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Author Topic: Mission: "The Panther's last Roar"(Panther F)  (Read 56854 times)
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33lima
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« Reply #40 on: May 30, 2014, 08:57:03 PM »

Wow! Bridge looks really promising, and that oak woodland scene is really terrific! The leaves on the Chestnut trees look huge, though.
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For it's Tommy this, an' Tommy that, an' "Chuck him out, the brute!"
But it's "Saviour of his country!" when the guns begin to shoot!
'Tommy', Rudyard Kipling, 1892
lockie
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« Reply #41 on: May 30, 2014, 09:08:08 PM »

Wow! Bridge looks really promising
U may try mission "River of Doom" (M36 `Jackson`), where bridge already built.
http://graviteam.com/forum/index.php?topic=11247.msg33082;topicseen#msg33082

Quote
and that oak woodland scene is really terrific!
I had to decrease trees quantity, coz it's almost impossible to go through it. Or may be I'll make surprise for the user.

Quote
The leaves on the Chestnut trees look huge, though.
Yeah, leaves subject to be adjusted.
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frinik
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« Reply #42 on: May 31, 2014, 05:48:00 AM »

Wow Lockie this is simply amazing. Kudos! Work very well done I am impressed!  Shocked

Whish there was a way to bring the graphic engine of the game up to date. Actually, Crytek the German game developers, is offering game developers their famous CryEngine used to make the Crysis series for 10 euros a month....http://www.crytek.com/news/cryengine-now-available-on-steam-for-just-9.90-usd-eur-per-mont. Imagine what Steel Fury would look like with the graphics of Crysis!

 Hey Lockie you'll be interested to know that they have a studio in Kiev! Wink
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lockie
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« Reply #43 on: June 03, 2014, 02:47:10 PM »

Wow Lockie this is simply amazing. Kudos! Work very well done I am impressed!
Thank you Smiley

There are some new screenies from the polygon "nta_halbe".

1. Oak island

2.Boats on the sand

3. Highway through the pine wood

4. New type of the road and the point of German attack

5. House of the Robin Wood

6. Oak island #2

7. Entry of the town

8. Town

9. pay attention on this plate


`Panther F` still needs to be adjusted, coz it's unreal to get hit from 800m in side and still to be alive.
« Last Edit: June 03, 2014, 04:59:16 PM by lockie » Logged

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kapulA
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« Reply #44 on: June 03, 2014, 03:33:16 PM »

Generally I dislike ultralatewar fictional scenarios, but this really looks promising! Love the environment work, reminds me of some of the latest screens for Achtung Panzer: Kharkov 43, really great use of the engine! Smiley
« Last Edit: June 03, 2014, 07:45:27 PM by kapulA » Logged
frinik
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« Reply #45 on: June 03, 2014, 05:47:32 PM »

Yes I second that absolutely professional and unbelievable work Lockie. I have rarely seen games benefitting from so many improvements

One personal opinion; for the town I think it would look more natural to park the buildings on the side of a road rather than on these flat platforms surrounded by ramps or fences and which don't look natural. Towns tend to be built aligned on streets or roads thus...
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lockie
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« Reply #46 on: June 03, 2014, 06:09:49 PM »

I second that absolutely professional and unbelievable work Lockie. I have rarely seen games benefitting from so many improvements
Thank you Smiley Though, that's a bit exaggerated. Unfortunately I don't have a skill of painter Sad Everything, which were implemented by me in the polygon is ordinary engineer calculation. Though, I tried to make smth. unusual.
Anyway, would u be pleased to make a picture what u want to see as a part of town? U can operate ONLY what already were made.
I want to start the mission and according to requests - make polygon improvements.
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frinik
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« Reply #47 on: June 03, 2014, 06:37:44 PM »

I don't need to make a picture I can describe simply what I would suggest: create several streets in parallel with some crossing each other and simply line your buildings on both sides like you would have in a normal city.
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lockie
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« Reply #48 on: June 04, 2014, 02:29:22 PM »

This is first time when all members crew are still alive after hit.
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bidounegger
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« Reply #49 on: June 04, 2014, 02:51:38 PM »

thanks lockie for this screen !

I think I'm not the only one waiting for this mission .... Wink
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lockie
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« Reply #50 on: June 04, 2014, 09:48:25 PM »

I think I'm not the only one waiting for this mission .... Wink
I think one week would be enough to finish the mission.
And here is another screenshot. I re-made the road, now it goes through the small town.
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lockie
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« Reply #51 on: June 06, 2014, 01:45:14 PM »


Finally, bridge has been built and now has status "ready".


German KG is about to attack.


This is column which should be protected.
« Last Edit: June 06, 2014, 01:51:16 PM by lockie » Logged

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bidounegger
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« Reply #52 on: June 06, 2014, 03:00:10 PM »

thanks for these superb screens, lockie !
waiting not alone for this mission, I think .... Wink
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frinik
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« Reply #53 on: June 06, 2014, 03:11:52 PM »

Very nice map looks like a winner to me! Smiley
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lockie
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« Reply #54 on: June 06, 2014, 03:39:21 PM »

Thanks, friends, for the good words!
I may say, that it was the first start and of course any scripts didn't work as they should've been. Anyway, I'm trying to force them work according to my plan Wink


View from the side.

We're the HERO!

Defence line is a goal.

PS
I'd like to appreciate the power of the game engine. COZ it enables me to do such things!
LONG LIVE TO SF!
« Last Edit: June 06, 2014, 03:56:17 PM by lockie » Logged

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frinik
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« Reply #55 on: June 06, 2014, 09:21:29 PM »

When can we expect the next update to be released?
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lockie
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« Reply #56 on: June 06, 2014, 09:46:41 PM »

When can we expect the next update to be released?
No more than one time per month. At least, I hope so.
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бампер
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« Reply #57 on: June 06, 2014, 09:59:36 PM »

In May the update was not. Cry
« Last Edit: June 06, 2014, 10:01:39 PM by бампер » Logged
lockie
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« Reply #58 on: June 06, 2014, 10:54:39 PM »

Brick Top runs an illegal bookies(c) Snatch
 Roll Eyes
They could charm the paint off walls, these fellas.
« Last Edit: June 06, 2014, 10:59:36 PM by lockie » Logged

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lockie
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« Reply #59 on: June 09, 2014, 11:53:48 PM »

This is funny picture. Crew left the tank in spite there were no penetrations, only lights damaged.
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