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Author Topic: NTA Mod (English version)  (Read 519962 times)
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frinik
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« Reply #460 on: November 17, 2013, 09:35:11 AM »

It's probably then something you have to change in the config folder.I'll check it when I go home.
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lockie
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« Reply #461 on: November 17, 2013, 09:36:05 AM »

Tried it.  Does not fix the text on the submenus of the campaigns and missions.
Could u enclose a screenshot with non-english submenus of the campaigns and missions?
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Donken
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« Reply #462 on: November 17, 2013, 10:28:24 AM »


Now Fiat model has 2LOD's. The number of the 1 LOD is ~33 000 triangles(not good), but 2 LOD has 16000, which is quite acceptable.


Dont be so hard on the poly count, todays graphics cards can handle millions of polys at the same time in a scene, even the new mobile phones have a poly count limit for 300,000 polys =)
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lockie
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« Reply #463 on: November 17, 2013, 10:34:35 AM »

Dont be so hard on the poly count, todays graphics cards can handle millions of polys at the same time in a scene, even the new mobile phones have a poly count limit for 300,000 polys =)
U can always re-switch from three LOD's into the one LOD(in the config unit) and use er videocard at the full power Wink
I'd be interesting to see er report after `Siivertsty` mission  Grin
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Tanker
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« Reply #464 on: November 17, 2013, 04:30:56 PM »

Tried it.  Does not fix the text on the submenus of the campaigns and missions.
Could u enclose a screenshot with non-english submenus of the campaigns and missions?




All the red ticked missions have the description (red arrow) in Cyrillic.
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lockie
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« Reply #465 on: November 17, 2013, 05:18:09 PM »

All the red ticked missions have the description (red arrow) in Cyrillic.
Excellent screenshot!
Finally, I have knowing what the problem talking abt.
From the all mentioned ones, only `Frederikus I` should be in english? Am I right?
It does that somebody should translate the text.


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Tanker
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« Reply #466 on: November 17, 2013, 07:04:52 PM »

All the red ticked missions have the description (red arrow) in Cyrillic.
Excellent screenshot!
Finally, I have knowing what the problem talking abt.
From the all mentioned ones, only `Frederikus I` should be in english? Am I right?
It does that somebody should translate the text.




Almost correct.  Frederikus I was in Cyrillic until I followed frinik's advice about changing loc_rus to loc_eng, in the text folder (data/K-42/loc_rus/text)  After doing that Frederikus I (just the title, not the briefing down below) was changed to English.  Everything else shown has remained in Cyrillic.
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lockie
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« Reply #467 on: November 18, 2013, 01:09:56 AM »

Almost correct.  Frederikus I was in Cyrillic until I followed frinik's advice about changing loc_rus to loc_eng, in the text folder (data/K-42/loc_rus/text)  After doing that Frederikus I (just the title, not the briefing down below) was changed to English.  Everything else shown has remained in Cyrillic.
OK, I know who can help us Smiley We urgently needs a help of Comrade Txema!
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lockie
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« Reply #468 on: November 18, 2013, 01:33:39 AM »

Brave british crew of the QF2 gun is ready to repel the enemy tank attack!

As u can see AI opened the upper part of the shield and the whole gun became smaller and very difficult to recognize by the opponent.
Thanks to 19will73 for the picture.


« Last Edit: November 18, 2013, 01:43:01 AM by lockie » Logged

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frinik
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« Reply #469 on: November 18, 2013, 10:35:07 AM »

OK, I know who can help us We urgently needs a help of Comrade Txema!

That won't be necessary.I have all the text files in English so I'll make a zip file and post it on my gamefront page and people can replace the ones in Russian with mine...
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Txema
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« Reply #470 on: November 19, 2013, 01:17:17 AM »

Almost correct.  Frederikus I was in Cyrillic until I followed frinik's advice about changing loc_rus to loc_eng, in the text folder (data/K-42/loc_rus/text)  After doing that Frederikus I (just the title, not the briefing down below) was changed to English.  Everything else shown has remained in Cyrillic.
OK, I know who can help us Smiley We urgently needs a help of Comrade Txema!

