Donken
Generalmajor
Posts: 460
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« Reply #160 on: February 22, 2012, 03:22:08 PM » |
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So someone have any suggestions or buggs to report on this model?
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frinik
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« Reply #161 on: February 22, 2012, 04:31:55 PM » |
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The model wworks well for me in the Ultimate release and with Lockie's Jagdtiger"s Miracle Weapon mod.But I had to increase armour strength and the AP shell's penetration value as they were , in my opinion, understated.
Hemisent recently reported to me that he still being unable to fire the MG.
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Donken
Generalmajor
Posts: 460
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« Reply #162 on: February 22, 2012, 04:44:36 PM » |
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Thanks frinik. Your suggestions you told me a few months back (in a pm) is in the latest upload (version 1.1) and included in that are higher armor strength and better ammo. check first page. So those are fixed i think.
And please tell Hemisent to write here about his problem. Or Hemisent if you see this "waving arms for attention" tell more exactly what the problem is. Is it impossible for you to shoot manually by going to radiomans place and use the sight or is it that the Ai wont use/shoot with mg?
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frinik
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« Reply #163 on: February 22, 2012, 06:14:11 PM » |
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Great Donken! I hadn't seen your changes! Now the JT can live up to its reputation!
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Donken
Generalmajor
Posts: 460
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« Reply #164 on: March 03, 2012, 09:40:29 PM » |
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So now another update to v1.2 1. Added 3 LoDs. 2. And i tried to fix the mgunner problem. Now it shoots a little more often i think. 3. I also reworked the gun mantlets a little so now there shouldnt be any more weird penetrations when you get shoot at from the front! But the more complex changelog is in the readme! EDIT: its up again
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« Last Edit: March 03, 2012, 10:52:49 PM by Donken »
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lockie
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« Reply #165 on: March 04, 2012, 12:57:09 PM » |
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So now another update to v1.2
1. Added 3 LoDs. Excellent work, tanks!
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frinik
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« Reply #166 on: March 05, 2012, 02:08:27 PM » |
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Yeah it must have been LODs of work!
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lockie
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« Reply #167 on: October 19, 2013, 06:59:52 PM » |
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Just wonder how many missions has unit `Jagdtiger`? I remember my two missions: 1. Miracle weapon: Jagdtiger 2. "Tommy-Cooker" into the fire! Any other?
PS In SPM2.O I found `jagdtiger B', but textures are absent.
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lockie
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« Reply #168 on: February 04, 2014, 07:59:13 AM » |
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Just tried to make a winter camo for the jagdtiger I've a plan for the future to make a mission with Panther F and Jagdtiger. Common scenario already prepared our famouse writer Mr. Frinik
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frinik
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« Reply #169 on: February 04, 2014, 07:15:40 PM » |
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The last Roar of the Beast... We still have to finish the map. Was looking at it...
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lockie
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« Reply #170 on: February 05, 2014, 06:19:13 PM » |
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Wanna get a new unit!
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frinik
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« Reply #171 on: February 06, 2014, 06:09:00 AM » |
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The Panther Ausf. F? ?
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lockie
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« Reply #172 on: February 06, 2014, 11:03:47 AM » |
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The Panther Ausf. F? ? YES! 8) 8) 8)
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frinik
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« Reply #173 on: February 06, 2014, 08:10:13 PM » |
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Beautiful but it means we will need to have the JS-3 as well!
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lockie
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« Reply #174 on: February 07, 2014, 04:33:56 PM » |
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Donken
Generalmajor
Posts: 460
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« Reply #175 on: June 04, 2014, 09:18:58 AM » |
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Im updating the Jagdtiger. It was time for that, it was my first complete 3d model and also the first vehicle i put in the game. Lots of bugs etc. Most differences are just eye candy but the armor is also improved without changing thickness so now it is a real beast http://oi59.tinypic.com/df7gpv.jpghttp://oi61.tinypic.com/11gqg5j.jpgI also have an almost complete interior for it this time. Started scripting it yesterday so should be finished in a few days!
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Skiv
Oberleutnant
Posts: 15
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« Reply #176 on: June 04, 2014, 09:09:08 PM » |
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Oh my Donken, yesterday I was finally able to win mission "Miracle Weapon: JgdTiger" and today you are saying that you are updating this beast? <3
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Donken
Generalmajor
Posts: 460
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« Reply #177 on: June 05, 2014, 06:11:59 AM » |
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Oh my Donken, yesterday I was finally able to win mission "Miracle Weapon: JgdTiger" and today you are saying that you are updating this beast? <3
Hehe yes, its a very good mission by lockie! Yeah, it got a new better look now, better proportions more like the real one. So its a little bit smaller, and lower. It was way to high on the old model. And also it got a reworked gun mantlet! The old was very poly heavy and it was also wrong modelled =) Added firewalls (which i also did on tiger 1 and panther g) so it should be able to take more punishment. Now it shouldnt knock out all crew members from one shot, just the member for where the vehicle got shot i.e front plate takes out driver or mgunner =) not loaders etc It is also my first ever made texture I hope its good enough =)
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frinik
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« Reply #178 on: June 05, 2014, 07:48:13 AM » |
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Good news Donken! Because the current model is a bit weak.I even increased the arm_str value to 2100 as I got tired of being killed by T34/76 at 800 metres.Looking forward to the new Beast.I also suggest increasing the penetration value of the AP shells from the current 0.95 to 1.05....
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Donken
Generalmajor
Posts: 460
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« Reply #179 on: June 05, 2014, 08:11:35 AM » |
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Good news Donken! Because the current model is a bit weak.I even increased the arm_str value to 2100 as I got tired of being killed by T34/76 at 800 metres.Looking forward to the new Beast.I also suggest increasing the penetration value of the AP shells from the current 0.95 to 1.05....
During my testing. I placed 12 76mm sherman tanks, i could take about 40-50 hits before knocked out, Only a few times a lucky shot hit the roof/front plate weld and penetrated. Which should be quite realistic. I also tested because i could, and placed 12 m36 jackson, took about 10 seconds and i was dead, sometimes i survived for quite some time ^^ pentrated upper front plate and superstructure plate easy with hvap So to take it out relatively easy from the front you probably need is2, is3, su152, m36 or pershing!
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