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English-speaking community => Steel Fury: Kharkov 1942 => Topic started by: jerryb on May 21, 2011, 12:30:04 PM



Title: Installation on Windows 7
Post by: jerryb on May 21, 2011, 12:30:04 PM
Hi, I'm doing something wrong. I've downloaded the three files and put them in the mod file and used the JSGME thingy and nothing appears to have worked as when I start the game there are no desert missions.  I know I'm missing something but don't know what.  Help please.  Thanks.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 21, 2011, 12:46:26 PM
 You need to install the desert map(Hill 206)into the map editor otherwise the missions won't work.You need to unpack the datapack files through the Create New Mission feature of the ME.The missions will show up in your User Made missions( AfrikaKorps01, Africa01, Tobruk2) in the game menu,They are not enabled through the JSGME at all.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 21, 2011, 12:50:25 PM
Thanks for getting back so quickly, never used the me so I'll have to experiment.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 21, 2011, 01:20:18 PM
 I am afraid it's the only way to get them to work!


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 21, 2011, 03:06:30 PM
Ummm, stupid question, where is the ME and how do I open it.  Thanks.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 21, 2011, 03:18:15 PM
OK, found the relevent ME but how do I use it to open the files?


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 21, 2011, 03:19:13 PM
Hi, I'm doing something wrong. I've downloaded the three files and put them in the mod file and used the JSGME thingy and nothing appears to have worked as when I start the game there are no desert missions.  I know I'm missing something but don't know what.  Help please.  Thanks.

I hope you added the extra line to the camp_list.engcfg file,

You need to install the desert map(Hill 206)into the map editor otherwise the missions won't work.You need to unpack the datapack files through the Create New Mission feature of the ME.The missions will show up in your User Made missions( AfrikaKorps01, Africa01, Tobruk2) in the game menu,They are not enabled through the JSGME at all.

  :(

I really have to step in here and disagree! The 3 download files should be enough to get things up and running! Using JSGME! No jumping through hoops with the Mission Editor! That was the whole idea of this thread in the first place.

OK, found the relevent ME but how do I use it to open the files?

Don't muck around with the ME until you're good and ready.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 21, 2011, 03:25:09 PM
Where do I put the camp_list file as I can't seem to find where it goes (not good with computers). Thanks.


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 21, 2011, 03:31:14 PM

Here it is:

(https://lh4.googleusercontent.com/_Hbtk24rNEPw/TbK0sk6jhxI/AAAAAAAAASY/63hhxXBK5QM/s800/Hereitis.jpg)


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 21, 2011, 06:28:50 PM
  Jeez Principal Kyth!I feel like a student who's been passing Playboys to his school chums! ;D

Yes I forgot there's another way of doing not through the ME. I just happened to prefer that way because those were the intructions given when I downloaded and installed those missions at the time.It was tough but I got used to fiddling with the ME.Call it growing pains...


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 22, 2011, 04:44:23 PM
How do I insert an image?  Idon't have a camp folder when I get to LEVELS, I've got other stuff, I've got a jpeg but can't figure out how to insert it(http://)


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 22, 2011, 06:02:35 PM
  Do you mean that your game doesn't look llike that when you open your data folder:
F:\SF Beta 1.5 sept\data\k42\loc_rus\levels\LEVELS\camp

What other stuff do you have?


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 23, 2011, 07:39:51 AM
It has,data, K42, loc_rus, levels, LEVELS, then three files named common, hum_cfg and SCRIPTS.  I'd send a pic but I cannot get it to work, keeps telling me there is an error and it cannot access the file.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 23, 2011, 10:44:36 AM
 Yes definitely your folder is incomplete! Do you have Steel Panzer Mod Beta 1.5 installed?

I guess you 'll have to go for a fresh installation!Just out of curiosity what do you see in your game menu?Because if you don't have the camp folders then you menu should be blank, no campaigns, single missions or user made missions.....