OK, no problem, I have compiled the English translation patch. (English_patch_for_Upd_Sept_2013(NTA))

You can download it here:

http://www.4shared.com/rar/zZ9p4HGG/English_patch_for_Upd_Sept_201.html

You must enable it AFTER Upd_Sept_2013(NTA), and BEFORE SPM (NTA) 1.7.1 alpha.

Please, let us know if it works properly  Smiley


Txema

P.S.
Installation order: (through JSGME)

1. Unofficial patch_SF_v0.1_(ENG)
2. Upd_Sept_2013(NTA) (3 mods merged in one: SPM1.5beta+UltimatUpdate+Update_November2012)
3. English_patch_for_Upd_Sept_2013(NTA)
4. Sound Mod (NTA) 1.1 compilation of the sounds, which adjusted to the same format: 44kHz, 16bit, mono.
5. Missions pack v1.1(optional)
6. Missions pack v2.1(optional)
7. SPM (NTA) 1.7.1 alpha (fix_04 included)
8. Mission_Pack_3.3  (optional)



« Last Edit: November 19, 2013, 01:28:01 AM by Txema » Logged
Txema
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« Reply #471 on: November 19, 2013, 01:22:29 AM »

OK, I know who can help us We urgently needs a help of Comrade Txema!

That won't be necessary.I have all the text files in English so I'll make a zip file and post it on my gamefront page and people can replace the ones in Russian with mine...

Frinik,

Thank you very much for your kind offering but I have managed to find time to compile the patch quickly.

Thanks again !


Txema
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Tanker
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« Reply #472 on: November 19, 2013, 03:48:22 AM »

Installed and all is now in English.  Thank you Txema, frinik and lockie.
« Last Edit: November 19, 2013, 04:17:30 AM by Tanker » Logged

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lockie
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« Reply #473 on: November 19, 2013, 09:42:47 AM »

OK, no problem, I have compiled the English translation patch. (English_patch_for_Upd_Sept_2013(NTA))
You can download it here:
http://www.4shared.com/rar/zZ9p4HGG/English_patch_for_Upd_Sept_201.html
Thank you very much Txema. This patch will be included into Nov.Upd 2013.
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frinik
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« Reply #474 on: November 19, 2013, 10:43:18 AM »

Thanks Txema; you saved me the trouble of having to upload and post my own text files! Smiley
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lockie
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« Reply #475 on: November 19, 2013, 02:06:07 PM »

And now a british tankman has THE BERET!  8) Thanks to Rocky Balboa equip  Grin
Model has 3 LOD's.

Total quantity of triangles is 1118(too many), but third lod has only 165 - near perfect!
To compare with american tank-helmet, the first LOD has ~7000(!) triangles.

PS
Suppose this beret will suit for the british commandos also Wink
« Last Edit: November 19, 2013, 02:11:53 PM by lockie » Logged

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Edward1
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« Reply #476 on: November 19, 2013, 05:06:13 PM »

The beret looks perfect Smiley  Thanks for doing it.
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lockie
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« Reply #477 on: November 20, 2013, 02:59:52 PM »

One, two, three, abra-cadabra and boots magically becomes a shoes! Cheesy
   
Thanks 19will73 for the new tankman's texture!
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frinik
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« Reply #478 on: November 21, 2013, 05:49:37 AM »

Hem the black uniform and the huge beret remind me more of the early uniform of the Panzerwaffe used until early 1940 than a British one.Actually you could used that beret for any recreation of the Polish campaign of 1939 since German tank crews wore them. Wink
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lockie
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« Reply #479 on: November 21, 2013, 06:47:38 PM »

Actually you could used that beret for any recreation of the Polish campaign of 1939 since German tank crews wore them. Wink
It's sounds fantastic! Do u believe that somebody will be interesting to play with a such trifle cans? It means: one shot - one kill and game over.
And don't forget abt polish soldiers and techniks. Somebody should make it Wink

Meanwhile a british gunner of the QF2 received a personal seat and animation! Cheesy


British tankmen in attack! Cheesy

picture by 19will73
« Last Edit: November 21, 2013, 07:32:44 PM by lockie » Logged

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