Graviteam

English-speaking community => Graviteam Tactics: Mius-Front => Topic started by: Manu on March 18, 2016, 10:36:14 PM



Title: New Base game?
Post by: Manu on March 18, 2016, 10:36:14 PM
Hello,
After seeing all the DLC of GT:OS will be the next DLC content for MF? or it will be for OS?

Thanks!

I hope the second!


Title: Re: New Base game?
Post by: Flashburn on March 19, 2016, 12:06:20 AM
I am thinking GTOS is done on the DLC front.  In fact, some things should get updated and ported over from operation Star.   Looking at Shilovo.  Expand map and area a bit and stick in Mius.  Then you get a summer 42 battle to go with summer 43.


Title: Re: New Base game?
Post by: Missouri_Rebel on March 19, 2016, 12:17:18 AM
I've always like Sokolovo. Had some intense battles with it.

Continued success guarantees more dlc so I hope the word is getting out. Has a good rating on Steam with only a couple bad reviews worth mentioning the rest are 'This game is nothing like Call of Duty' etc.


Title: Re: New Base game?
Post by: wodin on March 19, 2016, 12:28:55 AM
Personally I'd like totally new battles. WOuldn't mind them though if they where cheap and quick to make.

I wabt to see some Barbarossa era DLC.

Also City fighting like Stalingrad with it's Factories etc.


Title: Re: New Base game?
Post by: Flashburn on March 19, 2016, 12:58:34 AM
Personally I'd like totally new battles. WOuldn't mind them though if they where cheap and quick to make.

I wabt to see some Barbarossa era DLC.

Also City fighting like Stalingrad with it's Factories etc.


I would LOVE to see some early on Eastern Front fights as a DLC.   Where bulk of Germans are Panzer II and 38T.  With T26's all over the place.  I think as Shilovo was playing with aspects for Mius, expanding it a bit would be quite a bit faster to do and is well suited to what Mius is doing. 


Even if it was practical to model an entire city, its not without a big budget and might run poor.  Would would end up with like a map that is only a few squares kilometers.  I have no idea how you could represent urban city fighting where buildings need to get cleared room by room in this engine as it is now. 


Title: Re: New Base game?
Post by: wodin on March 19, 2016, 01:22:44 AM
It would have to be more automatic using the Tac AI, So you give he order then watch them move though the floors clearing it out.