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 23, 2011, 12:12:34 PM
Hi, yes I've got 1.5 beta installed and lots of single missions and campaigns.  If you could tell me how to post pics I'll show you whats in the folders as I still seem unable to post pics.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 23, 2011, 02:07:45 PM
Jerryb to tell you the truth I don't know how to post pics on this forulm!I have never posted oneI checked in my account settings and can only find the possibility of posting one for my profileBetter PM Kyth he is the moderator on this forum and he should know!


Title: Re: ***Desert Mod - Read This***
Post by: Friedrich-Wilhelm on May 23, 2011, 04:27:43 PM
Hi Jerryb,

I am no expert at posting pictures either, but here is what I do: I upload the image I want to share to an image-hosting site, such as photobucket, or imageshack. In order to use their services, you need to sign up and create an account there. So far, it's free.  ;) After you have uploaded your image to the hosting site it will receive various codes. One of them will be for forums. Copy that code and paste it into the message you want to post here. If all went well, an image should appear in your post on this forum.
By the way, can anyone please tell me how to take screenshots in Steel Fury and/or of my desktop? It's a bit embarrassing to admit, but what I have doen so far is literally take a photograph of my computer screen with a digital camera and post the image on a picture-sharing site.
If I had kown how to take screen shots in SF, I could have entertained you all with a really funny picture from playing one of the Kursk-missions yesterday.  :)

Cheers,

FW


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 23, 2011, 05:36:53 PM
  HI FW!Simple just press F12 .Later check into your users folder in your main game folder you'll find the screenshots file where your pics will appear.The number of pics you can take during a given mission varies from game to game.Sometimes I can take up to 7 or 8 sometimes only one or 2.No idea why????


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 24, 2011, 03:03:28 PM
By the way, can anyone please tell me how to take screenshots in Steel Fury and/or of my desktop? It's a bit embarrassing to admit, but what I have doen so far is literally take a photograph of my computer screen with a digital camera and post the image on a picture-sharing site.
If I had kown how to take screen shots in SF, I could have entertained you all with a really funny picture from playing one of the Kursk-missions yesterday.  :)

Cheers,

FW

Sorry to jump in here rather late  :)

F12 for in-game shots; PrtScr for Menus and Desktops (need to 'paste' into Paintbrush or your favourite image editing program).


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 24, 2011, 03:08:03 PM
It has,data, K42, loc_rus, levels, LEVELS, then three files named common, hum_cfg and SCRIPTS.  I'd send a pic but I cannot get it to work, keeps telling me there is an error and it cannot access the file.

Jerryb,

It seems that either:

  • Your installation went haywire. (unlikely, since everything else works okay)
  • You're actually looking at the internal folder structure of one of the Mods. These are usually found together in the "Mods" subfolder.

You'll have to trace your way back until you get to the Main game folder, which is normally 'Steel Fury - Kharkov 1942'.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 24, 2011, 03:17:57 PM
It is from the main folder, please tell me how to post pics so that I can show you.


Title: Re: ***Desert Mod - Read This***
Post by: lockie on May 24, 2011, 03:23:43 PM
jerryb, d/l er picture here: http://imageshack.us/
after put a link on this forum.


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 24, 2011, 03:31:27 PM
It is from the main folder, please tell me how to post pics so that I can show you.

Besides photobucket and yellow-frog (also known as imageshack) I would definitely recommend Picasa to host your pics.

As mentioned earlier, get the image link URL after uploading to any of those sites, and use the 'insert image' button here to insert the link.

It still sounds like the inside of a Mod folder  :P


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 24, 2011, 03:54:35 PM
(http://imageshack.us/photo/my-images/842/sffolder.jpg/)  Hope this works, this is what my folder looks like.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 24, 2011, 03:55:34 PM
Bother, I'll try again http://imageshack.us/photo/my-images/842/sffolder.jpg/


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 24, 2011, 03:56:31 PM
Not very good but you can see the file.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 24, 2011, 04:39:26 PM
  Oh it's not as bad as you think; you are only missing 26 of the 29 folders!!!!Wow!Where did you get /purchase the game????


Title: Re: ***Desert Mod - Read This***
Post by: lockie on May 24, 2011, 04:52:17 PM
Perhaps, jerryb didn't instal any patches?


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 24, 2011, 06:11:37 PM
I think it's worse than that; either his installation is flawed or his CD/digital download version of the game is incomplete!


