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Author Topic: Strange "white-out" effect  (Read 3309 times)
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smithcorp
Oberleutnant
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Posts: 28


« on: November 11, 2013, 10:08:32 AM »

Hi all - problem here with a previously-working install (installed C:\Games) Win 7 64 bit. Replaced my monitor with a Benq which has a native res of 1920 x 1080 and last night updated my Nvidia driver to 327.23.

I set the new resolution in SF and started a tutorial mission to see if it was working. Black screen, which then started to turn bright white from the edges/corners of the screen. Effectively, wherever there was an icon (target diamond, compass indicator on top right of screen etc) this would be surrounded by a halo of white, which would then grow outward until they joined in the middle. Could hear game sounds but see effectively nothing but a bright white screen.

On quitting the mission, I could see the side menu and could sort of see a shadowed tank, but then the screen, as the image rotated, was dominated by swirling sand-coloured colours.

Weird. Anyone seen this before and possibly have a solution?

thanks

smith
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frinik
Generalfeldmarschall
*****
Posts: 3145


« Reply #1 on: November 11, 2013, 10:41:30 AM »

Most likely you have some kind of AA enabled in your Nvidia Control Panel. The game is notoriously unfriendly to any kind of AA enabled from a third party appln. using AA will often lead to graphic corruption and white screens It also seems to have a slant against Nvidia gpus.

In the 3D graphic settings use the application controlled option for most AA options.The game still looks pretty good without it.
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smithcorp
Oberleutnant
**
Posts: 28


« Reply #2 on: November 11, 2013, 10:50:56 AM »

Thanks Frink - that was it. I still had Anti-Aliasing - Gamma Correction on. Turned it off and it's working now (except for cut off test at the top of the screen). looks pretty good even without AA.

Cheers

smith
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frinik
Generalfeldmarschall
*****
Posts: 3145


« Reply #3 on: November 11, 2013, 05:24:17 PM »

I thought so! Cool!
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