Title: How is this a victory? Post by: MarkShot on September 28, 2015, 07:54:06 AM One unit of 3 German TDs versus unknown number of Soviet infantry and tanks. The Germans lose their only key point on the map. I lose 2 of 3 TDs (brew up). My last TD is crippled while the Soviets continue to take pot shots at it.
Finally, I withdraw. The game gives me a victory. How is that possible? What did I achieve? I killed 1 T-34; is that worth so much? Thanks. (http://www.kwlsystems.com/images/gameq/v001.jpg) Title: Re: How is this a victory? Post by: Flashburn on September 28, 2015, 04:55:11 PM top column.. German forces 36 USSR 166. You gave as good as you got while being out numbered. I really think instead of victory/defeat that maybe effectiveness would be a better way of putting it.
Title: Re: How is this a victory? Post by: topnik on September 28, 2015, 05:55:00 PM There has been a lot of discussion on this subject. Take a look here (http://graviteam.com/forum/index.php?topic=11897.0) for example. It's a different game (SABOW), but the engine is pretty much the same.
Title: Re: How is this a victory? Post by: Flashburn on September 28, 2015, 06:02:08 PM Engine is exactly the same. =) Although with a few differences. Shows how versatile it is. Hell, with higher poly models of building and plants you could probably pull off an FPS. Although you would have to probably have a lower view distance that way.
Title: Re: How is this a victory? Post by: MarkShot on September 29, 2015, 06:42:57 AM So, in terms of GTOS:
"Less is more" and "More is less" A game engine with a very "minimalist" philosophy! I am pleased to know that one of my new favorite games actually has a "soul"! :) Title: Re: How is this a victory? Post by: topnik on September 29, 2015, 12:14:18 PM Engine is exactly the same. =) Although with a few differences. Shows how versatile it is. Hell, with higher poly models of building and plants you could probably pull off an FPS. Although you would have to probably have a lower view distance that way. Combining GTOS (and SABOW ) with a FPS would be great. Add a good flight sim, like DCS World, on top of that and it would make a perfect game. ;D |