Title: Last patch (Longstop) Post by: orson on July 19, 2017, 06:45:29 PM I have been playing Tunisia 1st campaign , I am at the first battle . I have played it through several times over the last week .. trying a few different strats . Anyway I play it , because I have 7 Tiger tanks facing 2 squads of Sherman , the results are generally the same . All Sherman dead , Tigers are fine due to the range .
Until the patch that is , I have played this game to death , I know how it feels ... and after the patch ( I have screenshots ) Just a joke . German tanks being de-tracked by BAR fire , the crews of all tanks bail immediately on first hit . Watched 7 fresh Tiger tanks playing " get out , get in " for about 20 minuets , totally different game after patch . https://steamuserimages-a.akamaihd.net/ugc/848217711974809629/03FA78ED20302F817870C33EFFB94219FFC93A2E/ https://steamuserimages-a.akamaihd.net/ugc/848217711974808998/EF5C30A7058C73A983C251ECFF89FE17682D4344/ https://steamuserimages-a.akamaihd.net/ugc/848217711974808175/4FF7214381FAC40682D7EF1C1F0EF9CDBFC2EF8B/ MkII's de-tracked by BAR fire Title: Re: Last patch (Longstop) Post by: andrey12345 on July 19, 2017, 07:13:58 PM I have been playing Tunisia 1st campaign , I am at the first battle . I have played it through several times over the last week .. trying a few different strats . Anyway I play it , because I have 8 Tiger tanks facing 2 squads of Sherman , the results are generally the same . All Sherman dead , Tigers are fine due to the range . Until the patch that is , I have played this game to death , I know how it feels ... and after the patch ( I have screenshots ) Just a joke . German tanks being de-tracked by BAR fire , the crews of all tanks bail immediately on first hit . Watched 8 fresh Tiger tanks playing " get out , get in " for about 20 minuets , totally different game after patch . https://steamuserimages-a.akamaihd.net/ugc/848217711974809629/03FA78ED20302F817870C33EFFB94219FFC93A2E/ https://steamuserimages-a.akamaihd.net/ugc/848217711974808998/EF5C30A7058C73A983C251ECFF89FE17682D4344/ https://steamuserimages-a.akamaihd.net/ugc/848217711974808175/4FF7214381FAC40682D7EF1C1F0EF9CDBFC2EF8B/ MkII's de-tracked by BAR fire It's not last patch, it is previous patch. These problems were corrected by yesterday's small update. Title: Re: Last patch (Longstop) Post by: orson on July 19, 2017, 08:54:51 PM Ok man , thanks ! :D
back to the front line ! Title: Re: Last patch (Longstop) Post by: orson on July 20, 2017, 06:55:09 PM It's not last patch, it is previous patch. These problems were corrected by yesterday's small update. Yes that fixed it , crazy .. I wasted over 2hrs just play testing to make sure it was what I thought , before I came and posted :D I did see one Tiger take a single very long range hit and it burst into flames killing all , just wondered what ammo these Sherman are firing ? It did appear to be another smoke round / WP , as the Sherman troop started firing smoke when they spotted the Tiger . On the other side , I have seen some Sherman take a lot of 88mm rounds , they seem a bit strong . Is armour angling modeled ? I try and angle slightly but the AI just turns to face back straight at them , is there could be a hold facing option I have missed ? |