Title: Re: ***Desert Mod - Read This***
Post by: hemisent on May 24, 2011, 08:49:32 PM
Hey Frinik
 Got your e mail, thank you. I'll try to get into it perhaps tomorrow-I'm sure I'll have questions...as always. :P

Cheers
H


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 25, 2011, 07:36:40 AM
Confused, I bought the boxed version just after release and have installed/uninstalled several times without problems.  These are the mods at the moment, what else do I need?[http://imageshack.us/photo/my-images/14/sf3k.jpg/][/img]


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 25, 2011, 07:37:33 AM
Rats, I'll try again(http://imageshack.us/photo/my-images/14/sf3k.jpg/)


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 25, 2011, 07:38:50 AM
  Once more http://imageshack.us/photo/my-images/14/sf3k.jpg/


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 25, 2011, 07:52:46 AM
  Jerry b what do you have in your game menu? Are all the campaigns and single/tutorial missions present? Can you play the stock missions /campaigns without problems?


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 25, 2011, 02:35:53 PM
Yep, I've got lots of single missions and campaigns[http://imageshack.us/photo/my-images/851/sfmenu.jpg/][/img]


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 25, 2011, 02:36:29 PM
try this http://imageshack.us/photo/my-images/851/sfmenu.jpg/


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 25, 2011, 03:04:35 PM
  This seems impossible unless you have those camp files somewhere else in your game.

Check your BACKUP folder in your game main folder.Open the various folders to see if you have anything inside.Normally they're empty.

The check the root folder and inside you'll see a file called default when you open it up you should see something like this

//ëîêàëü ïî óìîë÷àíèþ
   locale   = loc_rus;
   //ïðîãðàììà ïî óìîë÷àíèþ
   program   = root\programs\locserver.program;
   //âðåìÿ àâòîçàïóñêà, ñ (åñëè 0 - çàïóñêàåòñÿ áåç äèàëîãà)
   auto_start   = 0.00;
   //íàçâàíèÿ êíîïîê
   but_locales   = Âûáîð ïðîãðàììû, Çàïóñê, Îòìåíà, Ïàóçà, Äîáàâèòü, ßçûê;
   //ïóòü ê äàííûì (àêòèâíûé ïðîåêò)
   data_path   = data\k42;

   //ñïèñîê ïðîãðàìì
   programs()
   {
      root\programs\k42game.program, Ñ.ß.: Õàðüêîâ 1942 (èãðà), Ñòàëüíàÿ ÿðîñòü;
      root\programs\k42menu.program, Ñ.ß.: Õàðüêîâ 1942 (ìåíþ), Ñòàëüíàÿ ÿðîñòü;
      root\programs\misedit.program, Ðåäàêòîð ìèññèé, Ðåäàêòîðû;
      root\programs\newmis.program, Ñîçäàíèå íîâîé ìèññèè, Ðåäàêòîðû;
      root\programs\newpoly.program, Ñîçäàíèå íîâîãî ïîëèãîíà, Ðåäàêòîðû;
      root\programs\polygen.program, Ãåíåðàòîð ïîëèãîíà, Ðåäàêòîðû;
      root\programs\k42uninst.program, Óòèëèòà óäàëåíèÿ, Óñòàíîâêà;
      root\programs\locserver.program, Ëîêàëüíûé cåðâåð, Îáùåå;
      root\programs\vidplay.program, Ïðîèãðûâàòåëü âèäåî, Îáùåå;
   }// end of programs

   //ñïèñîê ëîêàëåé
   locales()
   {
      loc_auto, Ïî óìîë÷àíèþ;
      loc_eng, Àíãëèéñêèé;
      loc_rus, Ðóññêèé;
   }// end of locales

}// end of i_objman::objman


If you are missing the second line that would explain the problem that you have!


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 25, 2011, 04:32:08 PM
(http://imageshack.us/photo/my-images/842/sffolder.jpg/)  Hope this works, this is what my folder looks like.

I'd suggest reinstalling the game to any place other than "Program Files".
Windows 7 has a way of hiding / messing around with anything in "Program Files".


