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Author Topic: New numbers... (A mod)...  (Read 20943 times)
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lockie
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« Reply #20 on: March 16, 2011, 02:40:49 PM »

Finally, I've made the new emblem.

Thanks Kyth for helping to find a good pictures.
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Kyth
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« Reply #21 on: March 16, 2011, 03:16:56 PM »

Great work, Lockie!
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lockie
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« Reply #22 on: March 16, 2011, 03:32:10 PM »

Thanks Smiley
I'm planing to add a soviet emblem "guards" also and a randomize slogan "Guards"(Гвардия).
BTW
What about german randomize slogans? As I know they are absent in the game.
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Kyth
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« Reply #23 on: March 22, 2011, 02:48:43 AM »

Hi,

I don't think the slogan thing was a typical practice for Wehrmacht vehicles,

Occasionally some vehicle was given a name, which could be anything (Place names, historical figures, mythical heroes, dead crewmembers).

By the way, I get a lot of info from my worn-out copy of 'Eastern Front Armour Camouflage & Markings' (Zaloga & Grandsen).
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frinik
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« Reply #24 on: March 22, 2011, 12:45:49 PM »



Apparently they even gave the names of their girl friends to some of the tanks according to a post I read on the Axis History forum.They were showing some pics as examples as well.

As a rule there were no political slogans in Germans tanks.Only the Sovs would do it.
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Kyth
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« Reply #25 on: May 17, 2011, 08:47:42 AM »

Hi everyone!

Talking about slogans, here's a peek at what I've been up to:


I read somewhere that these eye-catching things were actually quite rare...


'39th Tank Brigade, 23rd Tank Corps'... nice weather...


Attention! Big Ugly got slightly less ugly...

Coming soon, soon,

Thanks for looking  Grin
« Last Edit: May 17, 2011, 09:11:08 AM by Kyth » Logged

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lockie
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« Reply #26 on: May 17, 2011, 10:12:19 AM »

Excellent!
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frinik
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« Reply #27 on: May 17, 2011, 02:05:23 PM »

 I second that! Wink
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whukid
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« Reply #28 on: April 21, 2012, 03:19:17 PM »

Okay, Kyth. I've been looking through this and comparing it to the markers files in Steel Armor, and I have a question; how do you assign a marking to a given spot on the tank?
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Kyth
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« Reply #29 on: April 21, 2012, 09:16:07 PM »

There'll need to be a 'dummy' to mark the spot on the tank model.

I hope you checked out the translated link? Here's a useful screenshot.

« Last Edit: April 21, 2012, 09:37:28 PM by Kyth » Logged

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whukid
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« Reply #30 on: June 16, 2012, 12:44:00 AM »

Okay Kyth, I'm using this as a base for editing insignia's in Steel Armor. So far, I've created the insignia's;



And I'm staring headlong into the Common_res file. Basically, what I think needs to happen is I have to edit the entries, so that instead of displaying

bwhite_0, 1, 1, 1, 0, mark, sh_marks, 0, 576, 64, 64, marks0_dift, marks0_norsp, false;
bwhite_1, 1, 1, 1, 0, mark, sh_marks, 64, 576, 64, 64, marks0_dift, marks0_norsp, false;

They say;

comp_1, 1, 1, 1, 0, mark, sh_marks, 0, 576, 64, 64, idf_mod_insignias_dift, idf_mod_insignias_norsp, false;
comp_2, 1, 1, 1, 0, mark, sh_marks, 0, 576, 64, 64, idf_mod_insignias_dift, idf_mod_insignias_norsp, false;
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Kyth
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« Reply #31 on: June 16, 2012, 01:11:29 AM »


And I'm staring headlong into the Common_res file. Basically, what I think needs to happen is I have to edit the entries, so that instead of displaying

bwhite_0, 1, 1, 1, 0, mark, sh_marks, 0, 576, 64, 64, marks0_dift, marks0_norsp, false;
bwhite_1, 1, 1, 1, 0, mark, sh_marks, 64, 576, 64, 64, marks0_dift, marks0_norsp, false;

They say;

comp_1, 1, 1, 1, 0, mark, sh_marks, 0, 576, 64, 64, idf_mod_insignias_dift, idf_mod_insignias_norsp, false;
comp_2, 1, 1, 1, 0, mark, sh_marks, 0, 576, 64, 64, idf_mod_insignias_dift, idf_mod_insignias_norsp, false;

Why not just add in the new lines below the old ones.

The coordinates "0, 576, 64, 64," refer to:
- upper left corner coordinate, x
- uppper left corner coordinate, y
- width in pixels
- height in pixels

They're unique to each new icon or number that you want to introduce. If you extract out the old graphic file, you can figure out which numbers you want to replace or improve.

I suspect there's one more config file that ties these numbers and insignia into a unit scheme
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