colt`. It's a small and not important update, but it adds a bit of atmosphere to the game.


Unfortunately, I still don't understand how to add a proper animation for the `one hand weapon`, though this feature is represented in the `object editor` - `adding animation`.
« Last Edit: September 10, 2013, 01:19:45 PM by lockie » Logged

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yl9961027
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« Reply #188 on: September 10, 2013, 04:35:19 PM »

So, now US lieutenant (tank) has a pistol `colt`. It's a small and not important update, but it adds a bit of atmosphere to the game.


Unfortunately, I still don't understand how to add a proper animation for the `one hand weapon`, though this feature is represented in the `object editor` - `adding animation`.
God job!
Just a little advice. The U.S tank crew as if like putting on the jacket.  Grin


But most commanders more like a M1 helmet. M3 submachine gun is their labeling equipment.
« Last Edit: September 10, 2013, 06:18:15 PM by yl9961027 » Logged

歯車には歯車の意地がある
lockie
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« Reply #189 on: September 10, 2013, 10:14:40 PM »

God job!
Thank u Smiley

Quote
Just a little advice. The U.S tank crew as if like putting on the jacket.  Grin
But most commanders more like a M1 helmet. M3 submachine gun is their labeling equipment.
Feel free to do er best. I'd pleased to have a look Wink
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lockie
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« Reply #190 on: September 11, 2013, 09:20:31 PM »

Good screenshot from Maleshkin Smiley
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lockie
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« Reply #191 on: September 12, 2013, 10:30:07 AM »

Hope we will see soon a new `tiger` Pz VI H1 from Maleshkin. This tank firstly appeared near Leningrad 1942.
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frinik
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« Reply #192 on: September 12, 2013, 11:16:28 AM »

Will it replace all the existing models??? What's special about it ?We already have 4 different models of the Tiger I?
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lockie
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« Reply #193 on: September 12, 2013, 11:30:56 AM »

Will it replace all the existing models???
Nope.
Quote
What's special about it?
Texture?
Quote
We already have 4 different models of the Tiger I?
Perhaps, why?
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Kyth
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« Reply #194 on: September 12, 2013, 02:23:57 PM »

Gawd not another Tiger.   Roll Eyes
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Txema
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« Reply #195 on: September 12, 2013, 03:14:11 PM »

Why not ??

I like that new Tiger !!  Grin


Txema
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lockie
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« Reply #196 on: September 12, 2013, 03:32:54 PM »

I don't see any reason to force erself to play with a new tiger model. There is always a choice: du u like it? If yes - then play, if not - then don't use it Wink
And of course, I'm not going to place a new model without a representative mission.

BTW
there is a difference, look at the picture.


As my point this new tiger would be great for the polygon Siivertsi. I've a simple mission with this model and include it in MP3.0.
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frinik
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« Reply #197 on: September 12, 2013, 05:17:09 PM »

I know I am not obliged to play with it I am just wondering why so much energy is invested in the Tiger I.


I see that instead of having the bulge at the rear of the turret it's got one on each side???Never seen that model before???
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lockie
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« Reply #198 on: September 12, 2013, 05:44:40 PM »

I know I am not obliged to play with it I am just wondering why so much energy is invested in the Tiger I.
It's not my energy Smiley Well, I want to invest more models to the game, but I don't have a skill. It means that I'm happy to any new model, which will be done by other authors.

Quote
I see that instead of having the bulge at the rear of the turret it's got one on each side???Never seen that model before???
Me either Smiley

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Lord_Haw-Haw
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« Reply #199 on: September 12, 2013, 06:05:21 PM »

I've read that the grenade launchers were removed from the turrets, as they would get hit (in-coming fire) and would explode and obscure vision. Mounting was moved to the hull/chassis. Don't remember if a field mod or factory update and or both.  Modeling the launchers getting hit and discharging and effecting A.I. would be great!
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