lockie
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« Reply #3 on: October 11, 2011, 08:53:27 PM » |
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Excellent staff! Pure synthetic adrenaline I decided to add a bit more "armor strength=2050" instead original 2000. And now I can fight against tiger/panther(!), but not so long I wish I had There was a tiny mistake in description file "readme.txt". Author should've added " ;" to the end of the line: Block weapons() //CHURCHILL QF6,0,%WEAP_RBARRET%,43,57,0.9,0.35,0.1,1,1,0,7,1,1,1,shot_2pdr,reload1,,drop1,1,txt_gun_QF6,gun_shot_pat,,QF6;Full readme in english. Corrected and added additional unit - "2xChurchil". Add to the file SPM1.5_units.txt: txt_tn_churchill() { Mk.III "CHURCHILL" ; } txt_med_htang1_rkka() { 1x Mk.III "CHURCHILL" ; } txt_med_platoon_htang1_rkka() { 3x Mk.III "CHURCHILL" ; } txt_med_platoon_htang2_rkka() { 2x Mk.III "CHURCHILL" ; } txt_gun_QF6() { Gun QF6 ; } txt_shell_qf6_mk9t() { APCBC/T Shot Mk 9T ; } txt_shell_qf6_apt() { AP/T Shot ; } txt_shell_mk10t() { HE Shot Mk 10T ; } Add to the file matlib.engcfg:CHURCHILL() { shader = editor; textures = churchill, churchill_bump, mudnburn; parent = TANK; diffuse = 1, 1, 1, 1; ambient = 0.12549, 0.12549, 0.12549, 1; emissive = 0, 0, 0, 0; specular = 0, 0, 0, 1; power = 0; detail_tscale = 8; detail_scale = 1; bump_scale = 0; fresnel = 0; }// end of CHURCHILL
TRACKS3() { shader = editor; textures = tracks3, tracks3_bump; parent = DECAL; diffuse = 1, 1, 1, 1; ambient = 0, 0, 0, 0; emissive = 0, 0, 0, 0; specular = 0.698039, 0.698039, 0.698039, 1; power = 70; detail_tscale = 0; detail_scale = 0; bump_scale = 1; fresnel = 0; }// end of TRACKS3 Add to the file common_res.engcfg:Block weapons()//CHURCHILL QF6,0,%WEAP_RBARRET%,43,57,0.9,0.35,0.1,1,1,0,7,1,1,1,shot_2pdr,reload1,,drop1,1,txt_gun_QF6,gun_shot_pat,,QF6; Block shells()//CHURCHILL MK9T,0x01,%SHELL_AP%,QF6,790,43,0.9,0.1,0,1,1,0,3.29,0,0.2,7,1.4,1.4,0.1,0,1,1,1,expl_gndl*,expl_techl*,expl_buildl*,expl_water*,expl_human*,fly1,0,1500,1,txt_shell_qf6_mk9t,ap_expl_pat,rico_pat,piece_pat,0x1,1,1,1,1,0xffff4040,1,1,4,SHELL_MK9,SHELLC_QF6; AP_T,0x01,%SHELL_AP%,QF6,815,43,0.9,0.1,0,1,1,0,2.88,0,0.2,7,1.4,1.4,0.1,0,1,1,1,expl_gndl*,expl_techl*,expl_buildl*,expl_water*,expl_human*,fly1,0,1500,1,txt_shell_qf6_apt,ap_expl_pat,rico_pat,piece_pat,0x1,1,1,1,1,0xffff4040,1,1,5,SHELL_APT,SHELLC_QF6; MK10T,0x10,%SHELL_HE%,QF6,820,43,0.15,0.1,0,1,1,0,3,0.21,0.12,6,1.2,1.2,0.1,0,1,1,1,expl_gndm*,expl_techm*,expl_buildm*,expl_water*,expl_human*,fly1,0,1500,1,txt_shell_mk10t,he_expl_pat,rico_pat,piece_pat,0x3,1,2,100,3,0x60000000,0,1,6,SHELL_MK10,SHELLC_QF6; Block tracks()//CHURCHILL MKIII churchill_l,TRACKS3,0.1,0.7,0.08,348,142,358,380,376,412,4608, 0.01,0.75,0,0; churchill_r,TRACKS3,0.1,0.7,0.08,142,348,358,380,376,412,4608, 0.01,0.75,0,0; Add to the file common_units.engcfg:Block units()//CHURCHILL rkkau_churchill,i_techn,tech_cfg\churchill.engcfg,churchill,,5,0,,; Block groups()//CHURCHILL rkka_churchill,800,1,rkkau_churchill,1,rkka_crew_churchill,1,,,,,,; rkka_crew_churchill,300,0,rkkau_tleuten,1,rkkau_tankman,1,rkkau_tankman_p,3,,,,; rkka_platoon_htang1,0,1,rkka_htang1,3,,,,,,,,; rkka_platoon_htang2,0,1,rkka_htang1,2,,,,,,,,; Block randoms()rkka_htang1,rkka_churchill,,,,; Block editor()//CHURCHILL rkka_htang1,txt_med_htang1_rkka,%SIDE_RUSSIAN%,txt_med_gr_htanks_rkka,0,1,AA,0x1f,tankh,; rkka_platoon_htang1,txt_med_platoon_htang1_rkka,%SIDE_RUSSIAN%,txt_med_gr_htanks_rkka,0,1,AAA,0x1f,tankh,tankh; rkka_platoon_htang2,txt_med_platoon_htang2_rkka,%SIDE_RUSSIAN%,txt_med_gr_htanks_rkka,0,1,AAA,0x1f,tankh,tankh;
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