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English-speaking community => Tank Warfare: Tunisia 1943 => Topic started by: orson on July 19, 2017, 06:45:29 PM



Title: Last patch (Longstop)
Post by: orson on July 19, 2017, 06:45:29 PM
 I have been playing Tunisia 1st campaign , I am at the first battle .  I have played it through several times over the last week .. trying a few different strats . Anyway I play it , because I have 7 Tiger tanks facing 2 squads of Sherman , the results are generally the same . All Sherman dead , Tigers are fine due to the range .
Until the patch that is , I have played this game to death , I know how it feels ... and after the patch ( I have screenshots ) Just a joke . German tanks being de-tracked by BAR fire , the crews of all tanks bail immediately on first hit . Watched 7 fresh Tiger tanks playing " get out , get in "  for about 20 minuets , totally different game after patch .

https://steamuserimages-a.akamaihd.net/ugc/848217711974809629/03FA78ED20302F817870C33EFFB94219FFC93A2E/

https://steamuserimages-a.akamaihd.net/ugc/848217711974808998/EF5C30A7058C73A983C251ECFF89FE17682D4344/

https://steamuserimages-a.akamaihd.net/ugc/848217711974808175/4FF7214381FAC40682D7EF1C1F0EF9CDBFC2EF8B/

MkII's de-tracked by BAR fire


Title: Re: Last patch (Longstop)
Post by: andrey12345 on July 19, 2017, 07:13:58 PM
I have been playing Tunisia 1st campaign , I am at the first battle .  I have played it through several times over the last week .. trying a few different strats . Anyway I play it , because I have 8 Tiger tanks facing 2 squads of Sherman , the results are generally the same . All Sherman dead , Tigers are fine due to the range .
Until the patch that is , I have played this game to death , I know how it feels ... and after the patch ( I have screenshots ) Just a joke . German tanks being de-tracked by BAR fire , the crews of all tanks bail immediately on first hit . Watched 8 fresh Tiger tanks playing " get out , get in "  for about 20 minuets , totally different game after patch .

https://steamuserimages-a.akamaihd.net/ugc/848217711974809629/03FA78ED20302F817870C33EFFB94219FFC93A2E/

https://steamuserimages-a.akamaihd.net/ugc/848217711974808998/EF5C30A7058C73A983C251ECFF89FE17682D4344/

https://steamuserimages-a.akamaihd.net/ugc/848217711974808175/4FF7214381FAC40682D7EF1C1F0EF9CDBFC2EF8B/

MkII's de-tracked by BAR fire

It's not last patch, it is previous patch. These problems were corrected by yesterday's small update.


Title: Re: Last patch (Longstop)
Post by: orson on July 19, 2017, 08:54:51 PM
Ok man , thanks ! :D 

back to the front line !


Title: Re: Last patch (Longstop)
Post by: orson on July 20, 2017, 06:55:09 PM
It's not last patch, it is previous patch. These problems were corrected by yesterday's small update.

Yes that fixed it , crazy .. I wasted over 2hrs just play testing to make sure it was what I thought , before I came and posted  :D

I did see one Tiger take a single very long range hit and it burst into flames killing all , just wondered what ammo these Sherman are firing ?
It did appear to be another smoke round / WP , as the Sherman troop started firing smoke when they spotted the Tiger .
On the other side , I have seen some Sherman take a lot of 88mm rounds , they seem a bit strong .

Is armour angling modeled ? I try and angle slightly but the AI just turns to face back straight at them , is there could be a hold facing option I have missed ?