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 25, 2011, 05:49:31 PM
  MMMMM are you sure about that Kyth?Because I have got one of my installations in C:\Programme files on my pc running Win 7 64 bits and everything is fine???? Still it's worth a shot!


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 26, 2011, 08:54:50 AM
Look  what I've just found in the wrong place http://imageshack.us/photo/my-images/705/fileaqd.jpg/


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 26, 2011, 11:49:01 AM
 Kyuth was right they are indeed placed in the wrong spot.That explains why you can still play the game!You have 2 choices ; either re-install in a separate partition or deplace those folders to put them where they belong(cut and paste).


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 26, 2011, 01:24:25 PM
If I reinstall where can I find the patches/mods to bring the game up to scratch again as tanksim seems to have gone missing?


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 26, 2011, 03:58:45 PM
More info about the new URL for tanksim and also the backup site at SimHQ:

http://graviteam.com/forum/index.php?topic=5730.0 (http://graviteam.com/forum/index.php?topic=5730.0)


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 27, 2011, 07:31:14 AM
OK thanks for the info, I'll try a reinstall over the weekend.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 27, 2011, 07:51:56 AM
PS could you point me towards the 1.5beta mod, I've the patch and the eng fix but I'm going around in circles trying to pinpoint the 1.5beta.  Thanks.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 27, 2011, 10:50:12 AM
 Here it is.It's a Russian website so it might be in Russina but once you enable the English-language patch it should revert to English:

http://download73.files.mail.ru/VSM7BV/bfe633413c25dd88c6479d3fd7d3461f/Steel_Panzer_Mod_v1.5_beta.exe


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 27, 2011, 11:17:13 AM
Thanks.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 27, 2011, 02:31:08 PM
OK, just uninstalled the game and reinstalled after checking everything had gone and I still do not have the camp list!!!!!!


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 27, 2011, 03:51:30 PM
Reinstalled on XP and modded to 1.5, works perfectly except I cannot turn the B****Y music off.  I've now got all the camp files so I'll try the desert mod next.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 27, 2011, 04:02:36 PM
  What music?  You have the option in your game menu to turn voices and music off during missions


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 27, 2011, 04:42:56 PM
I know, but I've turned it to 0 and pressed apply and everytime I play a mission a few minutes in the music starts up but when I go back to options it's still set to 0.


Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 28, 2011, 10:43:35 AM
OK, desert mods installed and working well with the slight problem of colour, the desert is bright green and yellow, really eye watering, any ideas why?  Graphics card drivers are up to date.


Title: Re: ***Desert Mod - Read This***
Post by: frinik on May 28, 2011, 12:55:25 PM
 Re the music just go to your:F:\official 1.5 sept\official SF 1.5 sept\data\k42\loc_rus\config

Open the config.encfg folder and check the following paragraph way down the page it should read like this:

//ìóçûêà
i_musicman:musicman()
{
   //ãðîìêîñòü ìóçûêè (èñïîëüçóåòñÿ åñëè íåò i_soundman)
   music_vol   =   0.000000;
   //îòêëþ÷èòü ìóçûêó
   no_music   =   1;
 

If the no_music is not set at & then just do it and save the change and your problem should be solved.


Noew re your cvoolour problem have you tried tinkering with the gamma slider and the other sliders in your video settings menu?

Try it and you may find the solution to your issue!




Title: Re: ***Desert Mod - Read This***
Post by: jerryb on May 28, 2011, 03:13:21 PM
No more music, thanks.  The clour problem was only in the desert missions and seems to have gone.  The missions run really well, I'm going to have to find out how to make them as three is nowhere near enough.  Thanks again to all of you for helping.  PS do I have to put Kyth's missions in the mod folder?


Title: Re: ***Desert Mod - Read This***
Post by: Kyth on May 28, 2011, 03:52:27 PM
PS do I have to put Kyth's missions in the mod folder?

Ahemm...

Yes indeed,  :) that's the best way,


Title: Re: Installation on Windows 7
Post by: Kyth on May 29, 2011, 01:06:36 AM
Okay, this is now a separate thread (relevant to all missions and mods, not just the Desert mod)