Graviteam
May 13, 2024, 07:55:30 AM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Graviteam
>
English-speaking community
>
Steel Armor: Blaze of War
>
Night fighting mission
Pages: [
1
]
« previous
next »
Print
Author
Topic: Night fighting mission (Read 6914 times)
0 Members and 1 Guest are viewing this topic.
Tanker
Generalfeldmarschall
Posts: 1134
BRING BACK MARKERS
Night fighting mission
«
on:
April 04, 2017, 04:37:47 PM »
I was playing the Night Fighting training Mission supplied with the game where you get to use the M60 IR light. I can never see the opponent vehicles, either using the IR sights or the regular sights. My other platoon tank can see them and shoot at them. I can be seen and hit by the enemy as well. If I go to the TC position, my gunner can target the enemy but if I assume the gunner's position I can't see them, no matter which sight I use (z and c keys). The most I can ever see is the enemy vehicle's lights.
Logged
Bring back 3D markers!
33lima
Oberst
Posts: 273
Re: Night fighting mission
«
Reply #1 on:
April 09, 2017, 04:54:57 PM »
Is 'stay concealed' selected on the orders menu? This cause the IR projector to be turned off, IIRC.
Logged
For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!
'Tommy', Rudyard Kipling, 1892
Tanker
Generalfeldmarschall
Posts: 1134
BRING BACK MARKERS
Re: Night fighting mission
«
Reply #2 on:
April 10, 2017, 03:28:15 AM »
33lima, no I turned it on. The vision of the ai is uncanny. I can see my wing man blasting away at the enemy and I can see shots coming in from them. If I act as commander, gunner can sight and return fire but if I use either the commander's scope or the gunner's scope I can't spot the tanks that are firing at me. Perhaps it is the foliage.
Logged
Bring back 3D markers!
whukid
Generalfeldmarschall
Posts: 1016
Re: Night fighting mission
«
Reply #3 on:
May 25, 2017, 02:59:02 AM »
When you say you "can't spot them", are you referring to the sight being broken or you're having a hard time differentiating between rocks and tanks?
It's quite a bit easier to fix the latter.
Logged
Tanker
Generalfeldmarschall
Posts: 1134
BRING BACK MARKERS
Re: Night fighting mission
«
Reply #4 on:
May 27, 2017, 07:54:36 PM »
I can see trees and objects and enemy apcs dashing about in the underbrush. But I cannot spot the enemy tanks that can see and target me. My ai wing man can see them because he is shooting at them. When I act as TC the gunner will spot and fire at tanks but I cannot see what he is shooting at or spot other targets for him to shoot.
Logged
Bring back 3D markers!
chaudard
Generalmajor
Posts: 311
Re: Night fighting mission
«
Reply #5 on:
May 27, 2017, 08:21:11 PM »
You can use the button to take a target from the commander. The gun will face the right direction, and I think a white/grey dot is displaying on the target. Try to give us some screenshots of the situation
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
English-speaking community
-----------------------------
=> Tank Warfare: Tunisia 1943
===> After Action Reports
=> Graviteam Tactics: Mius-Front
===> After Action Reports
=> Steel Armor: Blaze of War
===> After Action Reports
=> Graviteam Tactics: Operation Star
===> After Action Reports
=> Achtung Panzer: Kharkov 1943
===> After Action Reports
=> Steel Fury: Kharkov 1942
===> After Action Reports
=> Other our games
-----------------------------
Русскоязычное сообщество
-----------------------------
=> Tank Warfare: Tunisia 1943
===> Отчеты о боевых действиях
=> Graviteam Tactics: Миус-Фронт
===> Отчеты о боевых действиях
=> Стальной удар: Оскал войны
===> Отчеты о боевых действиях
=> Graviteam Tactics: Операция Звезда
===> Отчеты о боевых действиях
=> Линия фронта: Битва за Харьков
===> Отчеты о боевых действиях
=> Стальная Ярость: Харьков 1942
===> Отчеты о боевых действиях
=> Другие наши игры
-----------------------------
Projects in the works/Проекты в разработке
-----------------------------
=> Other projects/Другие проекты
-----------------------------
General Discussion forum/Форум по общим вопросам
-----------------------------
=> General Discussion/Общие вопросы
=> Forum Help/Помощь по форуму
Loading...