I learned to appreciate having larger scale battles and the possibility of making or having more complex missions or campaigns.
U've such possibility in SF also, i.e. "T-38 tank-scout", "Find the fords", "Hurry up kubelwagon", default missions. I mean, the size of map doesn't depend on the mission complexity.
having large maps that allow you to put more units and create more complex maneuvers SF maps just won't do...
U can place as more units as u want, there's no limit. To make more complex maneuvers - use 2 maps, three... How many task u gonna implement in one mission 5,6,7...10?
Are u sure that a user's tank will provide such long mission? As u know in SF no possibility to make temporally save. This is a tanksim, one shot and game over inspite that er tank is still operable.
Large maps would allow you to have more objectives in a given mission
It has. Only the mission-maker lazy makes 1-2 tasks instead 5-6. I may say u more. ALL missions of deviator doesn't has a tasks at all! I had to put them by myself in each one.
attacks and counter-attacks.
Here it is - default "Farm Red Giant, "Real Churchill".
And I may say u the true. I have as a mission-maker experiment and got a lot of users reports. And according to the reports user prefer a simple task:
- break defence
- repel attack
- attack, defence
Also it would give those of us craving or trying to recreate long range engagements conducted by the Tigers Heavy Tank Battalions(SPAs) and long range artillery bombardments, or using katuyshas or Nebelwerfers more realistic and fun.
U've such possibility right now. Give me a real example, but don't forget this is a tanksim - not a strategy. When I say tanksim I mean a battle - tank vs tank. A distance for such battle usually no more than 800-1000 meters.
Also having large maps would give us better opportunities to create urban maps with large cities Stalingrad, Bastogne, Tobruk, Kursk or Kharkov.
No. Large map don't give u a possibility to create a battle in town. It's obvious, coz if can't create a battle in town on the small map - u can't make it on the big either. And there are no urban houses. U know we tried with Donken to make smth. similar, but failed.
Look at the amps in SABoW or APOS they are much larger and more fun to play than small maps could ever be...
AFAIK, APOS it's not tanksim. SABoW it's smth. in the middle: no tanksim, nor strategy, imho. It's some kind of mixing. I read comments from some users that it's boring to travel half an hour through 10km map to find an enemy squad and finish the battle during a couple minutes.
BTW I have finished correcting the NTA 1.7 Tweak and Shoot Sound mod and I am uploading it on gamefront. Stay tuned !
OK